Player Matchup

Horus
Horus
Emppi20
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 42L
1,564 Elo+
Party 1
Awilix
Awilix
Hautis1
Awilix
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,506 Elo+
Party 1
Thoth
Thoth
neeggir
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,366 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,479 Elo+

VS

Team Averages
Level 69
1,658 SR
1,538 Elo+
Bacchus
Bacchus
IWKWI
Bacchus
Level 49
God Stats
4W - 4L
1,686 SR
Queue Stats
56W - 80L
1,364 Elo+
Party 2
Discordia
Discordia
Sadispobazarim11
Discordia
Level 68
God Stats
73W - 80L
1,621 SR
Queue Stats
98W - 115L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
fastcarry
Ah Muzen Cab
Level 89
God Stats
45W - 21L
1,668 SR
Queue Stats
58W - 34L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Emppi20
Horus
10
3 / 4 / 0
6,287
786
2,808
10,813
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Hautis1
Awilix
8
0 / 4 / 1
5,028
629
2,851
7,367
3,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
neeggir
Thoth
9
0 / 5 / 2
5,318
665
2,041
8,486
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IWKWI
Bacchus
10
0 / 2 / 9
6,829
854
3,011
7,064
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
12
7 / 1 / 4
7,572
947
8,752
4,328
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
fastcarry
Ah Muzen Cab
13
5 / 0 / 4
7,808
976
9,355
3,903
1,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Emppi20
Horus
3
4
0
0.75
L
Awilix
Hautis1
Awilix
0
4
1
0.13
W
Bacchus
IWKWI
Bacchus
0
2
9
2.25
W
Discordia
7
1
4
9
W
Ah Muzen Cab
fastcarry
Ah Muzen Cab
5
0
4
7
L
Thoth
neeggir
Thoth
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,700
Damage
21,118
26,666
Taken
15,295
14,746
Mitigated
8,456
4,983
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Emppi20
Horus
2,808
1,120
1,121
3,015
10,813
8,786
0
4,012
6,801
0
8,661
L
Awilix
Hautis1
Awilix
2,851
1,022
0
747
7,367
3,021
0
2,793
4,003
0
6,034
W
Bacchus
IWKWI
Bacchus
3,011
136
0
1,377
7,064
5,588
0
1,293
5,739
7,714
0
W
Discordia
8,752
590
0
500
4,328
1,308
0
385
3,754
25,304
0
W
Ah Muzen Cab
fastcarry
Ah Muzen Cab
9,355
4,207
0
2,050
3,903
1,560
2,766
408
3,456
0
53,460
L
Thoth
neeggir
Thoth
2,041
232
0
100
8,486
2,939
0
4,970
3,516
12,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,633
Gold Earned
22,209
51
Minions Killed
123
0
Camps Cleared
0
435,271
Distance Traveled
471,097
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,287
786
13
2
0
137,390
1
L
Awilix
5,028
629
14
2
0
160,840
1
W
Bacchus
6,829
854
19
2
0
171,698
1
W
Discordia
7,572
947
41
5
0
151,892
0
W
Ah Muzen Cab
7,808
976
63
8
0
147,507
5
L
Thoth
5,318
665
24
3
0
137,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role