Player Matchup

Nox
Nox
Platinum III
J-Meleneasy
Nox
Platinum III
Level 160
God Stats
1W - 1L
1,717 SR
Queue Stats
197W - 200L
1,870 MMR
Solo
Mulan
Mulan
Platinum IV
MclovinSub
Mulan
Platinum IV
Level 83
God Stats
61W - 33L
1,695 SR
Queue Stats
83W - 56L
1,991 MMR
Solo
Arachne
Arachne
Diamond V
Retonomized
Arachne
Diamond V
Level 144
God Stats
32W - 14L
1,770 SR
Queue Stats
83W - 73L
2,052 MMR
Solo
Skadi
Skadi
Platinum III
Slade9910
Skadi
Platinum III
Level 154
God Stats
14W - 11L
1,755 SR
Queue Stats
62W - 55L
1,863 MMR
Solo
Chang'e
Chang'e
Platinum III
Zyaruss
Chang'e
Platinum III
Level 160
God Stats
8W - 5L
1,616 SR
Queue Stats
293W - 289L
1,910 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,711 SR
1,937 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,523 SR
1,937 MMR
Aphrodite
Aphrodite
Platinum II
Beenss
Aphrodite
Platinum II
Level 160
God Stats
2W - 3L
1,648 SR
Queue Stats
18W - 24L
1,823 MMR
Solo
Maui
Maui
Diamond I
Enormus_Uud
Maui
Diamond I
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
323W - 300L
2,105 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
Se1ephiel
Cu Chulainn
Platinum II
Level 136
God Stats
4W - 8L
1,449 SR
Queue Stats
169W - 157L
1,880 MMR
Solo
Bastet
Bastet
Platinum IV
XxNomakxPRX
Bastet
Platinum IV
Level 151
God Stats
22W - 11L
1,753 SR
Queue Stats
248W - 250L
1,942 MMR
Solo
Ishtar
Ishtar
Diamond III
tHe_GoRiLla_KaNg
Ishtar
Diamond III
Level 159
God Stats
3W - 6L
1,268 SR
Queue Stats
340W - 321L
1,937 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 15
15,692
476
6,603
24,032
35,444
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
20
11 / 3 / 12
19,390
588
41,401
52,589
67,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Retonomized
Arachne
20
15 / 3 / 15
20,331
616
39,415
39,834
27,554
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
Slade9910
Skadi
20
5 / 5 / 15
18,735
568
28,194
22,494
10,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Zyaruss
Chang'e
20
4 / 6 / 10
17,227
522
27,722
31,181
15,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AtlasIzanamiSusanoGuan Yu

VS

Bans
CabrakanKing ArthurGebHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beenss
Aphrodite
20
2 / 5 / 6
14,762
447
13,896
21,149
15,729
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 8 / 11
13,762
417
9,702
37,426
59,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Se1ephiel
Cu Chulainn
20
3 / 9 / 2
15,020
455
28,868
44,325
55,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
20
4 / 6 / 10
15,659
475
25,383
35,339
20,070
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 10 / 7
17,018
516
29,304
40,964
21,632
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
38
Kills
19
19
Deaths
38
67
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Beenss
Aphrodite
2
5
6
1
L
2
8
11
0.94
W
3
2
15
5.25
W
Mulan
11
3
12
5.67
W
Arachne
Retonomized
Arachne
15
3
15
7.5
L
Cu Chulainn
Se1ephiel
Cu Chulainn
3
9
2
0.44
W
Skadi
Slade9910
Skadi
5
5
15
2.5
L
Bastet
4
6
10
1.5
W
Chang'e
Zyaruss
Chang'e
4
6
10
1.5
L
8
10
7
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,335
Damage
107,153
170,130
Taken
179,203
157,409
Mitigated
172,544
78,205
Healing
45,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Beenss
Aphrodite
13,896
1,623
9,809
11,064
21,149
15,729
77
5,560
15,589
127,617
0
L
9,702
1,713
0
2,577
37,426
59,647
30
9,231
28,195
40,980
1,260
W
6,603
1,026
0
5,478
24,032
35,444
594
3,977
20,055
33,493
0
W
Mulan
41,401
7,908
0
24,497
52,589
67,788
2,104
8,914
43,675
1,102
177,981
W
Arachne
Retonomized
Arachne
39,415
23,350
0
18,606
39,834
27,554
928
7,373
32,461
128
226,095
L
Cu Chulainn
Se1ephiel
Cu Chulainn
28,868
2,802
0
5,337
44,325
55,466
0
8,002
36,323
0
146,910
W
Skadi
Slade9910
Skadi
28,194
15,200
0
8,565
22,494
10,798
6,655
1,264
21,230
0
233,275
L
Bastet
25,383
5,820
0
5,128
35,339
20,070
0
6,487
28,852
0
177,237
W
Chang'e
Zyaruss
Chang'e
27,722
1,089
4,654
16,405
31,181
15,825
431
6,719
24,462
167,976
0
L
29,304
19,337
0
11,878
40,964
21,632
699
6,961
34,003
0
141,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,375
Gold Earned
76,221
972
Minions Killed
891
0
Camps Cleared
0
3,258,547
Distance Traveled
2,981,926
46
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,762
447
237
7
0
611,435
14
L
Maui
13,762
417
39
1
0
625,698
0
W
Nox
15,692
476
42
1
0
632,395
15
W
Mulan
19,390
588
208
6
0
608,684
13
W
Arachne
20,331
616
223
7
0
781,721
4
L
Cu Chulainn
15,020
455
225
7
0
557,820
3
W
Skadi
18,735
568
272
8
0
643,979
7
L
Bastet
15,659
475
173
5
0
676,934
4
W
Chang'e
17,227
522
227
7
0
591,768
7
L
Ishtar
17,018
516
217
7
0
510,039
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role