Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ObscureMorgoth7
Lancelot
Level 121
God Stats
1W - 1L
1,319 SR
Queue Stats
84W - 71L
1,620 Elo+
Party 1
Merlin
Merlin
Osukay
Merlin
Level 86
God Stats
13W - 5L
1,725 SR
Queue Stats
52W - 41L
1,631 Elo+
Party 1
Freya
Freya
Zetto7
Freya
Level 156
God Stats
16W - 9L
1,708 SR
Queue Stats
85W - 66L
1,645 Elo+
Party 1
Cupid
Cupid
beToretoRunRun
Cupid
Level 155
God Stats
4W - 1L
1,720 SR
Queue Stats
185W - 199L
1,415 Elo+
Solo
Team Averages
Level 133
1,594 SR
1,562 Elo+

VS

Team Averages
Level 119
1,507 SR
1,453 Elo+
Chiron
Chiron
Alu0326
Chiron
Level 101
God Stats
6W - 3L
1,562 SR
Queue Stats
34W - 52L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
Breezy F tWo3
Ao Kuang
Level 141
God Stats
17W - 13L
1,497 SR
Queue Stats
37W - 38L
1,374 Elo+
Solo
Bellona
Bellona
Grizzly MA
Bellona
Level 143
God Stats
1W - 2L
1,559 SR
Queue Stats
140W - 138L
1,502 Elo+
Solo
Athena
Athena
IuqirGoku
Athena
Level 123
God Stats
9W - 7L
1,546 SR
Queue Stats
195W - 186L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
xKING_KWELIx
Baron Samedi
Level 85
God Stats
8W - 10L
1,371 SR
Queue Stats
204W - 201L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 0 / 8
14,302
572
22,607
25,274
32,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
20
6 / 5 / 7
13,746
550
15,643
20,125
10,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Osukay
Merlin
20
4 / 1 / 6
13,495
540
11,617
9,376
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Zetto7
Freya
20
7 / 5 / 4
13,597
544
24,796
21,247
10,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 9
11,308
452
5,004
21,830
9,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Alu0326
Chiron
20
5 / 4 / 3
12,715
509
10,598
21,401
9,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
Breezy F tWo3
Ao Kuang
18
3 / 6 / 2
11,351
454
10,473
29,081
13,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Grizzly MA
Bellona
17
3 / 3 / 4
10,805
432
12,610
23,343
15,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
IuqirGoku
Athena
13
2 / 2 / 5
8,987
359
6,856
20,123
18,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
xKING_KWELIx
Baron Samedi
17
1 / 8 / 5
10,769
431
12,154
22,027
22,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
23
Kills
14
15
Deaths
23
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
8
10
L
Chiron
Alu0326
Chiron
5
4
3
1.63
L
Ao Kuang
Breezy F tWo3
Ao Kuang
3
6
2
0.67
L
Bellona
Grizzly MA
Bellona
3
3
4
1.67
L
Athena
IuqirGoku
Athena
2
2
5
2.25
W
Lancelot
6
5
7
1.9
W
Merlin
Osukay
Merlin
4
1
6
7
W
Freya
Zetto7
Freya
7
5
4
1.8
W
0
4
9
1.13
L
Baron Samedi
xKING_KWELIx
Baron Samedi
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,667
Damage
52,691
97,852
Taken
115,975
66,491
Mitigated
79,947
27,381
Healing
36,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
22,607
2,788
0
6,686
25,274
32,128
390
10,430
14,091
10,288
101,638
L
Chiron
Alu0326
Chiron
10,598
2,671
734
6,535
21,401
9,839
0
9,572
11,383
0
114,573
L
Ao Kuang
Breezy F tWo3
Ao Kuang
10,473
3,431
0
12,460
29,081
13,623
821
9,131
19,884
81,614
0
L
Bellona
Grizzly MA
Bellona
12,610
2,631
0
9,047
23,343
15,988
0
4,426
18,829
0
100,025
L
Athena
IuqirGoku
Athena
6,856
2,058
436
2,599
20,123
18,071
0
8,899
10,792
39,073
0
W
Lancelot
15,643
4,271
0
1,390
20,125
10,266
845
5,944
14,001
0
114,619
W
Merlin
Osukay
Merlin
11,617
740
0
746
9,376
4,277
760
3,713
5,573
117,358
0
W
Freya
Zetto7
Freya
24,796
7,264
0
9,514
21,247
10,558
1,677
5,906
15,309
112,728
1,246
W
5,004
2,600
577
8,468
21,830
9,262
1,165
4,184
17,614
0
85,319
L
Baron Samedi
xKING_KWELIx
Baron Samedi
12,154
1,103
588
4,438
22,027
22,426
0
5,662
16,263
72,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,448
Gold Earned
54,627
742
Minions Killed
646
0
Camps Cleared
0
2,346,445
Distance Traveled
2,141,561
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,302
572
174
7
0
483,213
6
L
Chiron
12,715
509
179
7
0
446,668
2
L
Ao Kuang
11,351
454
131
5
0
410,856
2
L
Bellona
10,805
432
145
6
0
543,841
9
L
Athena
8,987
359
54
2
0
360,039
0
W
Lancelot
13,746
550
145
6
0
521,119
2
W
Merlin
13,495
540
182
7
0
459,406
10
W
Freya
13,597
544
142
6
0
419,784
1
W
Cupid
11,308
452
99
4
0
462,923
3
L
Baron Samedi
10,769
431
137
5
0
380,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role