Player Matchup

Neith
Neith
 
Neith
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Incurs
Athena
Level 84
God Stats
16W - 12L
1,395 SR
Queue Stats
36W - 32L
1,554 Elo+
Solo
Scylla
Scylla
Mrfunkytales
Scylla
Level 100
God Stats
2W - 0L
1,686 SR
Queue Stats
21W - 25L
1,467 Elo+
Solo
Team Averages
Level 86
1,527 SR
1,507 Elo+

VS

Team Averages
Level 68
1,613 SR
1,492 Elo+
Lancelot
Lancelot
NotBerkay
Lancelot
Level 89
God Stats
14W - 6L
1,699 SR
Queue Stats
294W - 305L
1,492 Elo+
Party 1
Mulan
Mulan
Vicciv
Mulan
Level 69
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 6L
1,497 Elo+
Solo
Discordia
Discordia
blue19191
Discordia
Level 47
God Stats
130W - 132L
1,486 SR
Queue Stats
226W - 236L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 1 / 9
11,096
854
20,724
11,745
6,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Incurs
Athena
16
3 / 1 / 14
11,082
852
5,810
14,711
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
17
6 / 2 / 12
10,765
828
10,931
8,564
4,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NotBerkay
Lancelot
15
2 / 6 / 1
9,360
720
8,391
18,630
9,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
Vicciv
Mulan
14
2 / 8 / 0
9,278
714
9,851
16,599
20,015
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
blue19191
Discordia
14
0 / 4 / 2
8,761
674
8,237
8,043
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
18
Kills
4
4
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
9
13.5
W
Athena
Incurs
Athena
3
1
14
10
W
Scylla
6
2
12
6
L
Lancelot
NotBerkay
Lancelot
2
6
1
0.42
L
Mulan
Vicciv
Mulan
2
8
0
0.25
L
Discordia
blue19191
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,465
Damage
26,479
35,020
Taken
43,272
31,394
Mitigated
32,512
11,793
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,724
11,555
0
5,102
11,745
6,452
1,834
3,251
8,494
0
59,982
W
Athena
Incurs
Athena
5,810
1,448
271
5,125
14,711
20,520
379
4,110
10,521
22,604
0
W
Scylla
10,931
1,532
0
1,295
8,564
4,422
1,151
1,410
7,154
44,937
0
L
Lancelot
NotBerkay
Lancelot
8,391
1,029
0
3,207
18,630
9,071
0
6,909
11,526
0
49,321
L
Mulan
Vicciv
Mulan
9,851
973
189
974
16,599
20,015
0
6,036
10,193
506
21,516
L
Discordia
blue19191
Discordia
8,237
320
0
380
8,043
3,426
0
3,134
4,765
32,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
27,399
189
Minions Killed
159
0
Camps Cleared
0
754,490
Distance Traveled
684,488
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,096
854
84
6
0
239,918
3
W
Athena
11,082
852
21
2
0
276,635
1
W
Scylla
10,765
828
84
6
0
237,937
4
L
Lancelot
9,360
720
73
6
0
264,026
4
L
Mulan
9,278
714
23
2
0
214,477
0
L
Discordia
8,761
674
63
5
0
205,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role