Player Matchup

Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Edrxzzy_dagoat
Cupid
Level 39
God Stats
5W - 5L
1,431 SR
Queue Stats
49W - 47L
1,421 Elo+
Solo
Fenrir
Fenrir
Gooroo1991
Fenrir
Level 40
God Stats
4W - 5L
1,374 SR
Queue Stats
32W - 54L
1,384 Elo+
Solo
Neith
Neith
SkeieBall24
Neith
Level 14
God Stats
7W - 3L
1,567 SR
Queue Stats
10W - 10L
1,368 Elo+
Party 3
Bellona
Bellona
ztMauro
Bellona
Level 47
God Stats
22W - 19L
1,642 SR
Queue Stats
103W - 111L
1,504 Elo+
Solo
Team Averages
Level 57
1,503 SR
1,435 Elo+

VS

Team Averages
Level 71
1,507 SR
1,414 Elo+
Artemis
Artemis
Oikawatooru4424
Artemis
Level 106
God Stats
5W - 5L
1,504 SR
Queue Stats
579W - 654L
1,524 Elo+
Party 1
Mulan
Mulan
Vetsey
Mulan
Level 46
God Stats
4W - 4L
1,661 SR
Queue Stats
47W - 62L
1,411 Elo+
Solo
Arachne
Arachne
coleeabram
Arachne
Level 27
God Stats
9W - 8L
1,358 SR
Queue Stats
46W - 41L
1,299 Elo+
Party 1
Athena
Athena
dakidchange58
Athena
Level 47
God Stats
77W - 73L
1,507 SR
Queue Stats
158W - 164L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
llxOvOxll
Baron Samedi
Level 127
God Stats
29W - 27L
1,505 SR
Queue Stats
472W - 510L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 0 / 2
5,322
532
3,033
2,832
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 0
5,681
568
2,257
5,574
1,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Gooroo1991
Fenrir
8
2 / 0 / 4
5,225
523
4,120
7,124
2,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 0 / 1
5,597
560
5,105
4,953
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
ztMauro
Bellona
9
4 / 0 / 4
6,139
614
5,034
6,651
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,623
462
3,936
7,631
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Vetsey
Mulan
10
1 / 1 / 0
5,986
599
5,278
6,733
3,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
coleeabram
Arachne
7
0 / 2 / 0
4,543
454
972
6,648
2,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 3 / 0
4,151
415
1,566
6,958
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
llxOvOxll
Baron Samedi
8
0 / 2 / 0
4,922
492
3,068
5,681
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
2
2
W
1
1
0
1
W
Fenrir
Gooroo1991
Fenrir
2
0
4
4
L
0
4
0
0
W
3
0
1
3.5
L
Mulan
Vetsey
Mulan
1
1
0
1
L
Arachne
coleeabram
Arachne
0
2
0
0
L
0
3
0
0
L
Baron Samedi
llxOvOxll
Baron Samedi
0
2
0
0
W
Bellona
ztMauro
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,549
Damage
14,820
27,134
Taken
33,651
12,808
Mitigated
13,594
11,621
Healing
8,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,033
312
0
796
2,832
1,135
304
1,598
1,234
27,940
0
W
2,257
988
0
1,871
5,574
1,784
857
0
5,574
0
33,363
W
Fenrir
Gooroo1991
Fenrir
4,120
1,088
0
3,646
7,124
2,495
0
159
6,965
0
20,624
L
3,936
1,191
0
2,310
7,631
2,146
124
0
7,631
0
25,339
W
5,105
1,842
0
1,955
4,953
2,036
450
1,168
3,785
0
35,073
L
Mulan
Vetsey
Mulan
5,278
946
0
2,320
6,733
3,674
0
0
6,733
0
40,518
L
Arachne
coleeabram
Arachne
972
748
0
498
6,648
2,114
0
943
5,603
0
20,939
L
1,566
743
154
1,067
6,958
3,189
0
903
6,001
12,534
0
L
Baron Samedi
llxOvOxll
Baron Samedi
3,068
254
82
1,616
5,681
2,471
174
867
4,650
30,484
0
W
Bellona
ztMauro
Bellona
5,034
1,943
0
3,353
6,651
5,358
70
1,709
4,942
0
24,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
24,225
259
Minions Killed
242
0
Camps Cleared
0
886,502
Distance Traveled
891,553
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,322
532
68
7
0
172,175
2
W
Cupid
5,681
568
60
6
0
168,806
1
W
Fenrir
5,225
523
45
5
0
176,891
4
L
Artemis
4,623
462
40
4
0
143,598
0
W
Neith
5,597
560
50
5
0
174,682
1
L
Mulan
5,986
599
82
8
0
180,016
0
L
Arachne
4,543
454
44
4
0
235,113
2
L
Athena
4,151
415
19
2
0
159,982
3
L
Baron Samedi
4,922
492
57
6
0
172,844
2
W
Bellona
6,139
614
36
4
0
193,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role