Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ArgentSurge
Atlas
Level 157
God Stats
3W - 6L
1,452 SR
Queue Stats
266W - 190L
1,676 Elo+
Party 1
Ullr
Ullr
Lun4ticsSong
Ullr
Level 160
God Stats
3W - 2L
1,711 SR
Queue Stats
247W - 198L
1,625 Elo+
Party 1
Merlin
Merlin
Th3RizingBirch
Merlin
Level 158
God Stats
8W - 3L
1,664 SR
Queue Stats
281W - 250L
1,619 Elo+
Party 1
Thor
Thor
phantomghoull
Thor
Level 95
God Stats
10W - 10L
1,701 SR
Queue Stats
509W - 202L
1,700 Elo+
Solo
Team Averages
Level 142
1,606 SR
1,624 Elo+

VS

Team Averages
Level 139
1,671 SR
1,700 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
HarlowBlack
Sylvanus
Level 155
God Stats
30W - 12L
1,691 SR
Queue Stats
120W - 49L
1,757 Elo+
Party 2
Cupid
Cupid
RummmmmHammmmm
Cupid
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,822 Elo+
Solo
The Morrigan
The Morrigan
Yotsuyu
The Morrigan
Level 160
God Stats
614W - 137L
1,866 SR
Queue Stats
840W - 276L
1,800 Elo+
Party 2
Susano
Susano
eggner
Susano
Level 160
God Stats
2W - 0L
1,798 SR
Queue Stats
129W - 132L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 3 / 2
6,399
533
4,133
8,374
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 2
6,081
507
4,532
11,700
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
6,113
509
5,289
9,845
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 0
6,341
528
2,563
5,190
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 1 / 2
6,821
568
7,952
9,013
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 1
6,697
558
4,553
10,207
5,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
HarlowBlack
Sylvanus
10
0 / 1 / 8
6,619
552
3,906
6,215
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
4 / 2 / 1
7,454
621
7,354
10,392
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Yotsuyu
The Morrigan
13
7 / 0 / 3
8,165
680
9,706
2,189
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
eggner
Susano
11
3 / 3 / 2
6,511
543
5,532
11,043
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
2
1.33
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
1
2
2
1
W
Sylvanus
HarlowBlack
Sylvanus
0
1
8
4
L
1
4
1
0.38
W
4
2
1
2.25
L
2
4
0
0.5
W
The Morrigan
Yotsuyu
The Morrigan
7
0
3
8.5
W
Susano
eggner
Susano
3
3
2
1.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,469
Damage
31,051
44,122
Taken
40,046
19,801
Mitigated
17,768
9,428
Healing
19,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,133
1,262
0
2,002
8,374
3,408
0
1,558
6,816
0
40,290
W
Sun Wukong
 
Sun Wukong
4,553
1,701
0
4,888
10,207
5,590
1,002
0
10,207
0
48,591
L
4,532
2,339
0
2,824
11,700
8,145
0
3,377
8,323
16,110
0
W
Sylvanus
HarlowBlack
Sylvanus
3,906
1,075
1,592
3,403
6,215
3,429
0
2,291
3,924
12,819
563
L
5,289
2,359
0
1,500
9,845
3,110
0
3,489
6,356
0
38,465
W
7,354
5,115
0
5,050
10,392
3,724
0
2,548
7,844
0
50,141
L
2,563
181
0
310
5,190
1,755
0
2,965
2,225
40,508
0
W
The Morrigan
Yotsuyu
The Morrigan
9,706
2,165
0
717
2,189
943
0
570
1,619
70,543
5,489
W
Susano
eggner
Susano
5,532
1,325
0
3,594
11,043
4,082
0
1,686
9,357
0
37,801
L
7,952
1,130
0
2,792
9,013
3,383
0
0
9,013
0
52,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,755
Gold Earned
35,446
375
Minions Killed
407
0
Camps Cleared
0
1,188,592
Distance Traveled
1,219,208
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,399
533
77
6
0
265,649
4
W
Sun Wukong
6,697
558
97
8
0
243,092
2
L
Atlas
6,081
507
28
2
0
244,072
8
W
Sylvanus
6,619
552
17
1
0
251,627
4
L
Ullr
6,113
509
78
7
0
202,515
0
W
Cupid
7,454
621
87
7
0
199,913
6
L
Merlin
6,341
528
84
7
0
227,720
2
W
The Morrigan
8,165
680
139
12
0
245,483
2
W
Susano
6,511
543
67
6
0
279,093
5
L
Thor
6,821
568
108
9
0
248,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role