Player Matchup

Horus
Horus
Fiskins
Horus
Level 144
God Stats
15W - 4L
1,807 SR
Queue Stats
255W - 246L
1,556 Elo+
Solo
Merlin
Merlin
LevelTio
Merlin
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,531 Elo+
Solo
Thor
Thor
OniixFTW
Thor
Level 157
God Stats
34W - 20L
1,611 SR
Queue Stats
552W - 493L
1,600 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cedrick66
Ah Muzen Cab
Level 149
God Stats
74W - 48L
1,619 SR
Queue Stats
208W - 210L
1,489 Elo+
Solo
Yemoja
Yemoja
xxGNiDAxx
Yemoja
Level 154
God Stats
4W - 2L
1,476 SR
Queue Stats
148W - 159L
1,511 Elo+
Solo
Team Averages
Level 143
1,602 SR
1,537 Elo+

VS

Team Averages
Level 84
1,584 SR
1,499 Elo+
Vulcan
Vulcan
DonJallu
Vulcan
Level 69
God Stats
2W - 5L
1,637 SR
Queue Stats
63W - 59L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
OstOr
Yu Huang
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 70L
1,419 Elo+
Solo
Heimdallr
Heimdallr
Victorswgvr
Heimdallr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XimAllu
Ah Muzen Cab
Level 81
God Stats
7W - 3L
1,727 SR
Queue Stats
96W - 70L
1,595 Elo+
Party 1
Bellona
Bellona
fengzhizi2022
Bellona
Level 29
God Stats
7W - 4L
1,556 SR
Queue Stats
109W - 139L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fiskins
Horus
19
4 / 1 / 5
11,674
687
14,704
22,478
27,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
LevelTio
Merlin
20
1 / 0 / 3
12,111
712
9,886
9,271
4,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
20
7 / 1 / 3
12,617
742
19,059
14,399
7,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
cedrick66
Ah Muzen Cab
20
0 / 1 / 6
12,043
708
14,424
14,916
7,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
xxGNiDAxx
Yemoja
18
3 / 4 / 4
11,355
668
10,694
21,697
28,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DonJallu
Vulcan
18
0 / 6 / 2
11,155
656
13,636
12,960
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
OstOr
Yu Huang
17
2 / 4 / 2
10,942
644
8,721
12,402
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Victorswgvr
Heimdallr
19
1 / 1 / 3
11,139
655
10,167
13,323
6,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
XimAllu
Ah Muzen Cab
20
2 / 2 / 2
11,946
703
13,419
14,372
6,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
18
2 / 2 / 1
11,398
670
10,048
25,005
25,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DonJallu
Vulcan
0
6
2
0.17
W
Horus
Fiskins
Horus
4
1
5
6.5
W
Merlin
LevelTio
Merlin
1
0
3
2.5
W
Thor
7
1
3
8.5
L
Yu Huang
OstOr
Yu Huang
2
4
2
0.75
L
Heimdallr
Victorswgvr
Heimdallr
1
1
3
2.5
L
Ah Muzen Cab
XimAllu
Ah Muzen Cab
2
2
2
1.5
W
Ah Muzen Cab
cedrick66
Ah Muzen Cab
0
1
6
3
L
Bellona
2
2
1
1.25
W
Yemoja
xxGNiDAxx
Yemoja
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
55,991
82,761
Taken
78,062
74,653
Mitigated
49,665
20,284
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DonJallu
Vulcan
13,636
4,939
0
1,104
12,960
5,594
0
3,362
9,094
49,306
0
W
Horus
Fiskins
Horus
14,704
4,482
2,619
8,080
22,478
27,264
101
6,493
15,985
528
33,055
W
Merlin
LevelTio
Merlin
9,886
572
0
0
9,271
4,208
1,552
3,464
5,807
64,257
0
W
Thor
19,059
1,339
0
125
14,399
7,469
357
3,786
10,613
0
55,565
L
Yu Huang
OstOr
Yu Huang
8,721
301
0
1,811
12,402
4,982
0
4,565
7,701
36,849
0
L
Heimdallr
Victorswgvr
Heimdallr
10,167
2,619
0
882
13,323
6,970
0
2,427
10,810
0
45,981
L
Ah Muzen Cab
XimAllu
Ah Muzen Cab
13,419
5,478
0
3,638
14,372
6,386
0
3,254
10,873
0
53,223
W
Ah Muzen Cab
cedrick66
Ah Muzen Cab
14,424
5,338
0
6,505
14,916
7,638
3,516
1,958
12,958
0
86,617
L
Bellona
10,048
2,999
234
2,440
25,005
25,733
0
7,500
17,056
0
30,926
W
Yemoja
xxGNiDAxx
Yemoja
10,694
652
1,530
1,425
21,697
28,074
126
6,656
15,041
26,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,800
Gold Earned
56,580
444
Minions Killed
392
0
Camps Cleared
0
1,836,759
Distance Traveled
1,704,184
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,155
656
86
5
0
297,753
0
W
Horus
11,674
687
41
2
0
401,432
3
W
Merlin
12,111
712
124
7
0
342,002
2
W
Thor
12,617
742
80
5
0
359,159
3
L
Yu Huang
10,942
644
61
4
0
324,822
3
L
Heimdallr
11,139
655
94
6
0
344,826
1
L
Ah Muzen Cab
11,946
703
109
6
0
388,399
0
W
Ah Muzen Cab
12,043
708
161
9
0
374,986
1
L
Bellona
11,398
670
42
2
0
348,384
4
W
Yemoja
11,355
668
38
2
0
359,180
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role