Player Matchup

Morgan Le Fay
Morgan Le Fay
Austin31920
Morgan Le Fay
Level 129
God Stats
19W - 9L
1,552 SR
Queue Stats
315W - 281L
1,485 Elo+
Party 2
Neith
Neith
EmperorSubcon
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,485 Elo+
Solo
Atlas
Atlas
FutureGhxst
Atlas
Level 81
God Stats
6W - 7L
1,289 SR
Queue Stats
285W - 253L
1,513 Elo+
Party 2
Team Averages
Level 113
1,447 SR
1,494 Elo+

VS

Team Averages
Level 78
1,544 SR
1,558 Elo+
Atlas
Atlas
DoThaDougie
Atlas
Level 17
God Stats
3W - 3L
1,717 SR
Queue Stats
19W - 13L
1,598 Elo+
Party 1
Hel
Hel
JoeBolbie
Hel
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
20W - 17L
1,544 Elo+
Party 1
Guan Yu
Guan Yu
Koyne
Guan Yu
Level 131
God Stats
8W - 7L
1,616 SR
Queue Stats
13W - 15L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Austin31920
Morgan Le Fay
14
1 / 1 / 5
8,134
678
10,316
7,509
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
9,121
760
14,116
10,693
5,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 5
9,216
768
9,132
10,830
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
8,240
687
7,487
16,324
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,470
623
8,264
12,208
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Koyne
Guan Yu
13
1 / 2 / 1
7,672
639
7,240
15,075
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Austin31920
Morgan Le Fay
1
1
5
3.5
L
1
0
1
1.5
W
4
1
2
5
W
1
0
5
3.5
L
0
4
2
0.25
L
Guan Yu
Koyne
Guan Yu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
22,991
29,032
Taken
43,607
21,987
Mitigated
39,060
8,564
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Austin31920
Morgan Le Fay
10,316
772
840
2,383
7,509
3,112
150
3,390
3,896
34,322
0
L
7,487
2,177
0
945
16,324
17,620
0
7,711
8,613
26,364
0
W
14,116
4,576
0
2,555
10,693
5,071
1,038
6,821
3,625
0
48,729
W
9,132
3,136
678
2,108
10,830
13,804
32
5,595
5,030
23,942
0
L
8,264
321
7,363
6,196
12,208
6,397
0
6,580
5,628
28,047
0
L
Guan Yu
Koyne
Guan Yu
7,240
176
2,029
4,304
15,075
15,043
0
5,187
9,888
0
27,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
23,382
151
Minions Killed
127
0
Camps Cleared
0
668,491
Distance Traveled
696,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,134
678
41
3
0
212,333
1
L
Atlas
8,240
687
28
2
0
219,690
1
W
Neith
9,121
760
93
8
0
224,697
0
W
Atlas
9,216
768
17
1
0
231,461
0
L
Hel
7,470
623
57
5
0
236,158
1
L
Guan Yu
7,672
639
42
4
0
241,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role