Player Matchup

Maui
Maui
 
Maui
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CChrisyy
Baron Samedi
Level 46
God Stats
1W - 6L
1,258 SR
Queue Stats
58W - 76L
1,346 Elo+
Solo
Fenrir
Fenrir
Quality-_-Sk1LS
Fenrir
Level 49
God Stats
3W - 4L
1,412 SR
Queue Stats
99W - 145L
1,340 Elo+
Solo
Horus
Horus
Selcuken
Horus
Level 149
God Stats
10W - 8L
1,593 SR
Queue Stats
110W - 101L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
adridanie
Jing Wei
Level 37
God Stats
2W - 5L
1,283 SR
Queue Stats
50W - 72L
1,313 Elo+
Solo
Team Averages
Level 65
1,409 SR
1,411 Elo+

VS

Team Averages
Level 77
1,526 SR
1,444 Elo+
Athena
Athena
AngryDziku
Athena
Level 119
God Stats
74W - 48L
1,613 SR
Queue Stats
130W - 126L
1,459 Elo+
Party 2
Eset
Eset
Evvii_Effaa
Eset
Level 146
God Stats
17W - 13L
1,564 SR
Queue Stats
736W - 791L
1,544 Elo+
Party 2
King Arthur
King Arthur
MichVolc
King Arthur
Level 67
God Stats
21W - 20L
1,467 SR
Queue Stats
31W - 33L
1,405 Elo+
Solo
Susano
Susano
NachtKoenig357
Susano
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,454 Elo+
Party 3
Atlas
Atlas
xX_Tyten_Xx
Atlas
Level 31
God Stats
4W - 5L
1,488 SR
Queue Stats
13W - 22L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 0 / 0
5,321
591
4,253
6,947
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
CChrisyy
Baron Samedi
9
0 / 0 / 2
5,045
561
2,218
2,788
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
4 / 4 / 0
5,154
573
4,080
7,007
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Selcuken
Horus
3
0 / 0 / 0
3,500
389
502
1,242
483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
adridanie
Jing Wei
4
0 / 0 / 0
3,487
387
227
910
231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AngryDziku
Athena
7
0 / 1 / 1
5,010
557
1,066
8,636
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 0 / 0
5,201
578
1,473
2,862
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MichVolc
King Arthur
8
0 / 2 / 0
4,632
515
3,519
7,588
3,628
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 3 / 4
4,695
522
1,476
6,433
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 0 / 1
4,955
551
3,550
5,050
1,826
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
6
Kills
4
4
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
0
0
2
W
Athena
AngryDziku
Athena
0
1
1
0.5
L
Baron Samedi
CChrisyy
Baron Samedi
0
0
2
1
W
2
0
0
2
W
King Arthur
MichVolc
King Arthur
0
2
0
0
W
0
3
4
0.67
L
4
4
0
1
L
Horus
Selcuken
Horus
0
0
0
0
L
Jing Wei
adridanie
Jing Wei
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,280
Damage
11,084
18,894
Taken
30,569
8,603
Mitigated
12,664
5,158
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,253
1,129
0
2,000
6,947
4,222
0
519
6,428
30,712
0
W
Athena
AngryDziku
Athena
1,066
467
136
2,244
8,636
4,429
726
1,355
7,125
13,022
4,854
L
Baron Samedi
CChrisyy
Baron Samedi
2,218
240
35
817
2,788
1,039
0
1,932
856
26,654
0
W
1,473
154
0
1,000
2,862
782
1,209
0
2,862
32,262
875
W
King Arthur
MichVolc
King Arthur
3,519
901
0
1,445
7,588
3,628
0
2,736
4,560
0
26,607
W
1,476
257
0
0
6,433
1,999
157
454
5,979
0
24,875
L
4,080
1,236
0
1,581
7,007
2,628
0
2,338
4,669
0
21,563
L
Horus
Selcuken
Horus
502
327
0
598
1,242
483
0
462
780
0
2,654
L
Jing Wei
adridanie
Jing Wei
227
227
0
127
910
231
0
633
277
0
2,139
W
3,550
1,147
0
750
5,050
1,826
0
1,542
3,508
18,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,507
Gold Earned
24,493
150
Minions Killed
214
0
Camps Cleared
0
638,605
Distance Traveled
895,672
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,321
591
55
6
0
173,283
2
W
Athena
5,010
557
34
4
0
179,384
1
L
Baron Samedi
5,045
561
49
5
0
167,243
1
W
Eset
5,201
578
73
8
0
166,931
2
W
King Arthur
4,632
515
39
4
0
202,537
1
W
Susano
4,695
522
40
4
0
198,452
3
L
Fenrir
5,154
573
37
4
0
194,517
0
L
Horus
3,500
389
7
1
0
43,046
0
L
Jing Wei
3,487
387
2
0
0
60,516
0
W
Atlas
4,955
551
28
3
0
148,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role