Player Matchup

Zhong Kui
Zhong Kui
SkysPablo
Zhong Kui
Level 145
God Stats
7W - 5L
1,546 SR
Queue Stats
310W - 281L
1,531 Elo+
Solo
Cupid
Cupid
daltonicos
Cupid
Level 88
God Stats
1W - 1L
1,430 SR
Queue Stats
58W - 83L
1,378 Elo+
Solo
Guan Yu
Guan Yu
tuvieja22
Guan Yu
Level 157
God Stats
3W - 5L
1,414 SR
Queue Stats
164W - 190L
1,464 Elo+
Solo
Team Averages
Level 130
1,463 SR
1,458 Elo+

VS

Team Averages
Level 111
1,673 SR
1,529 Elo+
Chang'e
Chang'e
LeaLean
Chang'e
Level 127
God Stats
8W - 7L
1,640 SR
Queue Stats
336W - 359L
1,603 Elo+
Solo
Neith
Neith
MudinhoMudo
Neith
Level 156
God Stats
2W - 1L
1,655 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Nemesis
Nemesis
ZYOKE
Nemesis
Level 49
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SkysPablo
Zhong Kui
17
3 / 2 / 3
10,371
741
13,342
13,120
10,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
16
2 / 1 / 5
10,222
730
10,295
10,969
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
tuvieja22
Guan Yu
16
2 / 0 / 4
9,755
697
8,249
13,731
17,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LeaLean
Chang'e
16
3 / 2 / 0
10,471
748
13,572
12,865
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 2
8,811
629
12,001
12,294
5,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
ZYOKE
Nemesis
14
0 / 1 / 2
9,632
688
3,518
11,953
9,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
7
Kills
3
3
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
LeaLean
Chang'e
3
2
0
1.5
L
0
4
2
0.25
W
Zhong Kui
SkysPablo
Zhong Kui
3
2
3
2.25
L
Nemesis
ZYOKE
Nemesis
0
1
2
1
W
Cupid
2
1
5
4.5
W
Guan Yu
tuvieja22
Guan Yu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
29,091
37,820
Taken
37,112
32,425
Mitigated
20,504
14,764
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
LeaLean
Chang'e
13,572
887
2,544
5,473
12,865
5,268
0
4,397
8,468
54,904
0
L
12,001
3,032
0
1,327
12,294
5,739
0
4,821
7,473
0
38,885
W
Zhong Kui
SkysPablo
Zhong Kui
13,342
2,925
0
4,522
13,120
10,639
730
3,768
9,352
49,238
6,059
L
Nemesis
ZYOKE
Nemesis
3,518
1,111
1,734
2,147
11,953
9,497
468
3,364
8,589
0
25,762
W
Cupid
10,295
5,470
965
4,600
10,969
4,511
680
5,563
5,406
0
49,624
W
Guan Yu
tuvieja22
Guan Yu
8,249
945
1,194
3,483
13,731
17,275
92
4,331
9,400
1,510
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
28,914
215
Minions Killed
187
0
Camps Cleared
0
856,811
Distance Traveled
828,062
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,471
748
87
6
0
276,143
4
L
Neith
8,811
629
66
5
0
251,541
3
W
Zhong Kui
10,371
741
83
6
0
261,645
3
L
Nemesis
9,632
688
34
2
0
300,378
3
W
Cupid
10,222
730
102
7
0
277,304
1
W
Guan Yu
9,755
697
30
2
0
317,862
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role