Player Matchup

Geb
Geb
 
Geb
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Mlle_Clo48
Mulan
Level 68
God Stats
66W - 66L
1,483 SR
Queue Stats
97W - 108L
1,438 Elo+
Party 3
Anubis
Anubis
Nabuzgi
Anubis
Level 87
God Stats
1W - 2L
1,767 SR
Queue Stats
114W - 102L
1,407 Elo+
Solo
Bakasura
Bakasura
chuya_naka-merg
Bakasura
Level 102
God Stats
12W - 9L
1,574 SR
Queue Stats
193W - 197L
1,447 Elo+
Party 3
Chiron
Chiron
onikazuyi
Chiron
Level 124
God Stats
1W - 5L
1,266 SR
Queue Stats
265W - 314L
1,479 Elo+
Party 2
Team Averages
Level 99
1,518 SR
1,454 Elo+

VS

Team Averages
Level 93
1,617 SR
1,432 Elo+
Yu Huang
Yu Huang
Black-Beard-DK
Yu Huang
Level 84
God Stats
5W - 2L
1,739 SR
Queue Stats
487W - 513L
1,473 Elo+
Solo
Bacchus
Bacchus
IThatGuy144
Bacchus
Level 88
God Stats
9W - 9L
1,423 SR
Queue Stats
143W - 162L
1,398 Elo+
Party 1
Gilgamesh
Gilgamesh
LUGGIA12
Gilgamesh
Level 85
God Stats
8W - 5L
1,465 SR
Queue Stats
48W - 58L
1,369 Elo+
Party 1
Kali
Kali
Lordz_Of_Truth
Kali
Level 129
God Stats
3W - 6L
1,770 SR
Queue Stats
176W - 175L
1,435 Elo+
Solo
Artemis
Artemis
PieWeII
Artemis
Level 78
God Stats
3W - 2L
1,686 SR
Queue Stats
165W - 175L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 0
5,468
497
3,609
8,876
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
10
0 / 1 / 0
5,767
524
6,180
11,326
5,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Nabuzgi
Anubis
10
0 / 3 / 0
5,707
519
2,013
7,357
3,805
Bakasura
9
1 / 2 / 0
5,475
498
2,836
8,045
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
onikazuyi
Chiron
8
0 / 3 / 2
5,017
456
6,014
7,138
2,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 0 / 1
6,149
559
4,024
2,838
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
IThatGuy144
Bacchus
9
2 / 0 / 3
6,054
550
5,252
9,674
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LUGGIA12
Gilgamesh
11
0 / 0 / 1
6,344
577
6,546
9,569
4,169
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 0 / 4
7,045
640
5,317
10,567
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
PieWeII
Artemis
9
2 / 2 / 2
5,311
483
7,403
6,704
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
W
Yu Huang
2
0
1
2.5
W
Bacchus
IThatGuy144
Bacchus
2
0
3
3.5
W
Gilgamesh
LUGGIA12
Gilgamesh
0
0
1
0.5
W
4
0
4
6
L
Mulan
0
1
0
0
L
Anubis
Nabuzgi
Anubis
0
3
0
0
W
Artemis
PieWeII
Artemis
2
2
2
1.5
L
Bakasura
1
2
0
0.5
L
Chiron
onikazuyi
Chiron
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,652
Damage
28,542
42,742
Taken
39,352
19,966
Mitigated
17,971
14,487
Healing
14,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,609
950
52
3,003
8,876
5,157
0
2,011
6,865
17,306
0
W
Yu Huang
4,024
577
0
875
2,838
913
0
1,557
1,281
36,990
0
W
Bacchus
IThatGuy144
Bacchus
5,252
836
489
5,020
9,674
6,558
292
1,588
7,968
25,308
4,288
W
Gilgamesh
LUGGIA12
Gilgamesh
6,546
2,278
0
2,207
9,569
4,169
360
0
9,569
0
41,557
W
5,317
2,770
0
3,506
10,567
4,106
55
456
9,721
0
48,738
L
Mulan
6,180
790
0
4,963
11,326
5,579
0
0
11,326
0
40,512
L
Anubis
Nabuzgi
Anubis
2,013
36
0
3,494
7,357
3,805
0
3,436
3,921
41,086
0
W
Artemis
PieWeII
Artemis
7,403
3,804
0
2,009
6,704
2,225
53
2,021
4,683
0
29,002
L
Bakasura
2,836
1,878
0
917
8,045
2,922
0
1,363
6,682
0
30,762
L
Chiron
onikazuyi
Chiron
6,014
1,933
320
1,738
7,138
2,503
0
2,275
4,843
0
30,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
30,903
289
Minions Killed
346
0
Camps Cleared
0
1,014,197
Distance Traveled
1,017,539
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,468
497
27
2
0
197,614
1
W
Yu Huang
6,149
559
82
7
0
203,072
3
W
Bacchus
6,054
550
40
4
0
214,844
0
W
Gilgamesh
6,344
577
79
7
0
181,112
0
W
Kali
7,045
640
89
8
0
237,786
2
L
Mulan
5,767
524
73
7
0
197,093
0
L
Anubis
5,707
519
60
5
0
177,301
1
W
Artemis
5,311
483
56
5
0
180,725
0
L
Bakasura
5,475
498
75
7
0
250,249
2
L
Chiron
5,017
456
54
5
0
191,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role