Player Matchup

Agni
Agni
Bronze IV
HBK_Vincere
Agni
Bronze IV
Level 32
God Stats
0W - 5L
1,536 SR
Queue Stats
0W - 11L
1,443 MMR
Party 2
Bacchus
Bacchus
Silver V
natsoy_
Bacchus
Silver V
Level 65
God Stats
0W - 5L
1,066 SR
Queue Stats
32W - 69L
1,213 MMR
Party 2
Cernunnos
Cernunnos
Silver V
ryutzu-twitzy
Cernunnos
Silver V
Level 126
God Stats
4W - 3L
1,686 SR
Queue Stats
31W - 69L
1,162 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,430 SR
1,273 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,574 SR
1,709 MMR
Bakasura
Bakasura
Silver II
AdmiralHarambe
Bakasura
Silver II
Level 125
God Stats
26W - 50L
1,350 SR
Queue Stats
535W - 744L
1,043 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Geneith
Cthulhu
Platinum IV
Level 149
God Stats
23W - 12L
1,679 SR
Queue Stats
48W - 27L
2,065 MMR
Party 1
Hera
Hera
Platinum IV
SanctionedOG
Hera
Platinum IV
Level 160
God Stats
19W - 6L
1,692 SR
Queue Stats
65W - 44L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,420
628
6,731
11,233
5,368
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
natsoy_
Bacchus
15
0 / 4 / 6
9,350
623
4,634
18,657
26,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ryutzu-twitzy
Cernunnos
17
3 / 1 / 3
10,594
706
9,675
19,238
10,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabHadesIzanamiAtlas

VS

Bans
AwilixAphroditeMedusaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 6 / 3
11,067
738
6,544
19,335
16,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Geneith
Cthulhu
17
5 / 2 / 4
12,294
820
14,569
17,594
21,679
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 0 / 6
11,283
752
20,530
5,150
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
5
Kills
9
9
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
6
3
0.58
W
Cthulhu
Geneith
Cthulhu
5
2
4
3.5
L
2
4
3
0.88
W
2
0
6
5
L
Bacchus
natsoy_
Bacchus
0
4
6
0.75
L
Cernunnos
ryutzu-twitzy
Cernunnos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,040
Damage
41,643
49,128
Taken
42,079
42,236
Mitigated
40,316
5,268
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
6,544
4,831
0
6,896
19,335
16,208
2,084
4,292
15,043
0
34,535
W
Cthulhu
Geneith
Cthulhu
14,569
595
0
3,794
17,594
21,679
304
5,504
12,090
45,587
0
L
6,731
716
311
259
11,233
5,368
0
9,540
1,653
34,775
0
W
20,530
4,782
703
1,364
5,150
2,429
1,399
1,616
3,534
77,321
0
L
Bacchus
natsoy_
Bacchus
4,634
782
316
585
18,657
26,730
0
10,329
7,033
13,390
0
L
Cernunnos
ryutzu-twitzy
Cernunnos
9,675
4,532
0
3,797
19,238
10,138
72
15,267
3,901
0
72,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
34,644
166
Minions Killed
200
0
Camps Cleared
0
888,045
Distance Traveled
917,288
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,067
738
54
4
0
273,285
5
W
Cthulhu
12,294
820
49
3
0
331,094
4
L
Agni
9,420
628
53
4
0
275,349
3
W
Hera
11,283
752
97
6
0
312,909
4
L
Bacchus
9,350
623
14
1
0
314,235
1
L
Cernunnos
10,594
706
99
7
0
298,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role