Player Matchup

Merlin
Merlin
CoachTrout
Merlin
Level 109
God Stats
1W - 0L
1,319 SR
Queue Stats
20W - 13L
1,630 Elo+
Party 3
Ah Puch
Ah Puch
InsaneUrf
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 2
Jing Wei
Jing Wei
Jackobotzie
Jing Wei
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,465 Elo+
Party 2
Athena
Athena
Tiemmm
Athena
Level 158
God Stats
1W - 1L
1,450 SR
Queue Stats
21W - 10L
1,698 Elo+
Party 3
Ullr
Ullr
WildFranko
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,429 Elo+
Party 2
Team Averages
Level 74
1,454 SR
1,515 Elo+

VS

Team Averages
Level 75
1,529 SR
1,485 Elo+
Thanatos
Thanatos
BoundyBoyZ
Thanatos
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,678 Elo+
Solo
Freya
Freya
BrothaaMyles
Freya
Level 140
God Stats
4W - 5L
1,676 SR
Queue Stats
126W - 125L
1,553 Elo+
Party 4
Maui
Maui
KingBluz
Maui
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 40L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
SwiftPotential
Gilgamesh
Level 160
God Stats
3W - 4L
1,723 SR
Queue Stats
252W - 203L
1,577 Elo+
Party 4
Aphrodite
Aphrodite
zSkiies
Aphrodite
Level 8
God Stats
1W - 4L
1,244 SR
Queue Stats
5W - 4L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoachTrout
Merlin
16
5 / 1 / 14
10,421
1,158
15,589
6,507
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
InsaneUrf
Ah Puch
16
3 / 1 / 13
9,875
1,097
9,253
5,661
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Jackobotzie
Jing Wei
15
6 / 3 / 9
9,746
1,083
12,261
7,846
4,046
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Tiemmm
Athena
16
1 / 0 / 18
9,456
1,051
14,509
9,252
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 11
10,675
1,186
15,069
10,590
5,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

337

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoundyBoyZ
Thanatos
14
1 / 8 / 3
8,905
989
3,729
16,031
8,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 2
9,561
1,062
12,347
15,841
7,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
15
1 / 3 / 6
9,968
1,108
4,653
15,235
15,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SwiftPotential
Gilgamesh
14
3 / 5 / 1
9,844
1,094
14,300
17,930
14,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
zSkiies
Aphrodite
14
0 / 4 / 2
8,020
891
1,315
8,800
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
21
22
Kills
7
7
Deaths
22
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoundyBoyZ
Thanatos
1
8
3
0.31
L
2
2
2
1.5
W
Merlin
CoachTrout
Merlin
5
1
14
12
W
Ah Puch
InsaneUrf
Ah Puch
3
1
13
9.5
W
Jing Wei
Jackobotzie
Jing Wei
6
3
9
3.5
L
Maui
1
3
6
1.33
L
Gilgamesh
SwiftPotential
Gilgamesh
3
5
1
0.7
W
Athena
Tiemmm
Athena
1
0
18
10
W
7
2
11
6.25
L
Aphrodite
zSkiies
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,681
Damage
36,344
39,856
Taken
73,837
26,540
Mitigated
51,154
4,600
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoundyBoyZ
Thanatos
3,729
689
64
3,237
16,031
8,623
0
7,406
8,284
0
15,941
L
12,347
4,519
0
5,045
15,841
7,205
0
7,442
8,279
35,409
0
W
Merlin
CoachTrout
Merlin
15,589
1,563
0
1,650
6,507
3,377
0
2,788
3,719
33,623
0
W
Ah Puch
InsaneUrf
Ah Puch
9,253
797
0
678
5,661
2,734
0
1,625
4,036
25,374
0
W
Jing Wei
Jackobotzie
Jing Wei
12,261
10,403
0
250
7,846
4,046
0
3,946
3,900
0
19,432
L
Maui
4,653
1,307
459
933
15,235
15,451
0
7,683
7,324
11,220
0
L
Gilgamesh
SwiftPotential
Gilgamesh
14,300
5,401
765
793
17,930
14,754
0
10,266
7,267
0
26,563
W
Athena
Tiemmm
Athena
14,509
4,144
0
1,304
9,252
10,574
0
4,109
5,143
18,578
0
W
15,069
8,681
0
718
10,590
5,809
0
5,847
4,743
0
23,893
L
Aphrodite
zSkiies
Aphrodite
1,315
439
1,291
882
8,800
5,121
0
5,377
3,332
6,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,173
Gold Earned
46,298
150
Minions Killed
130
4
Camps Cleared
8
865,269
Distance Traveled
749,691
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,905
989
46
5
0
135,649
2
L
Freya
9,561
1,062
43
5
1
154,613
0
W
Merlin
10,421
1,158
41
5
0
165,846
1
W
Ah Puch
9,875
1,097
52
6
1
165,298
1
W
Jing Wei
9,746
1,083
22
2
0
171,186
2
L
Maui
9,968
1,108
14
2
0
180,035
0
L
Gilgamesh
9,844
1,094
16
2
7
168,836
0
W
Athena
9,456
1,051
17
2
3
198,594
0
W
Ullr
10,675
1,186
18
2
0
164,345
0
L
Aphrodite
8,020
891
11
1
0
110,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role