Player Matchup

Cliodhna
Cliodhna
Masters
AutοSpeed
Cliodhna
Masters
Level 156
God Stats
52W - 65L
1,489 SR
Queue Stats
1,977W - 1,889L
2,965 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Berzerkerss
Cu Chulainn
Diamond II
Level 142
God Stats
8W - 5L
1,917 SR
Queue Stats
444W - 425L
2,318 MMR
Solo
Danzaburou
Danzaburou
Masters
Marм
Danzaburou
Masters
Level 156
God Stats
6W - 6L
1,867 SR
Queue Stats
376W - 355L
2,577 MMR
Solo
Hel
Hel
Masters
Opalilo
Hel
Masters
Level 153
God Stats
18W - 12L
1,821 SR
Queue Stats
318W - 318L
2,609 MMR
Solo
Fafnir
Fafnir
Diamond II
ThyCodester
Fafnir
Diamond II
Level 89
God Stats
3W - 3L
1,677 SR
Queue Stats
187W - 165L
2,352 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,754 SR
2,564 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,696 SR
1,954 MMR
Yu Huang
Yu Huang
Grandmaster
 
Yu Huang
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Grandmaster
 
Guan Yu
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Diamond III
Macakoon
Rama
Diamond III
Level 160
God Stats
4W - 0L
1,972 SR
Queue Stats
116W - 103L
2,202 MMR
Solo
Bacchus
Bacchus
Masters
Tenebrises
Bacchus
Masters
Level 160
God Stats
6W - 1L
1,811 SR
Queue Stats
434W - 426L
2,264 MMR
Solo
Thor
Thor
Diamond II
Ądzi
Thor
Diamond II
Level 144
God Stats
8W - 7L
1,698 SR
Queue Stats
536W - 529L
2,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AutοSpeed
Cliodhna
20
5 / 4 / 3
13,426
516
15,220
29,127
12,908
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
Berzerkerss
Cu Chulainn
19
1 / 10 / 3
11,976
461
13,906
44,246
44,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Marм
Danzaburou
20
4 / 5 / 8
14,603
562
25,399
28,512
15,199
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
1 / 11 / 4
11,238
432
8,811
31,748
12,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
15
1 / 6 / 5
11,257
433
7,371
30,335
46,077
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
IshtarAgniAo KuangNe Zha

VS

Bans
KhepriSusanoDa JiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
20
15 / 2 / 11
16,604
639
49,497
18,608
9,652
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
 
Guan Yu
20
6 / 1 / 15
16,072
618
26,563
34,790
66,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
20
5 / 5 / 12
14,508
558
18,844
26,032
10,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Tenebrises
Bacchus
18
1 / 3 / 16
13,468
518
10,480
29,363
45,699
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Ądzi
Thor
20
9 / 2 / 18
15,003
577
27,155
24,355
12,173
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
12
Kills
36
36
Deaths
13
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
15
2
11
10.25
W
Guan Yu
 
Guan Yu
6
1
15
13.5
L
Cliodhna
AutοSpeed
Cliodhna
5
4
3
1.63
L
Cu Chulainn
Berzerkerss
Cu Chulainn
1
10
3
0.25
W
Rama
5
5
12
2.2
L
Danzaburou
Marм
Danzaburou
4
5
8
1.6
L
Hel
1
11
4
0.27
W
Bacchus
Tenebrises
Bacchus
1
3
16
3
L
Fafnir
1
6
5
0.58
W
Thor
Ądzi
Thor
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,707
Damage
132,539
163,968
Taken
133,148
130,855
Mitigated
145,063
34,476
Healing
73,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
49,497
4,122
0
6,080
18,608
9,652
2,024
7,105
11,335
183,261
0
W
Guan Yu
 
Guan Yu
26,563
4,708
13,348
25,250
34,790
66,857
1,221
2,682
32,108
0
146,618
L
Cliodhna
AutοSpeed
Cliodhna
15,220
1,170
0
4,979
29,127
12,908
0
11,394
17,584
0
135,764
L
Cu Chulainn
Berzerkerss
Cu Chulainn
13,906
1,304
0
5,194
44,246
44,644
0
10,822
32,285
8,669
95,771
W
Rama
18,844
15,251
0
11,597
26,032
10,682
8,294
2,376
23,364
0
129,162
L
Danzaburou
Marм
Danzaburou
25,399
17,286
0
10,071
28,512
15,199
312
7,070
21,274
0
139,886
L
Hel
8,811
934
1,919
7,732
31,748
12,027
0
17,315
14,313
105,922
0
W
Bacchus
Tenebrises
Bacchus
10,480
600
0
7,425
29,363
45,699
878
4,464
22,752
32,928
2,144
L
Fafnir
7,371
1,901
0
4,581
30,335
46,077
0
13,049
17,114
22,309
2,456
W
Thor
Ądzi
Thor
27,155
4,393
0
9,527
24,355
12,173
960
3,115
21,240
0
123,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,500
Gold Earned
75,655
755
Minions Killed
782
0
Camps Cleared
0
2,320,940
Distance Traveled
2,552,082
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
16,604
639
229
9
0
500,835
4
W
Guan Yu
16,072
618
193
7
0
533,469
3
L
Cliodhna
13,426
516
190
7
0
582,064
2
L
Cu Chulainn
11,976
461
158
6
0
452,581
3
W
Rama
14,508
558
178
7
0
445,202
7
L
Danzaburou
14,603
562
188
7
0
422,499
3
L
Hel
11,238
432
180
7
0
424,427
5
W
Bacchus
13,468
518
32
1
0
507,590
6
L
Fafnir
11,257
433
39
2
0
439,369
6
W
Thor
15,003
577
150
6
0
564,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role