Player Matchup

He Bo
He Bo
CircleSquared
He Bo
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,503 Elo+
Party 2
Khepri
Khepri
Dawnfinder
Khepri
Level 114
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 13L
1,451 Elo+
Party 2
Heimdallr
Heimdallr
Luciditus
Heimdallr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
Saiyan Kakarrot
Sun Wukong
Level 144
God Stats
6W - 2L
1,417 SR
Queue Stats
173W - 142L
1,465 Elo+
Party 3
Chang'e
Chang'e
Spectre420
Chang'e
Level 143
God Stats
4W - 0L
1,705 SR
Queue Stats
173W - 153L
1,411 Elo+
Party 3
Team Averages
Level 94
1,483 SR
1,427 Elo+

VS

Team Averages
Level 69
1,563 SR
1,466 Elo+
Tsukuyomi
Tsukuyomi
AshSmokum
Tsukuyomi
Level 29
God Stats
1W - 3L
1,708 SR
Queue Stats
59W - 61L
1,528 Elo+
Party 1
Tyr
Tyr
IamLexdysic
Tyr
Level 51
God Stats
4W - 1L
1,880 SR
Queue Stats
199W - 177L
1,537 Elo+
Party 1
Ravana
Ravana
JaJaFast
Ravana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,268 Elo+
Solo
Vulcan
Vulcan
KamikazeSoldi3r
Vulcan
Level 122
God Stats
1W - 1L
1,191 SR
Queue Stats
129W - 148L
1,443 Elo+
Solo
Horus
Horus
zzquickscopezxx
Horus
Level 87
God Stats
6W - 10L
1,537 SR
Queue Stats
243W - 209L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 11
14,480
804
38,372
19,680
12,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Dawnfinder
Khepri
19
1 / 4 / 22
12,457
692
10,213
29,661
46,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Luciditus
Heimdallr
20
5 / 5 / 17
12,630
702
25,325
20,559
12,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Saiyan Kakarrot
Sun Wukong
20
1 / 3 / 19
12,017
668
19,537
28,792
30,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Spectre420
Chang'e
19
6 / 3 / 15
12,210
678
16,017
20,294
10,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshSmokum
Tsukuyomi
18
2 / 6 / 8
10,882
605
15,285
30,003
17,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 9 / 10
10,418
579
10,354
27,648
37,050
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
JaJaFast
Ravana
20
7 / 5 / 5
12,471
693
18,908
20,623
18,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 4 / 8
12,711
706
28,101
15,501
9,948
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 4 / 11
11,723
651
17,769
31,966
50,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
59
27
Kills
17
18
Deaths
28
84
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AshSmokum
Tsukuyomi
2
6
8
1
W
14
3
11
6.5
W
Khepri
Dawnfinder
Khepri
1
4
22
3
L
0
9
10
0.56
L
Ravana
JaJaFast
Ravana
7
5
5
1.9
L
4
4
8
2
W
Heimdallr
Luciditus
Heimdallr
5
5
17
2.7
W
Sun Wukong
Saiyan Kakarrot
Sun Wukong
1
3
19
3.5
W
Chang'e
Spectre420
Chang'e
6
3
15
4.5
L
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,464
Damage
90,417
118,986
Taken
125,741
111,263
Mitigated
133,356
49,860
Healing
49,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AshSmokum
Tsukuyomi
15,285
2,627
752
8,918
30,003
17,453
926
17,291
12,712
35
32,056
W
38,372
3,143
3,607
3,704
19,680
12,027
1,125
3,788
15,609
65,469
0
W
Khepri
Dawnfinder
Khepri
10,213
1,189
1,160
3,407
29,661
46,014
488
6,875
22,489
17,608
0
L
10,354
1,661
608
3,040
27,648
37,050
915
12,839
14,809
159
18,760
L
Ravana
JaJaFast
Ravana
18,908
5,583
3,843
5,994
20,623
18,050
1,131
9,388
11,235
0
32,690
L
28,101
9,572
3,629
3,351
15,501
9,948
1,643
8,892
6,609
58,404
0
W
Heimdallr
Luciditus
Heimdallr
25,325
9,928
2,575
3,348
20,559
12,566
3,132
5,500
14,771
20
59,596
W
Sun Wukong
Saiyan Kakarrot
Sun Wukong
19,537
3,941
1,591
9,342
28,792
30,235
2,387
6,988
21,226
0
46,994
W
Chang'e
Spectre420
Chang'e
16,017
2,856
15,256
5,870
20,294
10,421
2,566
5,197
14,762
30,380
0
L
17,769
6,899
8,104
10,942
31,966
50,855
1,159
16,212
15,754
53
27,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,794
Gold Earned
58,205
226
Minions Killed
167
0
Camps Cleared
0
1,636,625
Distance Traveled
1,657,642
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,882
605
33
2
0
305,507
0
W
He Bo
14,480
804
61
3
0
313,365
2
W
Khepri
12,457
692
15
1
0
324,964
1
L
Tyr
10,418
579
18
1
0
343,662
0
L
Ravana
12,471
693
31
2
0
333,364
1
L
Vulcan
12,711
706
67
4
0
313,209
0
W
Heimdallr
12,630
702
77
4
0
322,828
1
W
Sun Wukong
12,017
668
42
2
0
361,756
0
W
Chang'e
12,210
678
31
2
0
313,712
0
L
Horus
11,723
651
18
1
0
361,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role