Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
IcyNyceMcDuffing
Izanami
Level 27
God Stats
2W - 0L
1,426 SR
Queue Stats
10W - 11L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
InFaReD27
Nu Wa
Level 160
God Stats
15W - 14L
1,687 SR
Queue Stats
109W - 118L
1,529 Elo+
Party 1
Bastet
Bastet
McDuffinXtraMayo
Bastet
Level 19
God Stats
2W - 0L
1,887 SR
Queue Stats
13W - 6L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
Robty93
Guan Yu
Level 160
God Stats
1W - 1L
1,636 SR
Queue Stats
22W - 31L
1,434 Elo+
Party 1
Team Averages
Level 103
1,627 SR
1,482 Elo+

VS

Team Averages
Level 76
1,495 SR
1,463 Elo+
Anubis
Anubis
CEOofShMeats
Anubis
Level 89
God Stats
8W - 13L
1,402 SR
Queue Stats
528W - 620L
1,445 Elo+
Party 2
Olorun
Olorun
ColeHeartd
Olorun
Level 47
God Stats
1W - 3L
1,537 SR
Queue Stats
152W - 200L
1,449 Elo+
Party 2
Ares
Ares
SneakySnekB4
Ares
Level 24
God Stats
18W - 16L
1,480 SR
Queue Stats
19W - 18L
1,449 Elo+
Party 3
Nemesis
Nemesis
XannyST
Nemesis
Level 100
God Stats
20W - 30L
1,396 SR
Queue Stats
562W - 639L
1,430 Elo+
Party 2
Izanami
Izanami
iSeraaph
Izanami
Level 121
God Stats
18W - 9L
1,659 SR
Queue Stats
376W - 346L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 1
3,649
730
877
3,546
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,462
692
2,055
1,906
461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
InFaReD27
Nu Wa
5
0 / 0 / 0
3,371
674
467
1,146
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,456
691
801
2,740
643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
Robty93
Guan Yu
7
4 / 0 / 0
4,446
889
2,571
3,325
1,271
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
5
0 / 4 / 0
3,020
604
1,403
3,613
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
ColeHeartd
Olorun
6
0 / 0 / 0
3,301
660
966
1,425
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

2
0 / 0 / 0
2,721
544
490
1,753
610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
XannyST
Nemesis
5
1 / 0 / 0
3,243
649
721
2,936
729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
iSeraaph
Izanami
2
0 / 1 / 0
2,621
524
1,073
1,967
292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
1
0.5
L
Anubis
0
4
0
0
L
Olorun
ColeHeartd
Olorun
0
0
0
0
W
1
1
0
1
W
Nu Wa
InFaReD27
Nu Wa
0
0
0
0
W
0
0
1
0.5
W
Guan Yu
Robty93
Guan Yu
4
0
0
4
L
0
0
0
0
L
Nemesis
XannyST
Nemesis
1
0
0
1
L
Izanami
iSeraaph
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,771
Damage
4,653
12,663
Taken
11,694
4,377
Mitigated
3,104
4,960
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
877
84
0
1,020
3,546
1,603
696
376
3,170
5,741
0
L
Anubis
1,403
249
0
394
3,613
911
0
0
3,613
11,329
0
L
Olorun
ColeHeartd
Olorun
966
364
0
810
1,425
562
0
389
958
16,136
1,942
W
2,055
1,723
0
500
1,906
461
327
114
1,792
0
21,616
W
Nu Wa
InFaReD27
Nu Wa
467
28
0
240
1,146
399
0
798
348
12,830
0
W
801
115
0
1,824
2,740
643
0
345
2,365
0
10,223
W
Guan Yu
Robty93
Guan Yu
2,571
439
0
1,376
3,325
1,271
0
926
2,297
0
17,038
L
490
65
0
430
1,753
610
0
487
1,266
1,910
0
L
Nemesis
XannyST
Nemesis
721
253
0
846
2,936
729
0
35
2,901
0
14,078
L
Izanami
iSeraaph
Izanami
1,073
824
0
1,016
1,967
292
0
355
1,612
0
6,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
14,906
143
Minions Killed
108
0
Camps Cleared
0
498,062
Distance Traveled
385,039
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
3,649
730
9
2
0
109,413
0
L
Anubis
3,020
604
26
5
0
80,291
0
L
Olorun
3,301
660
36
7
0
93,569
1
W
Izanami
3,462
692
44
9
0
82,539
2
W
Nu Wa
3,371
674
27
5
0
102,142
2
W
Bastet
3,456
691
24
5
0
111,544
0
W
Guan Yu
4,446
889
39
8
0
92,424
1
L
Ares
2,721
544
6
1
0
48,196
0
L
Nemesis
3,243
649
27
5
0
117,995
0
L
Izanami
2,621
524
13
3
0
44,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role