Player Matchup

Skadi
Skadi
FelipeSeldry
Skadi
Level 126
God Stats
10W - 3L
1,736 SR
Queue Stats
86W - 82L
1,386 Elo+
Solo
Cerberus
Cerberus
HG Divine xF
Cerberus
Level 88
God Stats
11W - 7L
1,542 SR
Queue Stats
505W - 606L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HGiRes
Morgan Le Fay
Level 103
God Stats
35W - 34L
1,466 SR
Queue Stats
701W - 796L
1,333 Elo+
Party 1
Loki
Loki
ITriggered
Loki
Level 62
God Stats
5W - 9L
1,105 SR
Queue Stats
182W - 210L
1,279 Elo+
Solo
Tyr
Tyr
onlyafkguy
Tyr
Level 86
God Stats
2W - 5L
1,198 SR
Queue Stats
383W - 394L
1,311 Elo+
Solo
Team Averages
Level 93
1,410 SR
1,332 Elo+

VS

Team Averages
Level 64
1,599 SR
1,353 Elo+
Shiva
Shiva
LilithTheVamp-_-
Shiva
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 230L
1,389 Elo+
Party 2
Bellona
Bellona
SevenSentinel
Bellona
Level 36
God Stats
1W - 1L
1,720 SR
Queue Stats
13W - 16L
1,326 Elo+
Solo
Lancelot
Lancelot
playerDerp
Lancelot
Level 108
God Stats
17W - 10L
1,620 SR
Queue Stats
240W - 259L
1,365 Elo+
Solo
Hades
Hades
soultakerJJ
Hades
Level 87
God Stats
57W - 39L
1,602 SR
Queue Stats
343W - 360L
1,339 Elo+
Solo
Hera
Hera
temp-326091
Hera
Level 28
God Stats
15W - 12L
1,554 SR
Queue Stats
58W - 89L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
7,699
550
8,051
8,153
3,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
HG Divine xF
Cerberus
11
1 / 3 / 8
7,424
530
3,255
13,019
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
HGiRes
Morgan Le Fay
12
0 / 2 / 3
7,699
550
7,705
6,290
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 1 / 3
8,944
639
5,108
10,265
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 0 / 1
8,266
590
5,931
9,690
7,553
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
7,706
550
5,425
15,419
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
11
0 / 3 / 1
6,402
457
4,566
10,151
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
playerDerp
Lancelot
12
0 / 3 / 2
7,059
504
6,200
11,191
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 0
7,163
512
5,017
8,936
6,491
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
2 / 4 / 0
5,781
413
5,497
6,779
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
8
8
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Cerberus
HG Divine xF
Cerberus
1
3
8
1.67
W
Morgan Le Fay
HGiRes
Morgan Le Fay
0
2
3
0.75
W
7
1
3
8.5
L
3
4
2
1
L
Bellona
0
3
1
0.17
W
3
0
1
3.5
L
Lancelot
playerDerp
Lancelot
0
3
2
0.33
L
3
1
0
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
26,705
47,417
Taken
52,476
26,423
Mitigated
33,771
8,873
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,051
3,616
0
831
8,153
3,100
584
1,606
6,547
0
56,757
W
Cerberus
HG Divine xF
Cerberus
3,255
342
217
2,259
13,019
9,521
1,102
4,112
8,907
24,530
0
W
Morgan Le Fay
HGiRes
Morgan Le Fay
7,705
2,059
0
133
6,290
2,559
493
3,127
3,163
50,942
0
W
5,108
1,390
0
962
10,265
3,690
0
688
9,577
0
55,510
L
5,425
978
642
3,136
15,419
12,268
69
2,323
13,046
93
26,306
L
Bellona
4,566
1,135
46
3,880
10,151
8,725
1,560
0
10,151
0
37,669
W
5,931
887
407
4,064
9,690
7,553
1,001
856
8,834
0
52,229
L
Lancelot
playerDerp
Lancelot
6,200
705
0
4,362
11,191
4,412
0
2,380
8,605
0
56,181
L
5,017
508
54
4,379
8,936
6,491
0
4,507
4,003
40,826
0
L
5,497
1,437
326
939
6,779
1,875
515
1,068
5,711
27,686
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
34,111
441
Minions Killed
297
0
Camps Cleared
0
1,368,718
Distance Traveled
1,277,558
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,699
550
83
6
0
255,203
3
W
Cerberus
7,424
530
53
4
0
256,023
1
W
Morgan Le Fay
7,699
550
104
7
0
269,868
3
W
Loki
8,944
639
86
6
0
319,002
4
L
Shiva
7,706
550
32
2
0
264,725
1
L
Bellona
6,402
457
60
4
0
278,018
3
W
Tyr
8,266
590
115
8
0
268,622
0
L
Lancelot
7,059
504
93
7
0
306,626
3
L
Hades
7,163
512
65
5
0
269,008
4
L
Hera
5,781
413
47
3
0
159,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role