Player Matchup

Ra
Ra
EnderSw4G
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,378 Elo+
Solo
Thor
Thor
IronFalda
Thor
Level 136
God Stats
34W - 11L
1,722 SR
Queue Stats
486W - 370L
1,598 Elo+
Party 2
Bellona
Bellona
IronLihab
Bellona
Level 158
God Stats
24W - 19L
1,649 SR
Queue Stats
386W - 286L
1,629 Elo+
Party 2
Team Averages
Level 133
1,624 SR
1,535 Elo+

VS

Team Averages
Level 75
1,500 SR
1,346 Elo+
Guan Yu
Guan Yu
godrengargg
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,195 Elo+
Party 1
Ra
Ra
levi13614
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,335 Elo+
Party 1
Loki
Loki
manu3131
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 118L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 6
8,015
729
2,822
3,658
1,423
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
5 / 0 / 3
8,643
786
11,308
9,287
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
IronLihab
Bellona
13
4 / 1 / 3
8,391
763
11,035
12,537
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
godrengargg
Guan Yu
13
1 / 1 / 0
8,210
746
2,798
8,756
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 1
7,266
661
4,289
8,724
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
0 / 4 / 0
6,800
618
3,757
10,015
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
W
Thor
5
0
3
6.5
W
Bellona
IronLihab
Bellona
4
1
3
5.5
L
Guan Yu
godrengargg
Guan Yu
1
1
0
1
L
0
4
1
0.13
L
Loki
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,165
Damage
10,844
25,482
Taken
27,495
19,576
Mitigated
16,294
6,403
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,822
279
1,518
466
3,658
1,423
1,593
477
3,181
39,534
0
W
Thor
11,308
1,367
0
1,230
9,287
6,745
392
1,880
7,407
90
30,459
W
Bellona
IronLihab
Bellona
11,035
3,444
0
3,189
12,537
11,408
173
1,991
10,546
0
30,391
L
Guan Yu
godrengargg
Guan Yu
2,798
566
275
1,744
8,756
7,635
146
1,251
6,930
0
9,142
L
4,289
607
493
867
8,724
3,802
129
1,182
6,885
27,825
0
L
Loki
3,757
682
0
1,022
10,015
4,857
0
555
8,645
0
32,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
22,276
158
Minions Killed
125
0
Camps Cleared
0
678,268
Distance Traveled
612,604
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,015
729
92
8
0
226,582
0
W
Thor
8,643
786
40
4
0
225,866
2
W
Bellona
8,391
763
26
2
0
225,820
4
L
Guan Yu
8,210
746
29
3
0
230,227
0
L
Ra
7,266
661
47
4
0
173,199
2
L
Loki
6,800
618
49
4
0
209,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role