Player Matchup

Jormungandr
Jormungandr
EaFozZz
Jormungandr
Level 127
God Stats
10W - 5L
1,579 SR
Queue Stats
284W - 264L
1,573 Elo+
Party 2
Bakasura
Bakasura
Elsupertaco94
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 62L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
MrDEBO2113
Gilgamesh
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 60L
1,409 Elo+
Party 1
Discordia
Discordia
RicoFaraday
Discordia
Level 122
God Stats
2W - 2L
1,225 SR
Queue Stats
151W - 140L
1,474 Elo+
Party 2
Bacchus
Bacchus
dat mr killer
Bacchus
Level 125
God Stats
6W - 4L
1,527 SR
Queue Stats
269W - 272L
1,499 Elo+
Party 1
Team Averages
Level 116
1,466 SR
1,492 Elo+

VS

Team Averages
Level 130
1,376 SR
1,445 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
HondaCarter
Camazotz
Level 118
God Stats
0W - 4L
1,082 SR
Queue Stats
131W - 148L
1,402 Elo+
Solo
Cerberus
Cerberus
Megajuicer
Cerberus
Level 120
God Stats
11W - 8L
1,525 SR
Queue Stats
780W - 847L
1,475 Elo+
Solo
Osiris
Osiris
bonecaliber15
Osiris
Level 148
God Stats
4W - 3L
1,507 SR
Queue Stats
304W - 332L
1,422 Elo+
Solo
Rama
Rama
tomylupe
Rama
Level 109
God Stats
0W - 2L
1,264 SR
Queue Stats
38W - 48L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EaFozZz
Jormungandr
20
9 / 3 / 25
12,987
928
24,703
17,245
21,622
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Elsupertaco94
Bakasura
17
9 / 6 / 14
11,177
798
16,095
15,324
8,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MrDEBO2113
Gilgamesh
17
7 / 7 / 21
11,293
807
15,800
17,461
14,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
RicoFaraday
Discordia
20
8 / 3 / 23
11,926
852
21,300
12,207
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
18
5 / 2 / 22
11,087
792
13,039
12,637
13,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 8 / 10
10,407
743
10,925
21,201
11,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Camazotz
HondaCarter
Camazotz
17
6 / 7 / 6
10,974
784
7,026
16,516
12,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Megajuicer
Cerberus
17
3 / 8 / 9
10,099
721
13,605
24,002
35,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 7 / 8
8,777
627
6,637
17,138
17,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
16
5 / 8 / 5
9,881
706
13,523
18,339
9,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
57
38
Kills
19
21
Deaths
38
105
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
8
10
1
W
Jormungandr
EaFozZz
Jormungandr
9
3
25
7.17
W
Bakasura
Elsupertaco94
Bakasura
9
6
14
2.67
L
Camazotz
HondaCarter
Camazotz
6
7
6
1.29
L
Cerberus
Megajuicer
Cerberus
3
8
9
0.94
W
Gilgamesh
MrDEBO2113
Gilgamesh
7
7
21
2.5
W
Discordia
RicoFaraday
Discordia
8
3
23
6.5
L
2
7
8
0.86
W
Bacchus
5
2
22
8
L
Rama
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,937
Damage
51,716
74,874
Taken
97,196
62,949
Mitigated
85,353
23,979
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,925
1,819
1,150
4,645
21,201
11,387
0
13,298
7,616
0
29,874
W
Jormungandr
EaFozZz
Jormungandr
24,703
4,785
3,040
3,404
17,245
21,622
915
2,919
14,326
50,360
0
W
Bakasura
Elsupertaco94
Bakasura
16,095
12,813
1,730
3,447
15,324
8,883
1,116
2,547
12,777
0
15,791
L
Camazotz
HondaCarter
Camazotz
7,026
853
1,219
3,474
16,516
12,451
0
10,690
5,744
423
10,247
L
Cerberus
Megajuicer
Cerberus
13,605
1,102
908
5,479
24,002
35,202
0
13,360
9,721
28,044
0
W
Gilgamesh
MrDEBO2113
Gilgamesh
15,800
3,887
667
1,178
17,461
14,032
1,635
2,042
15,419
71
20,751
W
Discordia
RicoFaraday
Discordia
21,300
1,816
2,782
3,506
12,207
5,273
2,834
4,015
8,192
45,639
0
L
6,637
2,314
891
1,039
17,138
17,230
0
11,398
5,580
0
15,957
W
Bacchus
13,039
767
1,776
2,449
12,637
13,139
438
2,505
10,132
24,691
0
L
Rama
13,523
7,798
817
2,906
18,339
9,083
0
10,367
7,258
0
20,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
50,138
132
Minions Killed
134
0
Camps Cleared
0
1,363,132
Distance Traveled
1,041,607
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,407
743
33
2
0
237,676
1
W
Jormungandr
12,987
928
55
4
0
268,093
0
W
Bakasura
11,177
798
7
1
0
273,611
0
L
Camazotz
10,974
784
9
1
0
198,707
0
L
Cerberus
10,099
721
58
4
0
208,206
0
W
Gilgamesh
11,293
807
8
1
0
259,467
1
W
Discordia
11,926
852
47
3
0
277,265
1
L
Osiris
8,777
627
12
1
0
198,969
0
W
Bacchus
11,087
792
15
1
0
284,696
2
L
Rama
9,881
706
22
2
0
198,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role