Player Matchup

Ravana
Ravana
DPeetah
Ravana
Level 114
God Stats
4W - 4L
1,630 SR
Queue Stats
120W - 142L
1,402 Elo+
Solo
Yu Huang
Yu Huang
Defennder
Yu Huang
Level 62
God Stats
1W - 2L
1,240 SR
Queue Stats
176W - 193L
1,367 Elo+
Solo
Achilles
Achilles
Mpainter1
Achilles
Level 158
God Stats
6W - 3L
1,711 SR
Queue Stats
640W - 753L
1,406 Elo+
Solo
Scylla
Scylla
Nadr0j
Scylla
Level 108
God Stats
3W - 2L
1,639 SR
Queue Stats
152W - 142L
1,443 Elo+
Party 1
Vamana
Vamana
motleyme
Vamana
Level 42
God Stats
2W - 0L
1,770 SR
Queue Stats
18W - 16L
1,487 Elo+
Party 1
Team Averages
Level 97
1,598 SR
1,421 Elo+

VS

Team Averages
Level 117
1,381 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ICExINxVEINS
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,383 Elo+
Party 2
Amaterasu
Amaterasu
KeyCcloud
Amaterasu
Level 128
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 55L
1,421 Elo+
Party 2
Lancelot
Lancelot
XgraffitixKingX
Lancelot
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 57L
1,421 Elo+
Solo
Merlin
Merlin
hoody220
Merlin
Level 154
God Stats
2W - 10L
1,153 SR
Queue Stats
540W - 583L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DPeetah
Ravana
18
4 / 2 / 25
11,348
757
9,480
11,195
9,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Defennder
Yu Huang
20
7 / 4 / 17
12,086
806
24,928
13,473
7,515
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mpainter1
Achilles
18
5 / 5 / 22
11,256
750
19,108
21,671
24,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Nadr0j
Scylla
20
16 / 2 / 13
13,576
905
27,935
8,460
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
motleyme
Vamana
19
6 / 5 / 27
12,495
833
16,792
22,171
33,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
7 / 10 / 2
11,571
771
15,499
22,444
14,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 6 / 9
9,624
642
6,910
15,006
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KeyCcloud
Amaterasu
17
2 / 6 / 9
10,150
677
7,891
34,750
29,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lancelot
17
4 / 10 / 6
10,371
691
10,938
21,681
16,863
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
hoody220
Merlin
17
3 / 6 / 8
10,471
698
15,465
14,256
7,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
50
38
Kills
16
18
Deaths
38
104
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
10
2
0.8
W
Ravana
DPeetah
Ravana
4
2
25
8.25
W
Yu Huang
Defennder
Yu Huang
7
4
17
3.88
L
0
6
9
0.75
L
Amaterasu
KeyCcloud
Amaterasu
2
6
9
1.08
W
Achilles
Mpainter1
Achilles
5
5
22
3.2
W
Scylla
Nadr0j
Scylla
16
2
13
11.25
L
Lancelot
4
10
6
0.7
L
Merlin
hoody220
Merlin
3
6
8
1.17
W
Vamana
motleyme
Vamana
6
5
27
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,243
Damage
56,703
76,970
Taken
108,137
78,952
Mitigated
73,972
31,197
Healing
30,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
15,499
4,042
2,710
4,180
22,444
14,035
0
8,821
13,372
0
23,411
W
Ravana
DPeetah
Ravana
9,480
2,186
1,535
1,792
11,195
9,754
1,144
1,971
9,132
0
21,926
W
Yu Huang
Defennder
Yu Huang
24,928
1,511
1,610
3,380
13,473
7,515
2,662
2,667
10,615
49,303
0
L
6,910
3,532
47
2,178
15,006
6,169
0
9,134
5,650
0
24,251
L
Amaterasu
KeyCcloud
Amaterasu
7,891
2,000
2,752
13,551
34,750
29,314
0
13,192
20,885
0
13,516
W
Achilles
Mpainter1
Achilles
19,108
6,059
1,254
8,590
21,671
24,450
62
4,583
16,697
0
28,722
W
Scylla
Nadr0j
Scylla
27,935
3,909
2,837
2,067
8,460
3,616
2,257
1,105
7,212
56,293
0
L
Lancelot
10,938
2,340
940
818
21,681
16,863
0
12,543
8,847
0
25,353
L
Merlin
hoody220
Merlin
15,465
629
1,059
2,633
14,256
7,591
0
9,173
4,992
36,251
0
W
Vamana
motleyme
Vamana
16,792
11,453
1,117
7,015
22,171
33,617
954
5,139
16,843
0
24,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
52,187
169
Minions Killed
143
0
Camps Cleared
0
1,489,530
Distance Traveled
1,279,001
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,571
771
22
1
0
264,981
0
W
Ravana
11,348
757
19
1
0
312,374
1
W
Yu Huang
12,086
806
59
4
0
276,826
0
L
Anhur
9,624
642
45
3
0
254,903
0
L
Amaterasu
10,150
677
8
1
0
266,973
0
W
Achilles
11,256
750
22
1
0
310,216
3
W
Scylla
13,576
905
64
4
0
292,713
1
L
Lancelot
10,371
691
28
2
0
237,796
0
L
Merlin
10,471
698
40
3
0
254,348
1
W
Vamana
12,495
833
5
0
0
297,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role