Player Matchup

Chang'e
Chang'e
Lobaisdabest
Chang'e
Level 88
God Stats
10W - 4L
1,585 SR
Queue Stats
232W - 280L
1,343 Elo+
Party 2
Pele
Pele
ThirtyAnd7
Pele
Level 95
God Stats
24W - 19L
1,594 SR
Queue Stats
201W - 230L
1,476 Elo+
Solo
Maui
Maui
Wanderingking21
Maui
Level 119
God Stats
1W - 2L
1,468 SR
Queue Stats
105W - 137L
1,342 Elo+
Party 2
Hades
Hades
blackg37vqhr
Hades
Level 118
God Stats
89W - 80L
1,550 SR
Queue Stats
131W - 139L
1,451 Elo+
Solo
Medusa
Medusa
xxMUNCHIEZxx
Medusa
Level 158
God Stats
32W - 42L
1,447 SR
Queue Stats
266W - 319L
1,438 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,410 Elo+

VS

Team Averages
Level 85
1,560 SR
1,537 Elo+
Maui
Maui
Iltz ak
Maui
Level 119
God Stats
7W - 1L
1,696 SR
Queue Stats
200W - 164L
1,570 Elo+
Party 1
Zeus
Zeus
RF-Mitsu
Zeus
Level 22
God Stats
3W - 1L
1,612 SR
Queue Stats
29W - 14L
1,651 Elo+
Party 1
Artio
Artio
Waitediowa4172
Artio
Level 127
God Stats
13W - 8L
1,616 SR
Queue Stats
259W - 238L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
deathking900000
Ne Zha
Level 105
God Stats
3W - 3L
1,419 SR
Queue Stats
240W - 200L
1,546 Elo+
Party 1
Izanami
Izanami
iHotbockz
Izanami
Level 53
God Stats
40W - 25L
1,455 SR
Queue Stats
75W - 71L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lobaisdabest
Chang'e
7
0 / 3 / 0
4,718
472
2,778
7,576
2,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,909
491
3,904
9,041
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
5,539
554
3,530
9,671
3,725
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 3 / 0
5,039
504
3,848
7,723
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
0 / 2 / 0
4,777
478
3,485
4,162
1,182
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Iltz ak
Maui
11
2 / 0 / 0
6,521
652
6,536
8,140
6,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
10
4 / 0 / 2
5,712
571
8,619
4,217
1,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 7
6,370
637
3,246
10,867
8,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 3
5,608
561
2,434
7,166
2,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iHotbockz
Izanami
9
3 / 0 / 5
6,083
608
5,644
5,513
1,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
Iltz ak
Maui
2
0
0
2
L
Chang'e
Lobaisdabest
Chang'e
0
3
0
0
W
Zeus
4
0
2
5
L
0
2
0
0
W
3
0
7
6.5
L
0
2
0
0
L
0
3
0
0
W
0
0
3
1.5
W
Izanami
iHotbockz
Izanami
3
0
5
5.5
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
26,479
38,173
Taken
35,903
13,850
Mitigated
21,160
11,378
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Iltz ak
Maui
6,536
3,056
0
2,417
8,140
6,038
0
3,530
4,610
35,666
10,655
L
Chang'e
Lobaisdabest
Chang'e
2,778
442
754
3,041
7,576
2,344
0
2,497
5,079
16,352
0
W
Zeus
8,619
1,499
0
697
4,217
1,973
204
1,250
2,967
30,386
0
L
3,904
1,228
0
1,840
9,041
2,839
0
2,667
6,374
0
37,574
W
3,246
899
270
4,340
10,867
8,762
0
3,403
7,464
12,927
4,356
L
3,530
1,539
0
2,485
9,671
3,725
0
4,718
4,953
39,639
0
L
3,848
202
54
2,370
7,723
3,760
0
5,277
2,446
25,744
0
W
2,434
374
0
2,056
7,166
2,427
0
369
6,797
0
43,582
W
Izanami
iHotbockz
Izanami
5,644
3,481
0
964
5,513
1,960
720
1,604
3,909
0
37,738
L
Medusa
3,485
1,639
0
834
4,162
1,182
441
953
3,209
0
32,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,982
Gold Earned
30,294
276
Minions Killed
301
0
Camps Cleared
0
928,885
Distance Traveled
990,285
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,521
652
91
9
0
183,599
4
L
Chang'e
4,718
472
29
3
0
208,422
2
W
Zeus
5,712
571
46
5
0
170,017
1
L
Pele
4,909
491
58
6
0
205,537
4
W
Artio
6,370
637
27
3
0
194,491
3
L
Maui
5,539
554
77
8
0
177,241
1
L
Hades
5,039
504
60
6
0
161,586
0
W
Ne Zha
5,608
561
74
7
0
240,364
0
W
Izanami
6,083
608
63
6
0
201,814
2
L
Medusa
4,777
478
52
5
0
176,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role