Player Matchup

Ymir
Ymir
BoJanglesCO
Ymir
Level 27
God Stats
7W - 1L
1,752 SR
Queue Stats
10W - 4L
1,555 Elo+
Party 1
Hades
Hades
DIEHARD641
Hades
Level 26
God Stats
16W - 9L
1,561 SR
Queue Stats
38W - 44L
1,446 Elo+
Party 2
Thor
Thor
GeneralChao1
Thor
Level 128
God Stats
10W - 2L
1,866 SR
Queue Stats
280W - 288L
1,485 Elo+
Party 2
Chiron
Chiron
TheBigBomba4842
Chiron
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
112W - 111L
1,499 Elo+
Party 2
Chaac
Chaac
lNatsul-
Chaac
Level 106
God Stats
1W - 1L
1,237 SR
Queue Stats
23W - 21L
1,427 Elo+
Party 1
Team Averages
Level 70
1,583 SR
1,483 Elo+

VS

Team Averages
Level 100
1,531 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
EXTRA_TOXIC_FANG
Tsukuyomi
Level 144
God Stats
4W - 7L
1,509 SR
Queue Stats
526W - 532L
1,545 Elo+
Solo
Khepri
Khepri
Eightbitgus11
Khepri
Level 146
God Stats
5W - 6L
1,559 SR
Queue Stats
387W - 373L
1,547 Elo+
Solo
Thanatos
Thanatos
HypnoticZephyr
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,357 Elo+
Solo
Chang'e
Chang'e
Jabami3828
Chang'e
Level 56
God Stats
4W - 2L
1,159 SR
Queue Stats
190W - 173L
1,366 Elo+
Solo
Neith
Neith
WheresBraxk
Neith
Level 47
God Stats
9W - 4L
1,928 SR
Queue Stats
120W - 123L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,099
510
791
4,924
3,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
11
1 / 0 / 2
6,209
621
5,309
2,768
1,200
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 0
6,094
609
3,337
6,159
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 0
5,482
548
2,632
5,552
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
lNatsul-
Chaac
9
0 / 0 / 1
5,208
521
3,234
7,679
5,443
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
10
0 / 1 / 0
5,847
585
4,657
6,853
2,552
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
5,290
529
2,052
3,615
1,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
2
0 / 1 / 0
3,621
362
889
1,464
549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
Jabami3828
Chang'e
8
0 / 2 / 0
4,754
475
1,138
8,915
3,253
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,439
544
3,672
3,653
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Hades
1
0
2
2
L
Tsukuyomi
0
1
0
0
L
0
0
1
0.5
W
3
0
0
3
L
Thanatos
0
1
0
0
L
Chang'e
Jabami3828
Chang'e
0
2
0
0
W
1
1
0
1
L
1
1
0
1
W
Chaac
lNatsul-
Chaac
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,303
Damage
12,408
27,082
Taken
24,500
14,125
Mitigated
9,804
14,780
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
791
384
0
1,577
4,924
3,784
297
1,026
3,898
9,643
0
W
Hades
5,309
943
386
2,131
2,768
1,200
710
907
1,861
42,584
0
L
Tsukuyomi
4,657
809
0
1,877
6,853
2,552
265
0
6,853
0
44,517
L
2,052
266
1,030
762
3,615
1,888
0
823
2,792
15,123
1,947
W
3,337
1,048
0
3,598
6,159
2,206
0
381
5,778
0
38,677
L
Thanatos
889
176
0
854
1,464
549
0
302
1,162
0
4,244
L
Chang'e
Jabami3828
Chang'e
1,138
241
42
861
8,915
3,253
0
4,572
4,343
29,039
0
W
2,632
826
267
3,279
5,552
1,492
0
699
4,853
0
37,862
L
3,672
1,558
0
931
3,653
1,562
0
403
3,250
0
39,349
W
Chaac
lNatsul-
Chaac
3,234
29
118
3,424
7,679
5,443
0
0
7,679
0
29,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
24,951
316
Minions Killed
209
0
Camps Cleared
0
969,800
Distance Traveled
774,567
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,099
510
20
2
0
178,830
1
W
Hades
6,209
621
96
10
0
184,193
1
L
Tsukuyomi
5,847
585
72
7
0
192,074
3
L
Khepri
5,290
529
11
1
0
179,553
3
W
Thor
6,094
609
73
7
0
226,947
1
L
Thanatos
3,621
362
7
1
0
55,965
0
L
Chang'e
4,754
475
41
4
0
178,958
0
W
Chiron
5,482
548
66
7
0
183,890
0
L
Neith
5,439
544
78
8
0
168,017
2
W
Chaac
5,208
521
61
6
0
195,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role