Player Matchup

Sylvanus
Sylvanus
BCTactium
Sylvanus
Level 107
God Stats
3W - 6L
1,342 SR
Queue Stats
174W - 213L
1,399 Elo+
Solo
Thor
Thor
Bellzor315
Thor
Level 67
God Stats
5W - 4L
1,581 SR
Queue Stats
182W - 220L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
Gavin_McPurn
Cthulhu
Level 86
God Stats
2W - 3L
1,279 SR
Queue Stats
357W - 408L
1,419 Elo+
Party 1
Raijin
Raijin
Outcast wolves
Raijin
Level 129
God Stats
2W - 0L
1,792 SR
Queue Stats
80W - 75L
1,484 Elo+
Solo
Chernobog
Chernobog
POSTERB0Y
Chernobog
Level 63
God Stats
35W - 58L
1,384 SR
Queue Stats
164W - 199L
1,451 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,428 Elo+

VS

Team Averages
Level 60
1,475 SR
1,257 Elo+
Fenrir
Fenrir
GatoPimpino
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,086 Elo+
Party 2
Chang'e
Chang'e
Yahua Star
Chang'e
Level 31
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Amaterasu
Amaterasu
emf_34
Amaterasu
Level 27
God Stats
1W - 3L
1,413 SR
Queue Stats
6W - 18L
1,117 Elo+
Party 2
Cerberus
Cerberus
kiriakosrantitis
Cerberus
Level 158
God Stats
3W - 1L
1,708 SR
Queue Stats
84W - 92L
1,432 Elo+
Solo
Izanami
Izanami
sinsage_
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BCTactium
Sylvanus
16
2 / 0 / 15
11,189
486
8,215
16,642
19,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
11 / 0 / 5
13,906
605
14,944
19,657
9,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Gavin_McPurn
Cthulhu
20
9 / 0 / 9
14,258
620
18,028
20,408
19,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 0 / 10
13,914
605
26,929
15,745
8,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
POSTERB0Y
Chernobog
18
5 / 1 / 11
11,960
520
10,437
15,640
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 10 / 0
8,194
356
8,807
23,852
9,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Yahua Star
Chang'e
12
0 / 13 / 0
7,756
337
2,054
19,076
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
emf_34
Amaterasu
12
0 / 3 / 0
8,608
374
2,914
20,280
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 5 / 0
9,111
396
8,333
18,065
8,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
sinsage_
Izanami
14
0 / 10 / 0
9,113
396
6,218
24,246
7,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
0
41
Kills
0
1
Deaths
41
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BCTactium
Sylvanus
2
0
15
9.5
W
11
0
5
13.5
L
Fenrir
0
10
0
0
W
Cthulhu
Gavin_McPurn
Cthulhu
9
0
9
13.5
W
14
0
10
19
W
Chernobog
POSTERB0Y
Chernobog
5
1
11
10.5
L
Chang'e
Yahua Star
Chang'e
0
13
0
0
L
Amaterasu
emf_34
Amaterasu
0
3
0
0
L
0
5
0
0
L
Izanami
sinsage_
Izanami
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,553
Damage
28,326
88,092
Taken
105,519
65,147
Mitigated
50,641
46,197
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BCTactium
Sylvanus
8,215
2,702
1,588
5,712
16,642
19,085
1,990
1,471
15,171
35,425
15,852
W
14,944
5,097
0
9,468
19,657
9,669
3,041
4,266
15,391
0
122,980
L
Fenrir
8,807
2,418
0
3,011
23,852
9,987
2,265
11,372
12,289
0
57,309
W
Cthulhu
Gavin_McPurn
Cthulhu
18,028
1,874
807
10,087
20,408
19,967
2,054
8,058
12,350
93,043
0
W
26,929
2,753
317
8,186
15,745
8,623
2,204
1,759
13,986
111,958
0
W
Chernobog
POSTERB0Y
Chernobog
10,437
5,464
1,275
8,757
15,640
7,803
6,851
1,942
13,698
0
109,575
L
Chang'e
Yahua Star
Chang'e
2,054
474
1,014
1,567
19,076
6,019
0
9,179
9,384
30,183
0
L
Amaterasu
emf_34
Amaterasu
2,914
1,199
0
3,914
20,280
18,698
677
9,212
10,604
0
17,587
L
8,333
570
0
5,897
18,065
8,288
0
9,692
8,373
56,147
0
L
Izanami
sinsage_
Izanami
6,218
3,680
0
3,054
24,246
7,649
3,276
11,124
12,793
0
80,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,227
Gold Earned
42,782
676
Minions Killed
408
0
Camps Cleared
0
2,045,635
Distance Traveled
1,817,128
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,189
486
78
3
0
364,618
3
W
Thor
13,906
605
171
7
0
428,151
11
L
Fenrir
8,194
356
78
3
0
388,613
3
W
Cthulhu
14,258
620
159
7
0
470,733
7
W
Raijin
13,914
605
150
7
0
407,516
1
W
Chernobog
11,960
520
118
5
0
374,617
0
L
Chang'e
7,756
337
48
2
0
328,143
8
L
Amaterasu
8,608
374
21
1
0
472,536
3
L
Cerberus
9,111
396
124
5
0
266,045
1
L
Izanami
9,113
396
137
6
0
361,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role