Player Matchup

Janus
Janus
KCSBT
Janus
Level 123
God Stats
4W - 11L
1,476 SR
Queue Stats
107W - 96L
1,620 Elo+
Solo
Bacchus
Bacchus
RebeITrebeI
Bacchus
Level 129
God Stats
1W - 1L
1,194 SR
Queue Stats
59W - 79L
1,358 Elo+
Party 1
Neith
Neith
gamemasterOSB
Neith
Level 100
God Stats
2W - 3L
1,230 SR
Queue Stats
25W - 40L
1,369 Elo+
Party 1
Team Averages
Level 117
1,300 SR
1,449 Elo+

VS

Team Averages
Level 116
1,678 SR
1,561 Elo+
Tyr
Tyr
Kingtaco29
Tyr
Level 121
God Stats
3W - 4L
1,612 SR
Queue Stats
100W - 70L
1,678 Elo+
Solo
Cliodhna
Cliodhna
Queen Azula6833
Cliodhna
Level 84
God Stats
10W - 6L
1,734 SR
Queue Stats
159W - 215L
1,406 Elo+
Solo
Ah Puch
Ah Puch
SOLESTERAPTOR
Ah Puch
Level 144
God Stats
13W - 6L
1,689 SR
Queue Stats
64W - 49L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KCSBT
Janus
11
1 / 4 / 2
7,042
704
7,501
7,013
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
RebeITrebeI
Bacchus
11
1 / 5 / 4
7,424
742
5,671
12,966
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
3 / 4 / 2
7,026
703
4,833
10,390
4,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,693
869
9,619
10,634
9,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
12
4 / 2 / 6
8,018
802
7,742
8,051
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
12
3 / 2 / 7
7,702
770
9,500
8,489
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
13
13
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
KCSBT
Janus
1
4
2
0.5
W
6
1
6
9
W
Cliodhna
4
2
6
3.5
L
Bacchus
RebeITrebeI
Bacchus
1
5
4
0.6
W
Ah Puch
3
2
7
3.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,005
Damage
26,861
30,369
Taken
27,174
21,910
Mitigated
17,286
3,959
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KCSBT
Janus
7,501
37
0
746
7,013
2,838
0
2,167
4,690
32,316
0
W
9,619
1,912
0
5,346
10,634
9,972
155
3,675
6,959
0
30,387
W
Cliodhna
7,742
1,335
80
770
8,051
3,463
405
4,335
3,716
0
23,355
L
Bacchus
RebeITrebeI
Bacchus
5,671
1,128
0
1,608
12,966
14,287
0
3,228
9,353
8,001
0
W
Ah Puch
9,500
521
0
2,206
8,489
3,851
489
5,259
3,230
24,049
0
L
4,833
2,354
0
1,605
10,390
4,785
0
4,123
6,047
0
17,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,492
Gold Earned
24,413
109
Minions Killed
112
0
Camps Cleared
0
536,015
Distance Traveled
575,406
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,042
704
53
5
0
186,277
4
W
Tyr
8,693
869
38
4
0
199,126
1
W
Cliodhna
8,018
802
28
3
0
203,534
0
L
Bacchus
7,424
742
11
1
0
179,701
1
W
Ah Puch
7,702
770
46
5
0
172,746
6
L
Neith
7,026
703
45
5
0
170,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role