Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
B-ALEJANDRO-B
Anubis
Level 141
God Stats
55W - 52L
1,546 SR
Queue Stats
403W - 407L
1,478 Elo+
Solo
Set
Set
PsychoJimmy
Set
Level 62
God Stats
10W - 10L
1,331 SR
Queue Stats
113W - 123L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Them Racks
Aphrodite
Level 122
God Stats
3W - 0L
1,845 SR
Queue Stats
330W - 320L
1,569 Elo+
Solo
Medusa
Medusa
Walddcj
Medusa
Level 84
God Stats
1W - 1L
1,322 SR
Queue Stats
13W - 17L
1,430 Elo+
Solo
Team Averages
Level 95
1,509 SR
1,480 Elo+

VS

Team Averages
Level 105
1,436 SR
1,511 Elo+
Izanami
Izanami
Jefepop
Izanami
Level 106
God Stats
100W - 70L
1,570 SR
Queue Stats
211W - 197L
1,460 Elo+
Solo
Poseidon
Poseidon
LOWK3YROBLOWE
Poseidon
Level 95
God Stats
25W - 30L
1,618 SR
Queue Stats
332W - 360L
1,479 Elo+
Solo
Pele
Pele
SeraphLionKnight
Pele
Level 123
God Stats
4W - 11L
1,385 SR
Queue Stats
342W - 360L
1,454 Elo+
Solo
Ares
Ares
Xeza Vahroee
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,700 Elo+
Solo
Mulan
Mulan
satron1x
Mulan
Level 137
God Stats
1W - 2L
1,109 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
6 / 0 / 8
9,477
592
9,919
15,480
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 1
9,679
605
8,975
13,622
7,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 6
8,917
557
8,845
12,637
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Them Racks
Aphrodite
14
5 / 2 / 7
8,769
548
10,438
12,900
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Walddcj
Medusa
15
5 / 1 / 2
9,331
583
7,687
11,761
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jefepop
Izanami
12
0 / 4 / 2
7,133
446
5,278
11,733
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
LOWK3YROBLOWE
Poseidon
13
2 / 6 / 1
8,022
501
6,499
10,612
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 4
7,819
489
7,666
14,240
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
6,100
381
5,641
11,565
8,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
satron1x
Mulan
14
3 / 4 / 1
8,049
503
14,087
16,909
10,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
6
6
Deaths
22
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
8
10
W
3
2
1
1.75
L
Izanami
Jefepop
Izanami
0
4
2
0.25
L
Poseidon
LOWK3YROBLOWE
Poseidon
2
6
1
0.42
W
3
1
6
6
L
1
5
4
0.6
W
Aphrodite
Them Racks
Aphrodite
5
2
7
4.25
W
Medusa
Walddcj
Medusa
5
1
2
6
L
0
3
1
0.17
L
Mulan
satron1x
Mulan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,864
Damage
39,171
66,400
Taken
65,059
40,186
Mitigated
32,983
39,632
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,919
682
0
3,252
15,480
15,712
465
4,142
11,338
39,260
0
W
8,975
464
0
9,395
13,622
7,231
292
208
13,414
85,605
0
L
Izanami
Jefepop
Izanami
5,278
3,781
0
3,751
11,733
4,102
0
1,756
9,977
0
63,362
L
Poseidon
LOWK3YROBLOWE
Poseidon
6,499
536
0
250
10,612
4,333
117
6,471
4,141
61,280
0
W
8,845
3,645
0
6,443
12,637
6,452
0
2,935
9,702
0
68,101
L
7,666
992
0
701
14,240
5,361
0
6,456
7,784
0
56,786
W
Aphrodite
Them Racks
Aphrodite
10,438
1,198
5,278
7,969
12,900
5,882
732
3,842
9,058
56,887
0
W
Medusa
Walddcj
Medusa
7,687
3,510
0
7,295
11,761
4,909
0
1,013
10,748
0
75,773
L
5,641
699
33
683
11,565
8,255
0
6,082
5,483
22,961
0
L
Mulan
satron1x
Mulan
14,087
2,118
0
6,766
16,909
10,932
0
8,567
8,342
0
57,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,173
Gold Earned
37,123
543
Minions Killed
418
0
Camps Cleared
0
1,572,196
Distance Traveled
1,478,718
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,477
592
46
3
0
346,097
7
W
Anubis
9,679
605
153
10
0
262,942
3
L
Izanami
7,133
446
96
6
0
282,874
4
L
Poseidon
8,022
501
111
7
0
283,993
3
W
Set
8,917
557
118
7
0
361,715
0
L
Pele
7,819
489
94
6
0
316,810
0
W
Aphrodite
8,769
548
100
6
0
302,883
2
W
Medusa
9,331
583
126
8
0
298,559
3
L
Ares
6,100
381
30
2
0
308,706
0
L
Mulan
8,049
503
87
5
0
286,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role