Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
corfmanpride
Cernunnos
Level 114
God Stats
4W - 4L
1,577 SR
Queue Stats
128W - 137L
1,478 Elo+
Party 2
Yu Huang
Yu Huang
llIlIIlIlIll
Yu Huang
Level 92
God Stats
10W - 7L
1,438 SR
Queue Stats
174W - 220L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-454906
Sun Wukong
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 17L
1,420 Elo+
Solo
Cabrakan
Cabrakan
xxLON3 HAL0xx
Cabrakan
Level 82
God Stats
1W - 1L
1,323 SR
Queue Stats
16W - 13L
1,458 Elo+
Solo
Team Averages
Level 105
1,468 SR
1,466 Elo+

VS

Team Averages
Level 121
1,503 SR
1,403 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Cupid559
Bellona
Level 44
God Stats
1W - 2L
1,508 SR
Queue Stats
6W - 14L
1,277 Elo+
Party 3
Hades
Hades
YoDarkShadow
Hades
Level 147
God Stats
268W - 259L
1,509 SR
Queue Stats
680W - 779L
1,298 Elo+
Party 3
Janus
Janus
meno destroyer
Janus
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
547W - 601L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 2 / 2
5,680
710
2,260
5,458
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
corfmanpride
Cernunnos
8
5 / 0 / 1
5,285
661
4,411
4,607
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
llIlIIlIlIll
Yu Huang
8
1 / 2 / 2
5,032
629
1,949
4,789
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
temp-454906
Sun Wukong
8
1 / 1 / 0
4,988
624
3,252
5,579
2,610
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
xxLON3 HAL0xx
Cabrakan
7
0 / 0 / 5
5,105
638
2,589
6,336
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
3 / 1 / 1
5,298
662
3,567
6,700
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
4
0 / 4 / 0
3,558
445
2,230
5,976
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Cupid559
Bellona
4
0 / 3 / 0
3,428
429
1,713
5,360
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
4,443
555
2,092
5,271
1,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 1 / 0
4,658
582
1,608
2,110
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
5
5
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
2
2
L
Fenrir
 
Fenrir
3
1
1
3.5
L
King Arthur
 
King Arthur
0
4
0
0
L
Bellona
Cupid559
Bellona
0
3
0
0
L
1
1
0
1
W
Cernunnos
corfmanpride
Cernunnos
5
0
1
5.5
W
Yu Huang
llIlIIlIlIll
Yu Huang
1
2
2
1
L
1
1
0
1
W
Sun Wukong
temp-454906
Sun Wukong
1
1
0
1
W
Cabrakan
xxLON3 HAL0xx
Cabrakan
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,461
Damage
11,210
26,769
Taken
25,417
12,176
Mitigated
9,999
9,408
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,260
352
0
1,335
5,458
1,918
1,444
191
5,267
0
24,018
L
Fenrir
 
Fenrir
3,567
929
0
1,912
6,700
2,373
0
958
5,742
0
24,557
L
King Arthur
 
King Arthur
2,230
555
0
716
5,976
2,322
0
940
5,036
0
11,182
L
Bellona
Cupid559
Bellona
1,713
581
0
286
5,360
2,731
0
2,020
3,340
0
6,514
L
2,092
539
0
2,716
5,271
1,974
0
0
5,271
19,280
0
W
Cernunnos
corfmanpride
Cernunnos
4,411
2,506
0
2,179
4,607
1,556
610
0
4,542
0
29,417
W
Yu Huang
llIlIIlIlIll
Yu Huang
1,949
579
0
1,000
4,789
1,723
0
1,417
3,372
24,519
0
L
1,608
107
0
565
2,110
599
0
620
1,490
28,484
0
W
Sun Wukong
temp-454906
Sun Wukong
3,252
1,094
0
2,406
5,579
2,610
86
2,092
3,487
0
25,406
W
Cabrakan
xxLON3 HAL0xx
Cabrakan
2,589
957
0
2,488
6,336
4,369
260
0
6,144
13,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
21,385
199
Minions Killed
163
0
Camps Cleared
0
722,049
Distance Traveled
690,289
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,680
710
45
6
0
181,422
1
L
Fenrir
5,298
662
49
6
0
181,026
1
L
King Arthur
3,558
445
11
1
0
134,806
1
L
Bellona
3,428
429
9
1
0
136,953
1
L
Hades
4,443
555
50
6
0
103,194
2
W
Cernunnos
5,285
661
54
7
0
122,690
1
W
Yu Huang
5,032
629
48
6
0
156,779
2
L
Janus
4,658
582
44
6
0
134,310
2
W
Sun Wukong
4,988
624
37
5
0
126,558
2
W
Cabrakan
5,105
638
15
2
0
134,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role