Player Matchup

Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
DrKevorkian
Sun Wukong
Level 159
God Stats
0W - 3L
1,197 SR
Queue Stats
295W - 291L
1,514 Elo+
Party 3
Terra
Terra
Heathen Witch
Terra
Level 120
God Stats
2W - 2L
1,420 SR
Queue Stats
309W - 332L
1,488 Elo+
Solo
Fafnir
Fafnir
JUICYSTRAINS
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 88L
1,531 Elo+
Party 3
Medusa
Medusa
NotaPeasant
Medusa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 116
1,424 SR
1,507 Elo+

VS

Team Averages
Level 99
1,470 SR
1,484 Elo+
Sylvanus
Sylvanus
CarlosRHA
Sylvanus
Level 160
God Stats
2W - 0L
1,555 SR
Queue Stats
235W - 251L
1,559 Elo+
Party 1
Baba Yaga
Baba Yaga
ElionXhoni
Baba Yaga
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,458 Elo+
Party 2
Anubis
Anubis
FrigginWeebz
Anubis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,526 Elo+
Party 2
Artemis
Artemis
MyNigLilBill
Artemis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,305 Elo+
Party 2
Sun Wukong
Sun Wukong
gusgsu1
Sun Wukong
Level 60
God Stats
2W - 2L
1,297 SR
Queue Stats
81W - 69L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
4 / 10 / 6
10,167
678
10,961
16,608
8,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
DrKevorkian
Sun Wukong
18
5 / 11 / 10
11,377
758
18,503
27,545
19,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 7 / 10
10,698
713
8,055
26,730
37,167
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fafnir
20
4 / 5 / 14
11,778
785
7,600
24,739
38,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
17
2 / 7 / 8
10,177
678
11,536
16,635
7,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CarlosRHA
Sylvanus
17
2 / 6 / 22
10,963
731
8,910
20,299
11,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
ElionXhoni
Baba Yaga
20
10 / 3 / 22
12,660
844
25,723
17,068
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
12 / 4 / 16
13,030
869
24,207
15,824
9,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
MyNigLilBill
Artemis
20
14 / 5 / 14
13,347
890
27,030
16,257
8,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
gusgsu1
Sun Wukong
17
2 / 4 / 25
10,876
725
11,251
16,964
20,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
139
21
Kills
40
40
Deaths
22
48
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
10
6
0.7
W
Sylvanus
CarlosRHA
Sylvanus
2
6
22
2.17
L
Sun Wukong
DrKevorkian
Sun Wukong
5
11
10
0.91
W
Baba Yaga
ElionXhoni
Baba Yaga
10
3
22
7
W
Anubis
12
4
16
5
L
6
7
10
1.57
L
Fafnir
4
5
14
2.2
W
Artemis
MyNigLilBill
Artemis
14
5
14
4.2
L
Medusa
2
7
8
0.86
W
Sun Wukong
gusgsu1
Sun Wukong
2
4
25
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
97,121
112,257
Taken
86,412
111,731
Mitigated
59,294
31,779
Healing
37,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
10,961
223
1,101
822
16,608
8,697
528
9,348
7,260
28,596
0
W
Sylvanus
CarlosRHA
Sylvanus
8,910
4,529
8,578
6,694
20,299
11,006
2,082
5,450
14,849
21,719
0
L
Sun Wukong
DrKevorkian
Sun Wukong
18,503
3,571
2,891
3,854
27,545
19,781
427
12,733
14,812
0
39,141
W
Baba Yaga
ElionXhoni
Baba Yaga
25,723
1,055
637
6,756
17,068
9,033
1,351
5,105
11,963
48,814
0
W
Anubis
24,207
2,051
1,582
5,568
15,824
9,370
1,142
5,392
10,432
47,034
0
L
8,055
1,016
5,623
5,298
26,730
37,167
1,082
13,897
12,833
13,436
0
L
Fafnir
7,600
1,699
2,975
7,635
24,739
38,626
198
11,132
13,607
15,097
0
W
Artemis
MyNigLilBill
Artemis
27,030
11,888
164
2,210
16,257
8,948
3,930
4,305
11,952
0
48,993
L
Medusa
11,536
4,936
0
1,580
16,635
7,460
1,763
11,730
4,905
0
23,270
W
Sun Wukong
gusgsu1
Sun Wukong
11,251
1,684
934
4,728
16,964
20,937
480
6,364
10,600
0
19,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
60,876
130
Minions Killed
172
0
Camps Cleared
0
1,191,202
Distance Traveled
1,244,038
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,167
678
31
2
0
225,663
0
W
Sylvanus
10,963
731
23
2
0
219,284
3
L
Sun Wukong
11,377
758
30
2
0
219,229
9
W
Baba Yaga
12,660
844
36
2
0
286,084
0
W
Anubis
13,030
869
55
4
0
225,046
0
L
Terra
10,698
713
13
1
0
233,061
0
L
Fafnir
11,778
785
16
1
0
274,572
3
W
Artemis
13,347
890
38
3
0
230,776
0
L
Medusa
10,177
678
40
3
0
238,677
0
W
Sun Wukong
10,876
725
20
1
0
282,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role