Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
FeelMyBurst
Cupid
Gold IV
Level 129
God Stats
69W - 51L
1,650 SR
Queue Stats
138W - 130L
1,635 MMR
Solo
Janus
Janus
Gold IV
How2W4ste400Gems
Janus
Gold IV
Level 127
God Stats
2W - 4L
1,451 SR
Queue Stats
45W - 44L
1,431 MMR
Solo
Hades
Hades
Gold II
Shopenhauer
Hades
Gold II
Level 144
God Stats
7W - 1L
1,848 SR
Queue Stats
143W - 139L
1,734 MMR
Solo
Cerberus
Cerberus
Platinum IV
craftycarper68
Cerberus
Platinum IV
Level 143
God Stats
1W - 0L
1,291 SR
Queue Stats
58W - 58L
1,724 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,548 SR
1,605 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,527 SR
1,669 MMR
Artio
Artio
Gold IV
BAGAUDIN
Artio
Gold IV
Level 155
God Stats
3W - 5L
1,491 SR
Queue Stats
724W - 723L
1,430 MMR
Solo
Hun Batz
Hun Batz
Gold III
Crawond
Hun Batz
Gold III
Level 155
God Stats
0W - 2L
1,596 SR
Queue Stats
32W - 26L
1,746 MMR
Solo
Geb
Geb
Gold I
NebunuAK47
Geb
Gold I
Level 160
God Stats
0W - 2L
1,387 SR
Queue Stats
33W - 26L
1,762 MMR
Solo
Hera
Hera
Gold III
Vitas7Element
Hera
Gold III
Level 136
God Stats
0W - 1L
1,463 SR
Queue Stats
41W - 40L
1,675 MMR
Solo
Cernunnos
Cernunnos
Platinum V
izTunEz
Cernunnos
Platinum V
Level 131
God Stats
12W - 9L
1,698 SR
Queue Stats
475W - 461L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 6
8,789
549
6,747
13,447
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 0 / 2
9,841
615
8,827
12,149
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 0 / 5
8,525
533
7,593
5,798
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
8 / 1 / 2
9,857
616
11,809
13,807
10,139
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
12
0 / 0 / 7
7,820
489
5,115
11,986
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AgniKaliSusanoThanatos

VS

Bans
ChronosThorAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BAGAUDIN
Artio
12
0 / 8 / 0
6,720
420
7,682
19,601
13,129
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Crawond
Hun Batz
12
1 / 3 / 0
6,947
434
5,036
13,935
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
6,836
427
5,106
11,697
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 2 / 1
7,695
481
9,909
6,735
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
izTunEz
Cernunnos
13
0 / 3 / 0
7,415
463
6,742
11,681
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
2
Deaths
18
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
6
7
L
Artio
BAGAUDIN
Artio
0
8
0
0
L
Hun Batz
Crawond
Hun Batz
1
3
0
0.33
W
3
0
2
4
W
2
0
5
4.5
L
0
2
1
0.25
W
8
1
2
9
L
1
2
1
0.75
W
Cerberus
0
0
7
3.5
L
Cernunnos
izTunEz
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,091
Damage
34,475
57,187
Taken
63,649
33,136
Mitigated
36,109
22,566
Healing
18,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,747
2,915
0
1,010
13,447
5,236
0
3,456
9,991
0
77,067
L
Artio
BAGAUDIN
Artio
7,682
1,725
32
5,522
19,601
13,129
0
10,194
9,407
52,173
0
L
Hun Batz
Crawond
Hun Batz
5,036
1,747
0
5,132
13,935
5,970
0
4,986
8,949
0
54,230
W
8,827
5,593
1,112
8,963
12,149
4,436
1,500
3,355
8,794
0
87,890
W
7,593
450
0
764
5,798
2,698
0
3,159
2,639
72,917
0
L
5,106
745
0
2,292
11,697
10,455
0
4,243
7,454
22,464
3,524
W
11,809
3,726
518
6,688
13,807
10,139
1,193
8,301
5,506
68,616
0
L
9,909
2,495
0
230
6,735
2,648
12
3,078
3,657
65,753
0
W
Cerberus
5,115
565
0
3,511
11,986
10,627
0
4,999
6,987
17,567
2,093
L
Cernunnos
izTunEz
Cernunnos
6,742
3,084
0
5,140
11,681
3,907
0
1,358
10,323
0
67,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
35,613
547
Minions Killed
448
0
Camps Cleared
0
1,607,916
Distance Traveled
1,498,617
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,789
549
101
6
0
397,573
1
L
Artio
6,720
420
77
5
0
276,768
2
L
Hun Batz
6,947
434
88
6
0
334,457
2
W
Cupid
9,841
615
153
10
0
286,539
5
W
Janus
8,525
533
128
8
0
366,080
2
L
Geb
6,836
427
32
2
0
314,253
5
W
Hades
9,857
616
122
8
0
236,412
3
L
Hera
7,695
481
125
8
0
316,749
5
W
Cerberus
7,820
489
43
3
0
321,312
6
L
Cernunnos
7,415
463
126
8
0
256,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role