Player Matchup

Scylla
Scylla
Savioursc
Scylla
Level 17
God Stats
4W - 0L
1,724 SR
Queue Stats
22W - 24L
1,421 Elo+
Party 1
Shiva
Shiva
ShipSho
Shiva
Level 17
God Stats
2W - 0L
1,724 SR
Queue Stats
9W - 15L
1,359 Elo+
Party 1
Xing Tian
Xing Tian
Sylvexn
Xing Tian
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Zorxas
Baron Samedi
Level 62
God Stats
5W - 0L
1,724 SR
Queue Stats
22W - 24L
1,421 Elo+
Party 1
Anhur
Anhur
zeDancer
Anhur
Level 147
God Stats
5W - 1L
1,809 SR
Queue Stats
103W - 30L
1,853 Elo+
Party 1
Team Averages
Level 54
1,696 SR
1,500 Elo+

VS

Team Averages
Level 40
1,446 SR
1,404 Elo+
Danzaburou
Danzaburou
AgentKris
Danzaburou
Level 44
God Stats
6W - 17L
1,468 SR
Queue Stats
107W - 252L
1,306 Elo+
Party 3
Neith
Neith
FairylKensai
Neith
Level 24
God Stats
26W - 35L
1,464 SR
Queue Stats
65W - 79L
1,444 Elo+
Party 2
Scylla
Scylla
PSYgataka
Scylla
Level 26
God Stats
2W - 9L
1,492 SR
Queue Stats
61W - 138L
1,300 Elo+
Party 3
Geb
Geb
Scrubzzzzzz
Geb
Level 46
God Stats
17W - 14L
1,616 SR
Queue Stats
88W - 75L
1,557 Elo+
Solo
Mulan
Mulan
thetool88
Mulan
Level 60
God Stats
1W - 4L
1,190 SR
Queue Stats
51W - 69L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Savioursc
Scylla
18
5 / 2 / 28
12,493
1,249
21,944
6,775
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ShipSho
Shiva
17
3 / 2 / 27
11,633
1,163
16,480
13,272
16,545
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
Sylvexn
Xing Tian
18
0 / 1 / 30
11,535
1,154
10,630
21,354
32,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Zorxas
Baron Samedi
17
4 / 3 / 19
11,164
1,116
15,382
9,052
5,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
zeDancer
Anhur
20
27 / 0 / 12
16,269
1,627
52,536
11,326
6,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgentKris
Danzaburou
15
1 / 7 / 3
9,826
983
12,136
23,082
9,842
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 6
10,259
1,026
12,730
22,521
10,012
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
PSYgataka
Scylla
15
1 / 11 / 4
9,711
971
7,133
19,681
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 5
10,517
1,052
8,095
23,836
30,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
thetool88
Mulan
15
4 / 10 / 3
10,352
1,035
12,621
32,334
26,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
29
39
Kills
8
8
Deaths
39
116
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgentKris
Danzaburou
1
7
3
0.36
L
1
7
6
0.57
L
Scylla
PSYgataka
Scylla
1
11
4
0.27
W
Scylla
Savioursc
Scylla
5
2
28
9.5
L
1
4
5
0.88
W
Shiva
ShipSho
Shiva
3
2
27
8.25
W
Xing Tian
Sylvexn
Xing Tian
0
1
30
15
W
Baron Samedi
Zorxas
Baron Samedi
4
3
19
4.5
L
Mulan
thetool88
Mulan
4
10
3
0.55
W
Anhur
zeDancer
Anhur
27
0
12
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,972
Damage
52,715
61,779
Taken
121,454
65,261
Mitigated
84,513
18,268
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgentKris
Danzaburou
12,136
5,666
0
1,214
23,082
9,842
0
8,386
14,696
0
29,356
L
12,730
5,051
0
1,918
22,521
10,012
0
7,529
14,992
0
31,182
L
Scylla
PSYgataka
Scylla
7,133
1,335
0
0
19,681
7,437
0
8,606
11,075
18,420
0
W
Scylla
Savioursc
Scylla
21,944
1,360
0
0
6,775
3,592
0
1,650
4,974
48,548
0
L
8,095
973
0
1,303
23,836
30,227
0
12,177
11,659
12,762
0
W
Shiva
ShipSho
Shiva
16,480
1,088
2,256
1,318
13,272
16,545
0
4,571
8,285
310
24,910
W
Xing Tian
Sylvexn
Xing Tian
10,630
1,123
0
1,234
21,354
32,703
0
3,430
17,398
15,061
0
W
Baron Samedi
Zorxas
Baron Samedi
15,382
1,525
4,472
2,216
9,052
5,951
0
2,433
6,493
35,082
0
L
Mulan
thetool88
Mulan
12,621
2,252
0
3,502
32,334
26,995
0
11,568
20,766
0
18,390
W
Anhur
zeDancer
Anhur
52,536
37,773
0
6,772
11,326
6,470
0
3,144
8,049
0
72,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,094
Gold Earned
50,665
202
Minions Killed
127
10
Camps Cleared
5
956,547
Distance Traveled
840,006
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,826
983
44
4
1
149,610
2
L
Neith
10,259
1,026
31
3
2
174,950
3
L
Scylla
9,711
971
37
4
2
152,761
0
W
Scylla
12,493
1,249
78
8
1
201,221
0
L
Geb
10,517
1,052
7
1
0
184,763
0
W
Shiva
11,633
1,163
10
1
0
177,816
0
W
Xing Tian
11,535
1,154
9
1
1
215,138
1
W
Baron Samedi
11,164
1,116
63
6
1
160,636
0
L
Mulan
10,352
1,035
8
1
0
177,922
1
W
Anhur
16,269
1,627
42
4
7
201,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role