Player Matchup

Guan Yu
Guan Yu
Frantic Delta
Guan Yu
Level 48
God Stats
2W - 1L
1,570 SR
Queue Stats
78W - 76L
1,430 Elo+
Solo
Neith
Neith
filer102
Neith
Level 86
God Stats
4W - 4L
1,236 SR
Queue Stats
15W - 9L
1,404 Elo+
Party 2
Janus
Janus
imspringin
Janus
Level 129
God Stats
3W - 2L
1,534 SR
Queue Stats
17W - 12L
1,413 Elo+
Party 2
Team Averages
Level 88
1,447 SR
1,416 Elo+

VS

Team Averages
Level 72
1,487 SR
1,290 Elo+
Sol
Sol
Fatboi Finn
Sol
Level 75
God Stats
7W - 12L
1,388 SR
Queue Stats
180W - 262L
1,303 Elo+
Party 1
Medusa
Medusa
SPGN Franklin
Medusa
Level 95
God Stats
15W - 13L
1,572 SR
Queue Stats
179W - 263L
1,303 Elo+
Party 1
Lancelot
Lancelot
UnformedDrip4
Lancelot
Level 47
God Stats
6W - 7L
1,501 SR
Queue Stats
29W - 54L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
6 / 2 / 5
11,466
764
10,209
18,948
21,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
filer102
Neith
16
3 / 0 / 9
10,651
710
6,476
10,847
4,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
18
3 / 2 / 9
11,264
751
19,360
8,272
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,947
596
5,393
10,307
3,686
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 2
10,610
707
11,915
12,234
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
UnformedDrip4
Lancelot
13
2 / 8 / 1
9,923
662
10,865
19,395
7,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
4
4
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Guan Yu
6
2
5
4.25
L
2
2
2
1.5
L
Lancelot
UnformedDrip4
Lancelot
2
8
1
0.31
W
Neith
filer102
Neith
3
0
9
7.5
W
Janus
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
28,173
38,067
Taken
41,936
29,144
Mitigated
15,874
5,875
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,393
518
0
2,638
10,307
3,686
0
5,442
4,865
24,398
0
W
Guan Yu
10,209
2,219
1,698
1,860
18,948
21,400
255
2,075
16,873
0
44,952
L
11,915
5,171
0
2,632
12,234
5,113
186
4,983
7,251
0
54,843
L
Lancelot
UnformedDrip4
Lancelot
10,865
2,299
0
151
19,395
7,075
0
8,982
10,413
0
46,741
W
Neith
filer102
Neith
6,476
1,701
0
1,877
10,847
4,528
1,656
1,565
9,282
0
27,279
W
Janus
19,360
675
0
440
8,272
3,216
642
1,757
6,515
69,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
29,480
197
Minions Killed
179
0
Camps Cleared
0
916,735
Distance Traveled
802,169
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,947
596
41
3
0
244,462
1
W
Guan Yu
11,466
764
42
3
0
333,557
4
L
Medusa
10,610
707
82
5
0
283,421
1
L
Lancelot
9,923
662
56
4
0
274,286
4
W
Neith
10,651
710
45
3
0
295,748
0
W
Janus
11,264
751
110
7
0
287,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role