Player Matchup

Skadi
Skadi
DistrictHobbo
Skadi
Level 122
God Stats
44W - 36L
1,551 SR
Queue Stats
235W - 246L
1,450 Elo+
Solo
Ishtar
Ishtar
ElderStifNoodle
Ishtar
Level 125
God Stats
19W - 6L
1,753 SR
Queue Stats
359W - 335L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LK_Aquireo
Morgan Le Fay
Level 66
God Stats
3W - 1L
1,782 SR
Queue Stats
6W - 5L
1,430 Elo+
Solo
Hun Batz
Hun Batz
Maury Austin
Hun Batz
Level 100
God Stats
23W - 19L
1,551 SR
Queue Stats
560W - 658L
1,344 Elo+
Solo
Fafnir
Fafnir
Timtim01
Fafnir
Level 139
God Stats
13W - 9L
1,582 SR
Queue Stats
224W - 204L
1,471 Elo+
Party 1
Team Averages
Level 110
1,644 SR
1,439 Elo+

VS

Team Averages
Level 110
1,386 SR
1,392 Elo+
Vulcan
Vulcan
Kcfresh1998
Vulcan
Level 85
God Stats
10W - 13L
1,427 SR
Queue Stats
204W - 222L
1,286 Elo+
Solo
Cthulhu
Cthulhu
P2BH
Cthulhu
Level 158
God Stats
38W - 17L
1,573 SR
Queue Stats
326W - 325L
1,489 Elo+
Solo
Set
Set
Prim Gs
Set
Level 52
God Stats
4W - 5L
1,040 SR
Queue Stats
166W - 228L
1,342 Elo+
Solo
Neith
Neith
TheMustardFairy
Neith
Level 155
God Stats
1W - 2L
1,109 SR
Queue Stats
88W - 88L
1,357 Elo+
Solo
Fafnir
Fafnir
ViTaMiNsCrY
Fafnir
Level 102
God Stats
5W - 1L
1,780 SR
Queue Stats
308W - 248L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,848
403
8,524
13,956
4,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 1 / 3
8,823
519
12,630
11,737
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
LK_Aquireo
Morgan Le Fay
11
1 / 5 / 0
6,587
387
8,385
8,120
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Maury Austin
Hun Batz
10
0 / 5 / 2
6,149
362
2,366
11,985
4,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Timtim01
Fafnir
10
2 / 3 / 7
8,200
482
4,823
17,075
19,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 0 / 5
8,687
511
16,777
5,451
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
P2BH
Cthulhu
16
6 / 1 / 7
10,010
589
9,044
13,539
12,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Set
14
6 / 3 / 4
8,735
514
8,383
15,212
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 6 / 1
7,951
468
6,114
11,748
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
0 / 2 / 9
7,574
446
5,258
14,324
16,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
17
17
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
8
1
3
9.5
W
Vulcan
5
0
5
7.5
L
Morgan Le Fay
LK_Aquireo
Morgan Le Fay
1
5
0
0.2
L
Hun Batz
Maury Austin
Hun Batz
0
5
2
0.2
W
Cthulhu
P2BH
Cthulhu
6
1
7
9.5
W
Set
6
3
4
2.67
W
0
6
1
0.08
L
Fafnir
Timtim01
Fafnir
2
3
7
1.83
W
Fafnir
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,728
Damage
45,576
62,873
Taken
60,274
36,214
Mitigated
44,670
16,628
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,524
3,048
0
750
13,956
4,835
187
7,776
5,662
0
59,228
L
12,630
7,037
0
5,995
11,737
4,891
0
2,693
8,914
0
70,913
W
Vulcan
16,777
6,013
0
1,050
5,451
2,369
648
1,462
3,989
59,100
0
L
Morgan Le Fay
LK_Aquireo
Morgan Le Fay
8,385
2,060
0
186
8,120
3,003
0
4,517
3,367
33,204
0
L
Hun Batz
Maury Austin
Hun Batz
2,366
288
527
3,449
11,985
4,280
0
5,223
6,412
0
30,305
W
Cthulhu
P2BH
Cthulhu
9,044
352
1,501
6,647
13,539
12,259
176
2,935
10,604
69,425
0
W
Set
8,383
3,419
0
3,397
15,212
8,392
0
2,863
12,349
0
65,682
W
6,114
2,377
0
2,586
11,748
5,311
1,612
956
10,792
0
60,627
L
Fafnir
Timtim01
Fafnir
4,823
1,000
541
5,180
17,075
19,205
4
8,709
7,984
18,400
3,078
W
Fafnir
5,258
1,547
503
4,381
14,324
16,339
450
4,512
9,812
17,400
2,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,607
Gold Earned
42,957
299
Minions Killed
484
0
Camps Cleared
0
1,387,735
Distance Traveled
1,611,307
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,848
403
86
5
0
291,341
2
L
Ishtar
8,823
519
100
6
0
285,254
0
W
Vulcan
8,687
511
94
6
0
348,941
9
L
Morgan Le Fay
6,587
387
43
3
0
258,369
0
L
Hun Batz
6,149
362
46
3
0
283,016
0
W
Cthulhu
10,010
589
157
9
0
306,800
0
W
Set
8,735
514
96
6
0
339,245
0
W
Neith
7,951
468
106
6
0
274,245
1
L
Fafnir
8,200
482
24
1
0
269,755
2
W
Fafnir
7,574
446
31
2
0
342,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role