Player Matchup

Tsukuyomi
Tsukuyomi
BDSMForNerds
Tsukuyomi
Level 39
God Stats
3W - 10L
1,334 SR
Queue Stats
32W - 42L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
EndTheQuran
Sun Wukong
Level 33
God Stats
2W - 4L
1,449 SR
Queue Stats
20W - 40L
1,382 Elo+
Solo
Nu Wa
Nu Wa
Fabred
Nu Wa
Level 57
God Stats
0W - 1L
1,538 SR
Queue Stats
26W - 31L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
NoSteponSnek304
Danzaburou
Level 48
God Stats
3W - 2L
1,493 SR
Queue Stats
17W - 25L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
PowerDiano
Zhong Kui
Level 71
God Stats
3W - 3L
1,546 SR
Queue Stats
63W - 73L
1,367 Elo+
Solo
Team Averages
Level 50
1,472 SR
1,338 Elo+

VS

Team Averages
Level 76
1,448 SR
1,381 Elo+
Bellona
Bellona
Rsubi
Bellona
Level 78
God Stats
4W - 6L
1,391 SR
Queue Stats
224W - 244L
1,480 Elo+
Solo
Sylvanus
Sylvanus
XtremeBonehead
Sylvanus
Level 45
God Stats
6W - 7L
1,511 SR
Queue Stats
99W - 127L
1,402 Elo+
Solo
Jing Wei
Jing Wei
YSW_Marc
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,307 Elo+
Party 2
Baron Samedi
Baron Samedi
ZeroTurtle7700
Baron Samedi
Level 125
God Stats
29W - 15L
1,696 SR
Queue Stats
679W - 668L
1,423 Elo+
Solo
Loki
Loki
yug_Isweat-_-
Loki
Level 68
God Stats
3W - 9L
1,143 SR
Queue Stats
57W - 74L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BDSMForNerds
Tsukuyomi
10
1 / 4 / 3
5,733
441
3,886
8,574
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
EndTheQuran
Sun Wukong
12
1 / 0 / 0
6,198
477
4,434
8,942
6,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
Fabred
Nu Wa
9
0 / 2 / 3
5,291
407
6,839
5,703
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NoSteponSnek304
Danzaburou
10
1 / 1 / 1
5,893
453
8,881
6,670
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
PowerDiano
Zhong Kui
8
1 / 2 / 2
5,682
437
2,791
7,472
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rsubi
Bellona
12
1 / 1 / 2
7,100
546
7,269
10,143
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
10
2 / 1 / 2
6,848
527
4,379
12,648
8,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
YSW_Marc
Jing Wei
11
2 / 1 / 1
6,600
508
4,717
10,985
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
ZeroTurtle7700
Baron Samedi
14
3 / 0 / 1
7,558
581
5,736
6,425
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,223
479
2,289
8,843
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
4
Kills
9
9
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BDSMForNerds
Tsukuyomi
1
4
3
0.63
L
Sun Wukong
EndTheQuran
Sun Wukong
1
0
0
1
L
Nu Wa
Fabred
Nu Wa
0
2
3
0.75
L
Danzaburou
NoSteponSnek304
Danzaburou
1
1
1
1.5
L
Zhong Kui
PowerDiano
Zhong Kui
1
2
2
1
W
Bellona
Rsubi
Bellona
1
1
2
2
W
Sylvanus
2
1
2
3
W
Jing Wei
YSW_Marc
Jing Wei
2
1
1
2.5
W
Baron Samedi
ZeroTurtle7700
Baron Samedi
3
0
1
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,831
Damage
24,390
37,361
Taken
49,044
19,338
Mitigated
31,017
14,340
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BDSMForNerds
Tsukuyomi
3,886
959
0
2,244
8,574
3,385
0
2,290
6,284
0
26,316
L
Sun Wukong
EndTheQuran
Sun Wukong
4,434
1,001
0
4,421
8,942
6,942
0
31
8,911
0
36,884
L
Nu Wa
Fabred
Nu Wa
6,839
1,687
0
1,340
5,703
1,547
0
1,772
3,931
25,040
0
L
Danzaburou
NoSteponSnek304
Danzaburou
8,881
2,548
302
3,711
6,670
2,070
66
1,808
4,862
0
40,599
L
Zhong Kui
PowerDiano
Zhong Kui
2,791
93
0
2,322
7,472
5,394
0
3,788
3,684
28,532
0
W
Bellona
Rsubi
Bellona
7,269
2,676
131
4,279
10,143
9,952
1,020
286
9,857
0
52,295
W
Sylvanus
4,379
1,097
2,044
4,692
12,648
8,672
104
2,299
10,349
22,465
5,003
W
Jing Wei
YSW_Marc
Jing Wei
4,717
3,536
162
6,775
10,985
3,570
0
3,105
7,880
0
39,489
W
Baron Samedi
ZeroTurtle7700
Baron Samedi
5,736
347
830
3,320
6,425
3,977
0
1,762
4,663
58,109
0
W
2,289
735
0
2,208
8,843
4,846
0
2,178
6,665
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
34,329
272
Minions Killed
358
0
Camps Cleared
0
1,149,570
Distance Traveled
1,234,977
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,733
441
49
4
0
280,736
1
L
Sun Wukong
6,198
477
73
6
0
244,714
6
L
Nu Wa
5,291
407
35
3
0
216,949
3
L
Danzaburou
5,893
453
59
5
0
228,653
0
L
Zhong Kui
5,682
437
56
4
0
178,518
2
W
Bellona
7,100
546
102
8
0
251,646
4
W
Sylvanus
6,848
527
42
3
0
228,588
3
W
Jing Wei
6,600
508
64
5
0
225,049
0
W
Baron Samedi
7,558
581
95
7
0
254,698
4
W
Loki
6,223
479
55
4
0
274,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role