Player Matchup

Scylla
Scylla
ChaosFFXII
Scylla
Level 93
God Stats
10W - 20L
1,326 SR
Queue Stats
308W - 350L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Chubby_Dragon999
Jormungandr
Level 124
God Stats
637W - 595L
1,614 SR
Queue Stats
856W - 880L
1,447 Elo+
Solo
Thanatos
Thanatos
FG Luckyflea
Thanatos
Level 73
God Stats
22W - 32L
1,384 SR
Queue Stats
272W - 282L
1,401 Elo+
Solo
Apollo
Apollo
Kingofhearts302
Apollo
Level 66
God Stats
4W - 6L
1,409 SR
Queue Stats
166W - 179L
1,282 Elo+
Solo
Yemoja
Yemoja
customchain94
Yemoja
Level 146
God Stats
2W - 3L
1,482 SR
Queue Stats
289W - 277L
1,423 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,383 Elo+

VS

Team Averages
Level 104
1,409 SR
1,380 Elo+
Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DragonWillow
Fafnir
Level 66
God Stats
9W - 12L
1,465 SR
Queue Stats
255W - 325L
1,330 Elo+
Solo
Hades
Hades
Lizzard22
Hades
Level 61
God Stats
43W - 53L
1,359 SR
Queue Stats
151W - 196L
1,262 Elo+
Solo
Hera
Hera
Stickygreenbudz
Hera
Level 141
God Stats
15W - 25L
1,483 SR
Queue Stats
833W - 933L
1,384 Elo+
Solo
Medusa
Medusa
Unit5COS
Medusa
Level 106
God Stats
1W - 2L
1,238 SR
Queue Stats
46W - 45L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChaosFFXII
Scylla
12
4 / 4 / 3
8,021
501
8,138
10,323
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Chubby_Dragon999
Jormungandr
13
1 / 1 / 0
7,944
497
7,057
10,475
5,085
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
FG Luckyflea
Thanatos
13
5 / 3 / 2
8,561
535
6,556
14,022
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
7,468
467
6,334
15,751
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 2
7,112
445
5,074
15,593
12,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 3 / 3
9,313
582
12,905
17,832
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
11
3 / 3 / 7
8,307
519
8,475
11,638
12,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Lizzard22
Hades
12
2 / 3 / 3
7,774
486
8,710
10,195
4,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 0
8,260
516
7,507
8,106
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Unit5COS
Medusa
12
1 / 0 / 6
7,545
472
8,907
10,384
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
16
16
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
3
3
3.17
L
Scylla
ChaosFFXII
Scylla
4
4
3
1.38
L
Jormungandr
Chubby_Dragon999
Jormungandr
1
1
0
1
W
Fafnir
3
3
7
2.17
L
Thanatos
FG Luckyflea
Thanatos
5
3
2
2
L
1
5
2
0.4
W
Hades
Lizzard22
Hades
2
3
3
1.17
W
2
3
0
0.67
W
Medusa
Unit5COS
Medusa
1
0
6
4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
46,504
66,164
Taken
58,155
32,646
Mitigated
31,642
20,573
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,905
3,044
499
9,687
17,832
7,205
561
6,447
11,385
0
61,248
L
Scylla
ChaosFFXII
Scylla
8,138
807
0
250
10,323
4,017
0
3,874
6,449
44,226
0
L
Jormungandr
Chubby_Dragon999
Jormungandr
7,057
2,345
0
0
10,475
5,085
540
5,389
4,778
60,712
1,908
W
Fafnir
8,475
2,693
0
2,646
11,638
12,528
134
4,228
7,410
21,986
0
L
Thanatos
FG Luckyflea
Thanatos
6,556
2,154
0
9,446
14,022
6,636
0
3,870
10,034
0
55,677
L
6,334
4,934
465
4,592
15,751
4,824
1,357
5,094
10,633
0
37,203
W
Hades
Lizzard22
Hades
8,710
563
229
2,211
10,195
4,745
0
4,038
6,157
38,395
0
W
7,507
1,747
110
1,303
8,106
3,090
1,226
2,853
5,253
58,569
0
W
Medusa
Unit5COS
Medusa
8,907
3,778
0
3,828
10,384
4,074
1,200
2,413
7,971
0
54,610
L
5,074
1,805
1,909
3,911
15,593
12,084
0
6,015
8,843
22,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,106
Gold Earned
41,199
340
Minions Killed
342
0
Camps Cleared
0
1,388,052
Distance Traveled
1,498,224
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,313
582
80
5
0
317,527
1
L
Scylla
8,021
501
74
5
0
270,044
0
L
Jormungandr
7,944
497
96
6
0
269,393
1
W
Fafnir
8,307
519
20
1
0
301,902
2
L
Thanatos
8,561
535
76
5
0
341,733
1
L
Apollo
7,468
467
70
4
0
270,848
0
W
Hades
7,774
486
64
4
0
304,093
0
W
Hera
8,260
516
91
6
0
288,612
5
W
Medusa
7,545
472
87
5
0
286,090
1
L
Yemoja
7,112
445
24
2
0
236,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role