Player Matchup

Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ObscureMorgoth7
Ymir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 71L
1,613 Elo+
Party 1
Heimdallr
Heimdallr
Osukay
Heimdallr
Level 86
God Stats
27W - 20L
1,619 SR
Queue Stats
52W - 41L
1,624 Elo+
Party 1
Chang'e
Chang'e
Zetto7
Chang'e
Level 156
God Stats
5W - 4L
1,567 SR
Queue Stats
85W - 66L
1,639 Elo+
Party 1
Team Averages
Level 126
1,537 SR
1,575 Elo+

VS

Team Averages
Level 100
1,465 SR
1,495 Elo+
Medusa
Medusa
Akromaniac27
Medusa
Level 102
God Stats
292W - 263L
1,549 SR
Queue Stats
327W - 326L
1,483 Elo+
Solo
Thor
Thor
CHiLLeD1515
Thor
Level 98
God Stats
10W - 12L
1,469 SR
Queue Stats
165W - 138L
1,521 Elo+
Solo
Gilgamesh
Gilgamesh
Crusty_Plumbus
Gilgamesh
Level 107
God Stats
3W - 4L
1,396 SR
Queue Stats
411W - 397L
1,542 Elo+
Solo
The Morrigan
The Morrigan
Duhjayy_
The Morrigan
Level 123
God Stats
20W - 30L
1,409 SR
Queue Stats
1,174W - 1,193L
1,483 Elo+
Solo
Neith
Neith
Phantom12Shots
Neith
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
38W - 49L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
8 / 1 / 1
6,389
639
6,428
4,372
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
 
Izanami
10
3 / 2 / 0
6,221
622
4,974
7,098
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
5,675
568
2,674
6,344
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Osukay
Heimdallr
11
0 / 0 / 0
6,270
627
2,228
3,921
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Zetto7
Chang'e
12
6 / 0 / 2
6,761
676
6,747
4,437
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 5 / 2
5,710
571
5,655
9,188
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
1 / 7 / 0
4,247
425
1,100
8,962
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Crusty_Plumbus
Gilgamesh
11
0 / 0 / 0
6,137
614
1,123
4,735
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Duhjayy_
The Morrigan
9
1 / 3 / 0
5,236
524
1,509
4,974
2,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,939
494
4,177
6,393
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
1
1
8.5
W
Izanami
 
Izanami
3
2
0
1.5
L
Medusa
1
5
2
0.4
L
1
7
0
0.14
L
Gilgamesh
Crusty_Plumbus
Gilgamesh
0
0
0
0
L
The Morrigan
Duhjayy_
The Morrigan
1
3
0
0.33
W
0
1
6
3
W
Heimdallr
Osukay
Heimdallr
0
0
0
0
L
1
2
1
0.75
W
Chang'e
Zetto7
Chang'e
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,051
Damage
13,564
26,172
Taken
34,252
12,512
Mitigated
13,807
12,168
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,428
2,757
0
1,421
4,372
2,159
0
370
3,685
0
43,895
W
Izanami
 
Izanami
4,974
2,963
0
2,330
7,098
3,264
0
0
7,098
0
47,612
L
Medusa
5,655
2,450
0
2,098
9,188
3,606
260
2,049
7,139
0
33,907
L
1,100
212
0
1,223
8,962
2,694
0
2,120
6,842
0
12,351
L
Gilgamesh
Crusty_Plumbus
Gilgamesh
1,123
154
0
2,212
4,735
3,033
0
0
4,735
0
40,759
L
The Morrigan
Duhjayy_
The Morrigan
1,509
502
0
854
4,974
2,220
0
2,948
2,026
26,497
2,852
W
2,674
919
0
1,785
6,344
4,011
0
132
6,212
15,301
0
W
Heimdallr
Osukay
Heimdallr
2,228
1,507
0
2,814
3,921
1,548
480
0
3,921
0
46,951
L
4,177
1,840
0
1,551
6,393
2,254
60
2,304
4,089
0
22,982
W
Chang'e
Zetto7
Chang'e
6,747
1,366
471
3,347
4,437
1,530
486
833
3,604
51,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
26,269
372
Minions Killed
250
0
Camps Cleared
0
969,728
Distance Traveled
913,020
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,389
639
70
7
0
226,255
6
W
Izanami
6,221
622
86
9
0
177,942
0
L
Medusa
5,710
571
52
5
0
193,093
8
L
Thor
4,247
425
21
2
0
167,463
0
L
Gilgamesh
6,137
614
94
9
0
192,860
0
L
The Morrigan
5,236
524
49
5
0
181,779
5
W
Ymir
5,675
568
20
2
0
194,103
7
W
Heimdallr
6,270
627
89
9
0
168,004
0
L
Neith
4,939
494
34
3
0
177,825
0
W
Chang'e
6,761
676
107
11
0
203,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role