Player Matchup

Atlas
Atlas
Platinum III
 
Atlas
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
ADC Ryca
Hou Yi
Platinum II
Level 81
God Stats
15W - 4L
1,838 SR
Queue Stats
29W - 8L
2,243 MMR
Party 1
Janus
Janus
Platinum III
Don Surgeon
Janus
Platinum III
Level 156
God Stats
4W - 1L
1,607 SR
Queue Stats
21W - 4L
2,149 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,648 SR
1,964 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 101
1,572 SR
1,668 MMR
Ne Zha
Ne Zha
Diamond IV
 
Ne Zha
Diamond IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum I
Go0D TaLk
Maui
Platinum I
Level 128
God Stats
0W - 2L
1,717 SR
Queue Stats
244W - 336L
2,005 MMR
Solo
Zeus
Zeus
Bronze III
iFarrbie
Zeus
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 1 / 6
8,315
832
7,916
9,052
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
ADC Ryca
Hou Yi
13
4 / 0 / 5
8,240
824
6,488
6,993
2,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 7
7,675
768
9,311
3,941
1,501
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAh Muzen CabAchillesAresShiva

VS

Bans
Guan YuScyllaBaba YagaBaron SamediPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 4 / 0
5,950
595
4,501
10,593
5,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
12
1 / 1 / 0
7,245
725
3,866
10,992
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
10
0 / 5 / 1
6,190
619
3,408
7,455
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
6
6
L
Ne Zha
 
Ne Zha
0
4
0
0
W
Hou Yi
ADC Ryca
Hou Yi
4
0
5
6.5
W
3
0
7
6.5
L
Maui
1
1
0
1
L
Zeus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,715
Damage
11,775
19,986
Taken
29,040
10,724
Mitigated
19,212
6,062
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,916
2,899
0
1,371
9,052
6,362
348
3,084
5,968
18,923
0
L
Ne Zha
 
Ne Zha
4,501
300
0
1,488
10,593
5,796
0
6,030
4,563
0
18,573
W
Hou Yi
ADC Ryca
Hou Yi
6,488
2,947
0
3,239
6,993
2,861
2,508
2,524
4,469
0
29,856
W
9,311
368
0
1,452
3,941
1,501
345
1,703
2,238
36,116
0
L
Maui
3,866
805
372
3,175
10,992
10,469
0
6,355
4,637
15,133
0
L
Zeus
3,408
239
0
500
7,455
2,947
0
4,868
2,587
20,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
19,385
140
Minions Killed
91
0
Camps Cleared
0
562,174
Distance Traveled
513,396
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,315
832
17
2
0
187,317
1
L
Ne Zha
5,950
595
26
3
0
169,120
2
W
Hou Yi
8,240
824
60
6
0
186,210
2
W
Janus
7,675
768
63
6
0
188,647
0
L
Maui
7,245
725
19
2
0
192,673
2
L
Zeus
6,190
619
46
5
0
151,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role