Player Matchup

Amaterasu
Amaterasu
Diamond III
AiFRANCHISE
Amaterasu
Diamond III
Level 155
God Stats
2W - 3L
1,644 SR
Queue Stats
95W - 74L
2,169 MMR
Solo
Ishtar
Ishtar
Diamond III
ImStillpurplee
Ishtar
Diamond III
Level 120
God Stats
0W - 2L
1,326 SR
Queue Stats
556W - 542L
2,154 MMR
Solo
Nox
Nox
Masters
NasthtyCanasthta
Nox
Masters
Level 157
God Stats
122W - 143L
1,574 SR
Queue Stats
1,049W - 1,055L
2,302 MMR
Solo
The Morrigan
The Morrigan
Platinum III
ToufikLePen
The Morrigan
Platinum III
Level 136
God Stats
4W - 5L
1,576 SR
Queue Stats
549W - 549L
1,840 MMR
Solo
Fafnir
Fafnir
Platinum I
romaann112
Fafnir
Platinum I
Level 138
God Stats
1W - 2L
1,619 SR
Queue Stats
213W - 209L
1,861 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,548 SR
2,065 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,599 SR
2,058 MMR
Loki
Loki
Diamond IV
AP3M4N
Loki
Diamond IV
Level 160
God Stats
13W - 8L
1,681 SR
Queue Stats
410W - 416L
2,063 MMR
Solo
Poseidon
Poseidon
Diamond V
KindaAbused
Poseidon
Diamond V
Level 123
God Stats
9W - 4L
1,672 SR
Queue Stats
81W - 63L
2,171 MMR
Solo
Medusa
Medusa
Gold I
Pelle_Hermanni
Medusa
Gold I
Level 123
God Stats
12W - 15L
1,433 SR
Queue Stats
515W - 520L
1,690 MMR
Solo
Thor
Thor
Platinum I
Takoruma
Thor
Platinum I
Level 101
God Stats
1W - 0L
1,661 SR
Queue Stats
72W - 60L
2,196 MMR
Solo
Ares
Ares
Diamond II
kingandre94
Ares
Diamond II
Level 153
God Stats
13W - 14L
1,548 SR
Queue Stats
426W - 421L
2,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AiFRANCHISE
Amaterasu
17
0 / 4 / 6
10,724
429
14,732
31,901
36,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 4 / 1
12,142
486
13,623
18,925
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 5 / 3
11,178
447
12,502
19,135
10,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
ToufikLePen
The Morrigan
18
0 / 5 / 6
10,938
438
12,939
18,580
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
romaann112
Fafnir
15
2 / 3 / 3
10,959
438
9,896
25,395
40,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
TyrNemesis

VS

Bans
FreyaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AP3M4N
Loki
20
2 / 0 / 11
14,240
570
11,301
18,420
8,962
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
KindaAbused
Poseidon
19
9 / 4 / 6
13,740
550
26,727
13,993
8,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 9
14,512
580
14,934
19,439
10,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
20
4 / 1 / 9
14,881
595
25,394
28,328
33,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 3 / 7
11,561
462
11,204
32,345
42,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
9
Kills
21
21
Deaths
9
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
AP3M4N
Loki
2
0
11
7.5
L
Amaterasu
AiFRANCHISE
Amaterasu
0
4
6
0.75
L
3
4
1
0.88
W
Poseidon
KindaAbused
Poseidon
9
4
6
3
L
4
5
3
1.1
W
5
1
9
9.5
W
Thor
4
1
9
8.5
L
The Morrigan
ToufikLePen
The Morrigan
0
5
6
0.6
W
1
3
7
1.5
L
Fafnir
romaann112
Fafnir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
89,560
113,936
Taken
112,525
104,015
Mitigated
103,728
30,579
Healing
45,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AP3M4N
Loki
11,301
1,383
0
8,933
18,420
8,962
4,341
3,466
14,954
0
146,237
L
Amaterasu
AiFRANCHISE
Amaterasu
14,732
5,528
0
10,660
31,901
36,096
0
8,366
22,172
0
81,607
L
13,623
8,292
0
7,389
18,925
8,719
0
3,196
15,669
0
124,133
W
Poseidon
KindaAbused
Poseidon
26,727
4,113
0
2,587
13,993
8,859
2,534
6,540
7,453
144,600
0
L
12,502
1,431
0
912
19,135
10,097
0
9,857
9,176
95,030
0
W
14,934
7,857
0
10,462
19,439
10,080
5,548
6,808
12,631
0
138,592
W
Thor
25,394
4,790
0
16,749
28,328
33,349
195
7,555
20,773
723
109,704
L
The Morrigan
ToufikLePen
The Morrigan
12,939
2,427
0
6,276
18,580
8,842
0
3,848
14,294
112,736
447
W
11,204
1,213
626
5,785
32,345
42,478
0
13,129
19,216
33,889
0
L
Fafnir
romaann112
Fafnir
9,896
1,735
419
4,923
25,395
40,261
0
13,640
11,495
31,638
5,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,941
Gold Earned
68,934
677
Minions Killed
780
0
Camps Cleared
0
2,314,791
Distance Traveled
2,448,200
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,240
570
174
7
0
574,792
5
L
Amaterasu
10,724
429
123
5
0
479,108
4
L
Ishtar
12,142
486
177
7
0
435,883
6
W
Poseidon
13,740
550
187
7
0
474,727
13
L
Nox
11,178
447
169
7
0
479,133
11
W
Medusa
14,512
580
185
7
0
466,626
1
W
Thor
14,881
595
196
8
0
472,481
8
L
The Morrigan
10,938
438
172
7
0
435,580
7
W
Ares
11,561
462
38
2
0
459,574
9
L
Fafnir
10,959
438
36
1
0
485,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role