Player Matchup

Kuzenbo
Kuzenbo
Silver II
FocusedCrowd308
Kuzenbo
Silver II
Level 127
God Stats
1W - 1L
1,509 SR
Queue Stats
21W - 27L
1,186 MMR
Party 1
Bellona
Bellona
Gold IV
VeinTrain
Bellona
Gold IV
Level 135
God Stats
5W - 3L
1,760 SR
Queue Stats
13W - 10L
1,667 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
edwinrstu
Baron Samedi
Silver I
Level 112
God Stats
71W - 50L
1,632 SR
Queue Stats
279W - 333L
1,349 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,634 SR
1,401 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,604 SR
1,447 MMR
Hou Yi
Hou Yi
Gold IV
DMVTRILL
Hou Yi
Gold IV
Level 115
God Stats
5W - 7L
1,511 SR
Queue Stats
191W - 216L
1,348 MMR
Solo
Ares
Ares
Gold IV
EMS ChocoMilk
Ares
Gold IV
Level 122
God Stats
13W - 14L
1,530 SR
Queue Stats
218W - 251L
1,492 MMR
Solo
Thoth
Thoth
Bronze V
NanashiΜumei
Thoth
Bronze V
Level 64
God Stats
1W - 0L
1,770 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,203
638
11,398
23,808
31,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
VeinTrain
Bellona
15
3 / 3 / 0
11,129
696
11,354
21,238
20,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
edwinrstu
Baron Samedi
16
1 / 7 / 3
10,465
654
12,466
14,187
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabAchillesChaacSobekAtlas

VS

Bans
PersephoneMedusaBacchusChironFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DMVTRILL
Hou Yi
19
7 / 0 / 6
12,164
760
13,496
8,584
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
2 / 4 / 9
11,728
733
15,611
20,230
30,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
5 / 2 / 9
12,215
763
21,057
13,672
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DMVTRILL
Hou Yi
7
0
6
10
W
2
4
9
1.63
L
1
4
4
0.75
W
5
2
9
4.75
L
Bellona
VeinTrain
Bellona
3
3
0
1
L
Baron Samedi
edwinrstu
Baron Samedi
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,218
Damage
50,164
59,233
Taken
42,486
59,290
Mitigated
42,597
15,147
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DMVTRILL
Hou Yi
13,496
7,413
0
4,743
8,584
4,840
1,559
4,569
4,015
0
54,345
W
15,611
1,385
1,092
2,114
20,230
30,983
0
11,926
8,304
29,141
0
L
11,398
3,765
0
2,013
23,808
31,492
56
13,032
10,776
40,367
0
W
21,057
853
285
5,060
13,672
6,774
1,957
7,430
6,242
82,086
0
L
Bellona
VeinTrain
Bellona
11,354
4,700
2,013
6,398
21,238
20,582
0
13,023
8,215
0
36,082
L
Baron Samedi
edwinrstu
Baron Samedi
12,466
929
2,551
2,172
14,187
7,216
61
10,666
3,521
56,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,797
Gold Earned
36,107
182
Minions Killed
214
0
Camps Cleared
0
909,501
Distance Traveled
904,177
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,164
760
78
5
0
296,634
0
W
Ares
11,728
733
26
2
0
289,635
2
L
Kuzenbo
10,203
638
46
3
0
327,802
0
W
Thoth
12,215
763
110
7
0
317,908
2
L
Bellona
11,129
696
49
3
0
331,287
1
L
Baron Samedi
10,465
654
87
5
0
250,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role