Player Matchup

Chernobog
Chernobog
AyeKuhh92
Chernobog
Level 62
God Stats
5W - 7L
1,393 SR
Queue Stats
95W - 107L
1,313 Elo+
Solo
Bastet
Bastet
CreepyRabbit7
Bastet
Level 143
God Stats
73W - 75L
1,567 SR
Queue Stats
592W - 585L
1,522 Elo+
Solo
Da Ji
Da Ji
Kawlinn
Da Ji
Level 159
God Stats
17W - 26L
1,486 SR
Queue Stats
337W - 354L
1,479 Elo+
Solo
Ares
Ares
SkullFinder
Ares
Level 110
God Stats
42W - 41L
1,580 SR
Queue Stats
519W - 559L
1,487 Elo+
Solo
Nu Wa
Nu Wa
armoredcrow89
Nu Wa
Level 141
God Stats
1W - 2L
1,596 SR
Queue Stats
98W - 107L
1,430 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,446 Elo+

VS

Team Averages
Level 66
1,557 SR
1,440 Elo+
Jormungandr
Jormungandr
FoxsSinGreed
Jormungandr
Level 66
God Stats
2W - 0L
1,757 SR
Queue Stats
10W - 8L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
LowDiffGenji
Cthulhu
Level 86
God Stats
2W - 0L
1,460 SR
Queue Stats
37W - 41L
1,377 Elo+
Party 1
Chaac
Chaac
Pink_Queen75
Chaac
Level 49
God Stats
10W - 15L
1,409 SR
Queue Stats
120W - 129L
1,411 Elo+
Party 2
Ao Kuang
Ao Kuang
h_vwd
Ao Kuang
Level 61
God Stats
18W - 15L
1,552 SR
Queue Stats
145W - 122L
1,521 Elo+
Solo
Danzaburou
Danzaburou
the_Killer_9inch
Danzaburou
Level 66
God Stats
26W - 16L
1,609 SR
Queue Stats
143W - 145L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AyeKuhh92
Chernobog
12
2 / 8 / 3
7,813
434
12,175
16,952
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 2 / 0
10,383
577
19,836
14,866
6,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Da Ji
Kawlinn
Da Ji
13
2 / 4 / 3
8,488
472
9,157
14,985
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 6 / 3
8,216
456
8,843
21,823
24,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 6 / 4
8,276
460
5,582
11,010
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FoxsSinGreed
Jormungandr
12
3 / 5 / 12
8,439
469
10,911
16,875
17,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
LowDiffGenji
Cthulhu
12
2 / 3 / 14
8,287
460
10,456
16,758
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 3
8,986
499
6,428
16,643
10,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
h_vwd
Ao Kuang
15
5 / 0 / 7
9,903
550
9,897
14,441
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
the_Killer_9inch
Danzaburou
18
16 / 4 / 3
12,360
687
22,698
18,070
8,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
16
Kills
26
26
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AyeKuhh92
Chernobog
2
8
3
0.44
L
9
2
0
4.5
W
Jormungandr
FoxsSinGreed
Jormungandr
3
5
12
1.8
L
Da Ji
Kawlinn
Da Ji
2
4
3
0.88
W
Cthulhu
LowDiffGenji
Cthulhu
2
3
14
3
W
0
4
3
0.38
L
2
6
3
0.58
L
1
6
4
0.5
W
Ao Kuang
h_vwd
Ao Kuang
5
0
7
8.5
W
Danzaburou
the_Killer_9inch
Danzaburou
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,593
Damage
60,390
79,636
Taken
82,787
48,809
Mitigated
51,762
14,463
Healing
34,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AyeKuhh92
Chernobog
12,175
6,784
0
3,200
16,952
7,020
1,200
10,352
5,584
0
49,294
L
19,836
6,353
0
4,332
14,866
6,333
0
2,884
11,760
0
66,319
W
Jormungandr
FoxsSinGreed
Jormungandr
10,911
2,955
333
2,917
16,875
17,424
0
4,645
12,230
42,524
0
L
Da Ji
Kawlinn
Da Ji
9,157
1,836
0
1,768
14,985
7,636
0
4,459
10,379
0
66,931
W
Cthulhu
LowDiffGenji
Cthulhu
10,456
1,242
1,060
4,448
16,758
10,031
0
4,219
12,539
32,207
0
W
6,428
1,146
0
5,889
16,643
10,199
0
705
15,938
0
57,504
L
8,843
540
0
4,392
21,823
24,635
285
10,241
10,537
29,145
1,895
L
5,582
1,092
0
771
11,010
3,185
387
991
9,941
49,746
0
W
Ao Kuang
h_vwd
Ao Kuang
9,897
2,929
0
10,690
14,441
5,795
0
2,119
12,322
72,016
0
W
Danzaburou
the_Killer_9inch
Danzaburou
22,698
9,552
0
9,246
18,070
8,313
960
3,622
14,448
0
106,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
47,975
401
Minions Killed
478
0
Camps Cleared
0
1,661,254
Distance Traveled
1,682,613
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,813
434
76
4
0
313,536
2
L
Bastet
10,383
577
95
5
0
390,397
7
W
Jormungandr
8,439
469
60
3
0
330,231
1
L
Da Ji
8,488
472
102
6
0
381,722
5
W
Cthulhu
8,287
460
53
3
0
365,629
5
W
Chaac
8,986
499
111
6
0
288,629
6
L
Ares
8,216
456
37
2
0
322,817
4
L
Nu Wa
8,276
460
91
5
0
252,782
1
W
Ao Kuang
9,903
550
117
7
0
384,595
0
W
Danzaburou
12,360
687
137
8
0
313,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role