Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
ButtClownSuper
Ah Puch
Level 45
God Stats
6W - 1L
1,741 SR
Queue Stats
75W - 58L
1,637 Elo+
Party 1
Rama
Rama
Squeemo
Rama
Level 149
God Stats
2W - 0L
1,658 SR
Queue Stats
187W - 173L
1,613 Elo+
Party 1
Thor
Thor
WeeWooMoo
Thor
Level 126
God Stats
6W - 1L
1,724 SR
Queue Stats
267W - 236L
1,653 Elo+
Party 1
Cu Chulainn
Cu Chulainn
smittyboy135
Cu Chulainn
Level 133
God Stats
2W - 2L
1,774 SR
Queue Stats
263W - 233L
1,624 Elo+
Party 1
Team Averages
Level 110
1,680 SR
1,606 Elo+

VS

Team Averages
Level 67
1,539 SR
1,642 Elo+
Thor
Thor
DrWKey
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,622 Elo+
Party 2
Izanami
Izanami
LordMistgun21
Izanami
Level 109
God Stats
6W - 4L
1,594 SR
Queue Stats
170W - 171L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
RexNorris01
Zhong Kui
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,873 Elo+
Party 2
Mulan
Mulan
UnchainedDeath33
Mulan
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 101L
1,571 Elo+
Party 2
Atlas
Atlas
obito11
Atlas
Level 29
God Stats
7W - 7L
1,601 SR
Queue Stats
86W - 77L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 1 / 9
10,303
491
6,129
24,095
26,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 4
10,697
509
9,856
10,823
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Squeemo
Rama
20
11 / 0 / 8
13,477
642
28,140
25,505
12,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
17
6 / 3 / 10
12,001
571
13,409
19,081
8,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
smittyboy135
Cu Chulainn
19
6 / 2 / 7
12,884
614
20,078
23,771
32,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrWKey
Thor
13
2 / 6 / 3
8,945
426
10,645
23,943
11,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
0 / 3 / 3
9,840
469
11,197
14,148
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
RexNorris01
Zhong Kui
15
4 / 6 / 1
9,872
470
15,052
18,127
13,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 9 / 3
8,886
423
9,429
23,200
18,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Atlas
obito11
Atlas
11
1 / 5 / 4
8,222
392
9,670
22,082
24,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
8
8
Deaths
29
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
9
5.5
W
5
2
4
3.5
L
Thor
DrWKey
Thor
2
6
3
0.58
L
Izanami
0
3
3
0.5
L
Zhong Kui
RexNorris01
Zhong Kui
4
6
1
0.75
W
Rama
Squeemo
Rama
11
0
8
15
L
1
9
3
0.28
W
Thor
6
3
10
3.67
L
Atlas
obito11
Atlas
1
5
4
0.6
W
Cu Chulainn
smittyboy135
Cu Chulainn
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,612
Damage
55,993
103,275
Taken
101,500
85,266
Mitigated
74,027
36,502
Healing
23,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,129
427
490
4,152
24,095
26,326
368
8,580
15,515
36,716
1,913
W
9,856
275
0
4,501
10,823
4,958
1,421
3,579
7,244
67,654
0
L
Thor
DrWKey
Thor
10,645
2,001
0
5,790
23,943
11,496
0
2,312
21,631
0
59,125
L
Izanami
11,197
7,079
0
5,913
14,148
6,112
1,230
1,065
13,083
0
109,145
L
Zhong Kui
RexNorris01
Zhong Kui
15,052
1,639
0
4,417
18,127
13,641
0
3,835
14,292
70,518
0
W
Rama
Squeemo
Rama
28,140
23,803
0
17,077
25,505
12,413
8,228
6,164
19,341
0
139,639
L
9,429
2,160
0
4,820
23,200
18,089
0
1,583
21,617
0
52,921
W
Thor
13,409
3,130
0
6,846
19,081
8,922
2,333
4,427
14,654
0
79,331
L
Atlas
obito11
Atlas
9,670
3,499
0
2,421
22,082
24,689
0
6,682
15,400
25,140
2,245
W
Cu Chulainn
smittyboy135
Cu Chulainn
20,078
4,000
0
3,436
23,771
32,647
852
4,071
19,700
0
99,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,362
Gold Earned
45,765
602
Minions Killed
523
0
Camps Cleared
0
1,910,737
Distance Traveled
1,833,123
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,303
491
52
2
0
373,889
9
W
Ah Puch
10,697
509
90
4
0
382,464
4
L
Thor
8,945
426
94
4
0
365,730
6
L
Izanami
9,840
469
159
8
0
387,361
8
L
Zhong Kui
9,872
470
148
7
0
348,793
3
W
Rama
13,477
642
174
8
0
350,197
2
L
Mulan
8,886
423
94
4
0
346,321
5
W
Thor
12,001
571
121
6
0
429,021
1
L
Atlas
8,222
392
28
1
0
384,918
6
W
Cu Chulainn
12,884
614
165
8
0
375,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role