Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BeeSterNSSF13
Olorun
Level 78
God Stats
4W - 3L
1,361 SR
Queue Stats
311W - 344L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
Demonhyu
Zhong Kui
Level 160
God Stats
42W - 29L
1,698 SR
Queue Stats
392W - 334L
1,637 Elo+
Solo
Xing Tian
Xing Tian
OrbitalHero
Xing Tian
Level 160
God Stats
26W - 16L
1,628 SR
Queue Stats
359W - 349L
1,607 Elo+
Solo
Ne Zha
Ne Zha
jkrude114
Ne Zha
Level 144
God Stats
59W - 49L
1,528 SR
Queue Stats
304W - 317L
1,385 Elo+
Solo
Team Averages
Level 138
1,543 SR
1,509 Elo+

VS

Team Averages
Level 113
1,566 SR
1,562 Elo+
Maui
Maui
Blitzeyy
Maui
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,756 Elo+
Solo
Lancelot
Lancelot
Drew704
Lancelot
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,471 Elo+
Party 1
Medusa
Medusa
KaneTempest
Medusa
Level 156
God Stats
2W - 2L
1,814 SR
Queue Stats
405W - 304L
1,694 Elo+
Solo
Heimdallr
Heimdallr
Mianooo
Heimdallr
Level 103
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 17L
1,431 Elo+
Party 1
Pele
Pele
sephoraimi
Pele
Level 56
God Stats
102W - 90L
1,517 SR
Queue Stats
113W - 114L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
6 / 3 / 4
6,691
608
7,929
9,102
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 2 / 5
6,150
559
4,084
6,154
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zhong Kui
Demonhyu
Zhong Kui
11
2 / 2 / 8
6,626
602
8,472
7,569
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
OrbitalHero
Xing Tian
10
6 / 0 / 6
7,225
657
5,569
10,737
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
jkrude114
Ne Zha
10
4 / 3 / 5
6,159
560
6,965
9,483
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 2 / 3
5,915
538
3,729
9,215
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Drew704
Lancelot
7
0 / 5 / 2
4,811
437
4,444
7,924
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
11
6 / 3 / 0
6,856
623
7,942
9,298
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
Mianooo
Heimdallr
7
1 / 5 / 1
4,989
454
4,524
8,994
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 6 / 1
5,775
525
4,123
11,193
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
21
Kills
10
10
Deaths
21
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
3
4
2.67
W
3
2
5
2.75
L
Maui
2
2
3
1.75
W
Zhong Kui
Demonhyu
Zhong Kui
2
2
8
3
L
Lancelot
Drew704
Lancelot
0
5
2
0.2
L
Medusa
6
3
0
2
L
Heimdallr
Mianooo
Heimdallr
1
5
1
0.3
W
Xing Tian
OrbitalHero
Xing Tian
6
0
6
9
W
Ne Zha
jkrude114
Ne Zha
4
3
5
2.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,019
Damage
24,762
43,045
Taken
46,624
27,169
Mitigated
19,950
12,232
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,929
3,037
185
2,268
9,102
7,965
0
0
9,102
0
29,244
W
4,084
1,971
274
2,972
6,154
2,840
470
1,253
4,901
32,011
5,258
L
Maui
3,729
1,200
0
1,885
9,215
7,219
226
4,040
5,076
20,127
0
W
Zhong Kui
Demonhyu
Zhong Kui
8,472
1,512
0
1,868
7,569
5,308
0
268
7,301
42,573
0
L
Lancelot
Drew704
Lancelot
4,444
1,056
0
1,750
7,924
2,700
0
2,533
5,155
0
21,653
L
Medusa
7,942
4,753
0
3,936
9,298
3,865
860
4,684
4,276
0
39,964
L
Heimdallr
Mianooo
Heimdallr
4,524
2,017
0
2,403
8,994
3,007
0
4,412
4,534
0
21,075
W
Xing Tian
OrbitalHero
Xing Tian
5,569
477
0
3,239
10,737
7,601
0
1,490
9,247
18,277
2,067
W
Ne Zha
jkrude114
Ne Zha
6,965
2,494
0
1,426
9,483
3,455
0
718
8,765
0
37,309
L
4,123
1,175
0
2,601
11,193
3,159
960
937
9,972
0
32,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
28,346
273
Minions Killed
212
0
Camps Cleared
0
1,101,267
Distance Traveled
1,014,248
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,691
608
52
5
0
218,020
8
W
Olorun
6,150
559
54
5
0
207,073
1
L
Maui
5,915
538
31
3
0
199,054
2
W
Zhong Kui
6,626
602
84
8
0
213,383
4
L
Lancelot
4,811
437
30
3
0
228,499
0
L
Medusa
6,856
623
66
6
0
212,098
3
L
Heimdallr
4,989
454
25
2
0
189,570
1
W
Xing Tian
7,225
657
28
3
0
243,706
4
W
Ne Zha
6,159
560
55
5
0
219,085
1
L
Pele
5,775
525
60
5
0
185,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role