Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HellLestat
Neith
Level 87
God Stats
1W - 1L
1,315 SR
Queue Stats
28W - 23L
1,459 Elo+
Solo
Thoth
Thoth
MRTRUE_KNOWLEDGE
Thoth
Level 148
God Stats
6W - 9L
1,389 SR
Queue Stats
457W - 481L
1,368 Elo+
Solo
Jormungandr
Jormungandr
MageBleu 666
Jormungandr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 194L
1,422 Elo+
Solo
Achilles
Achilles
zhaoyunxia
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 40L
1,339 Elo+
Solo
Team Averages
Level 97
1,441 SR
1,417 Elo+

VS

Team Averages
Level 81
1,549 SR
1,444 Elo+
Agni
Agni
Ditri96
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Solo
Odin
Odin
GrofDracula123
Odin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,410 Elo+
Solo
Cernunnos
Cernunnos
MissTm
Cernunnos
Level 79
God Stats
15W - 18L
1,482 SR
Queue Stats
461W - 524L
1,429 Elo+
Solo
Merlin
Merlin
Reynoww
Merlin
Level 106
God Stats
4W - 4L
1,684 SR
Queue Stats
236W - 226L
1,533 Elo+
Solo
He Bo
He Bo
jkjkbro
He Bo
Level 68
God Stats
4W - 4L
1,580 SR
Queue Stats
330W - 352L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
15 / 5 / 9
15,543
777
24,112
22,849
14,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
20
6 / 3 / 17
14,518
726
14,292
13,681
7,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 4 / 17
13,883
694
25,420
11,837
5,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
MageBleu 666
Jormungandr
20
4 / 8 / 14
13,782
689
16,987
38,233
58,488
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
zhaoyunxia
Achilles
13
5 / 4 / 10
10,989
549
6,571
10,337
9,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ditri96
Agni
20
8 / 7 / 7
13,255
663
13,251
21,159
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
4 / 9 / 11
12,856
643
9,479
24,141
27,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
MissTm
Cernunnos
20
6 / 6 / 8
13,467
673
20,426
20,596
8,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Reynoww
Merlin
20
3 / 4 / 10
12,351
618
16,479
15,577
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
jkjkbro
He Bo
18
0 / 8 / 8
11,128
556
11,119
19,407
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
65
34
Kills
21
24
Deaths
34
67
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
15
5
9
3.9
L
Agni
Ditri96
Agni
8
7
7
1.64
L
4
9
11
1.06
W
Neith
6
3
17
4.83
W
4
4
17
3.13
W
Jormungandr
MageBleu 666
Jormungandr
4
8
14
1.38
L
Cernunnos
MissTm
Cernunnos
6
6
8
1.67
L
Merlin
Reynoww
Merlin
3
4
10
2
L
He Bo
jkjkbro
He Bo
0
8
8
0.5
W
Achilles
zhaoyunxia
Achilles
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,382
Damage
70,754
96,937
Taken
100,880
96,188
Mitigated
58,099
43,921
Healing
35,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,112
5,929
1,610
17,353
22,849
14,202
1,015
8,159
14,690
0
44,257
L
Agni
Ditri96
Agni
13,251
994
2,800
6,009
21,159
8,579
420
10,163
10,949
39,262
0
L
9,479
2,174
1,196
2,590
24,141
27,876
746
9,478
14,494
0
18,485
W
Neith
14,292
3,291
4,014
4,669
13,681
7,902
3,242
7,712
5,969
0
44,057
W
25,420
259
1,409
1,232
11,837
5,663
2,764
6,100
5,737
51,411
0
W
Jormungandr
MageBleu 666
Jormungandr
16,987
1,941
943
8,867
38,233
58,488
512
14,501
23,732
40,939
0
L
Cernunnos
MissTm
Cernunnos
20,426
7,621
1,676
3,741
20,596
8,536
2,242
7,892
12,613
0
41,990
L
Merlin
Reynoww
Merlin
16,479
592
6,942
3,289
15,577
6,543
877
5,638
9,891
35,262
0
L
He Bo
jkjkbro
He Bo
11,119
685
3,291
4,105
19,407
6,565
205
9,236
10,133
25,360
0
W
Achilles
zhaoyunxia
Achilles
6,571
1,675
1,462
2,362
10,337
9,933
147
4,377
5,960
0
8,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,715
Gold Earned
63,057
203
Minions Killed
183
0
Camps Cleared
0
1,530,492
Distance Traveled
1,662,827
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,543
777
33
2
0
376,099
0
L
Agni
13,255
663
46
2
0
335,390
0
L
Odin
12,856
643
16
1
0
317,589
0
W
Neith
14,518
726
78
4
0
340,931
4
W
Thoth
13,883
694
52
3
0
318,854
0
W
Jormungandr
13,782
689
34
2
0
326,648
0
L
Cernunnos
13,467
673
53
3
0
307,559
1
L
Merlin
12,351
618
41
2
0
355,219
0
L
He Bo
11,128
556
27
1
0
347,070
5
W
Achilles
10,989
549
6
0
0
167,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role