Player Matchup

Achilles
Achilles
ChibIndo
Achilles
Level 146
God Stats
1W - 2L
1,704 SR
Queue Stats
210W - 230L
1,441 Elo+
Party 2
Ymir
Ymir
Makka93
Ymir
Level 116
God Stats
158W - 134L
1,540 SR
Queue Stats
369W - 419L
1,431 Elo+
Party 2
Artemis
Artemis
Malybezel
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Loki
Loki
staxrer
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,272 Elo+
Party 1
Janus
Janus
xmiko133
Janus
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 75L
1,422 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,368 Elo+

VS

Team Averages
Level 77
1,626 SR
1,524 Elo+
Hachiman
Hachiman
BDJonesy
Hachiman
Level 44
God Stats
12W - 8L
1,640 SR
Queue Stats
310W - 154L
1,670 Elo+
Party 3
Set
Set
BonkeysKong69
Set
Level 45
God Stats
3W - 0L
1,715 SR
Queue Stats
75W - 62L
1,456 Elo+
Solo
Khepri
Khepri
Phantom314II
Khepri
Level 40
God Stats
16W - 13L
1,617 SR
Queue Stats
50W - 68L
1,383 Elo+
Solo
Hera
Hera
alexmince19
Hera
Level 149
God Stats
5W - 2L
1,708 SR
Queue Stats
396W - 281L
1,609 Elo+
Party 3
Vamana
Vamana
Пэльмэнь
Vamana
Level 106
God Stats
6W - 3L
1,450 SR
Queue Stats
250W - 267L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChibIndo
Achilles
12
1 / 1 / 0
7,049
504
5,884
10,413
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Makka93
Ymir
6
0 / 5 / 1
5,411
387
1,939
12,547
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Malybezel
Artemis
9
1 / 6 / 0
6,186
442
4,157
10,268
2,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
staxrer
Loki
10
0 / 3 / 0
6,132
438
2,715
10,276
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
xmiko133
Janus
13
0 / 1 / 0
7,467
533
2,887
6,717
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BDJonesy
Hachiman
15
10 / 0 / 4
9,432
674
15,130
12,286
5,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 2
6,901
493
1,938
7,528
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Khepri
10
3 / 1 / 5
7,634
545
4,635
4,658
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 2
8,626
616
3,215
3,085
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 0
8,478
606
6,798
10,608
6,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BDJonesy
Hachiman
10
0
4
12
W
0
0
2
1
L
Achilles
ChibIndo
Achilles
1
1
0
1
L
Ymir
Makka93
Ymir
0
5
1
0.1
L
Artemis
Malybezel
Artemis
1
6
0
0.17
W
Khepri
3
1
5
5.5
W
1
0
2
2
L
Loki
staxrer
Loki
0
3
0
0
L
Janus
xmiko133
Janus
0
1
0
0
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,582
Damage
31,716
50,221
Taken
38,165
24,207
Mitigated
20,507
13,594
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BDJonesy
Hachiman
15,130
9,152
0
9,624
12,286
5,296
531
1,741
10,545
0
81,151
W
1,938
952
0
109
7,528
3,661
282
1,416
5,982
0
44,496
L
Achilles
ChibIndo
Achilles
5,884
1,790
0
5,601
10,413
8,689
0
299
10,114
0
42,847
L
Ymir
Makka93
Ymir
1,939
623
0
1,000
12,547
6,886
0
2,795
9,752
14,054
0
L
Artemis
Malybezel
Artemis
4,157
2,445
0
1,355
10,268
2,814
0
757
9,511
0
27,169
W
Khepri
4,635
944
0
754
4,658
3,954
76
1,217
3,151
19,010
4,442
W
3,215
885
0
1,256
3,085
1,281
0
527
2,558
78,937
0
L
Loki
staxrer
Loki
2,715
722
0
3,273
10,276
3,028
0
949
9,327
0
39,564
L
Janus
xmiko133
Janus
2,887
49
0
2,365
6,717
2,790
132
2,501
4,216
62,928
0
W
6,798
3,452
0
3,765
10,608
6,315
1,212
360
9,556
0
57,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
41,071
369
Minions Killed
486
0
Camps Cleared
0
1,174,666
Distance Traveled
1,432,630
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,432
674
118
8
0
255,360
4
W
Set
6,901
493
86
6
0
326,564
1
L
Achilles
7,049
504
85
6
0
225,755
1
L
Ymir
5,411
387
20
1
0
213,776
3
L
Artemis
6,186
442
48
3
0
198,116
0
W
Khepri
7,634
545
33
2
0
289,544
3
W
Hera
8,626
616
146
10
0
275,033
1
L
Loki
6,132
438
74
5
0
272,956
2
L
Janus
7,467
533
142
10
0
264,063
4
W
Vamana
8,478
606
103
7
0
286,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role