Player Matchup

Tyr
Tyr
DeepDonut
Tyr
Level 14
God Stats
8W - 3L
1,797 SR
Queue Stats
17W - 14L
1,453 Elo+
Party 3
Ganesha
Ganesha
DisGnome
Ganesha
Level 44
God Stats
11W - 8L
1,628 SR
Queue Stats
70W - 56L
1,556 Elo+
Party 3
Freya
Freya
IGotLeukemia
Freya
Level 147
God Stats
3W - 0L
1,898 SR
Queue Stats
166W - 135L
1,525 Elo+
Party 3
Fenrir
Fenrir
MinionVore
Fenrir
Level 158
God Stats
8W - 9L
1,427 SR
Queue Stats
172W - 148L
1,545 Elo+
Party 3
Ishtar
Ishtar
Spaghettiandball
Ishtar
Level 23
God Stats
13W - 5L
1,643 SR
Queue Stats
33W - 19L
1,542 Elo+
Party 3
Team Averages
Level 77
1,679 SR
1,524 Elo+

VS

Team Averages
Level 36
1,569 SR
1,449 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
JiffGang
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,191 Elo+
Party 2
King Arthur
King Arthur
MaybeEzra
King Arthur
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
155W - 142L
1,498 Elo+
Party 1
Ymir
Ymir
MaybeJake
Ymir
Level 30
God Stats
3W - 2L
1,844 SR
Queue Stats
93W - 87L
1,510 Elo+
Party 1
Ishtar
Ishtar
crazytaco118
Ishtar
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 59L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,966
498
9,012
13,922
20,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
DisGnome
Ganesha
15
1 / 1 / 9
9,723
486
6,095
13,932
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 6
10,501
525
6,388
9,628
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
MinionVore
Fenrir
18
11 / 1 / 7
11,800
590
15,284
17,256
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 1 / 2
11,110
556
14,200
15,934
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
0 / 1 / 1
9,710
486
4,771
6,914
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Susano
JiffGang
Susano
15
2 / 7 / 0
9,576
479
7,125
15,893
8,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
MaybeEzra
King Arthur
13
0 / 8 / 0
8,193
410
8,318
19,420
21,319
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ymir
11
0 / 4 / 1
7,677
384
3,189
14,370
15,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
16
2 / 6 / 0
10,062
503
10,657
19,482
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
26
Kills
4
4
Deaths
26
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
1
0.5
W
5
0
9
9.5
W
Ganesha
DisGnome
Ganesha
1
1
9
5.5
W
3
1
6
6
L
Susano
JiffGang
Susano
2
7
0
0.29
L
King Arthur
MaybeEzra
King Arthur
0
8
0
0
L
Ymir
0
4
1
0.13
W
Fenrir
MinionVore
Fenrir
11
1
7
14.5
W
6
1
2
7
L
Ishtar
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,979
Damage
34,060
70,672
Taken
76,079
54,421
Mitigated
55,152
31,504
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,771
1,801
0
1,646
6,914
3,479
0
2,467
4,447
87,918
9,133
W
9,012
1,917
0
5,283
13,922
20,697
780
662
13,260
89
48,164
W
Ganesha
DisGnome
Ganesha
6,095
1,057
1,731
4,779
13,932
12,406
280
1,214
12,718
35,911
0
W
6,388
1,921
0
5,933
9,628
4,485
1,290
2,974
6,654
88,567
0
L
Susano
JiffGang
Susano
7,125
2,843
0
3,671
15,893
8,021
493
2,073
13,820
0
76,442
L
King Arthur
MaybeEzra
King Arthur
8,318
905
0
510
19,420
21,319
119
1,269
18,151
0
52,171
L
Ymir
3,189
1,302
0
1,771
14,370
15,421
203
4,571
9,799
22,367
2,225
W
Fenrir
MinionVore
Fenrir
15,284
5,742
0
4,620
17,256
9,782
0
653
16,603
40
104,457
W
14,200
8,278
0
9,158
15,934
7,051
662
1,127
14,807
0
100,608
L
Ishtar
10,657
5,989
0
7,038
19,482
6,912
1,644
2,232
17,250
0
83,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,100
Gold Earned
45,218
569
Minions Killed
565
0
Camps Cleared
0
1,899,858
Distance Traveled
1,878,521
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,710
486
173
9
0
373,786
5
W
Tyr
9,966
498
67
3
0
403,702
5
W
Ganesha
9,723
486
18
1
0
371,161
2
W
Freya
10,501
525
165
8
0
371,167
6
L
Susano
9,576
479
108
5
0
416,414
0
L
King Arthur
8,193
410
82
4
0
377,128
0
L
Ymir
7,677
384
40
2
0
393,174
6
W
Fenrir
11,800
590
154
8
0
404,246
7
W
Ishtar
11,110
556
165
8
0
349,582
2
L
Ishtar
10,062
503
162
8
0
318,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role