Player Matchup

Nike
Nike
DarkCloud6969
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 94L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
EfficientData93
Tsukuyomi
Level 47
God Stats
4W - 2L
1,711 SR
Queue Stats
180W - 181L
1,357 Elo+
Party 1
Bakasura
Bakasura
GamingWithGunner
Bakasura
Level 39
God Stats
0W - 2L
1,248 SR
Queue Stats
43W - 45L
1,400 Elo+
Solo
Hachiman
Hachiman
NSR Cloud
Hachiman
Level 125
God Stats
0W - 2L
1,227 SR
Queue Stats
184W - 184L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
NSR Viking
Jormungandr
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 131L
1,321 Elo+
Party 1
Team Averages
Level 58
1,437 SR
1,366 Elo+

VS

Team Averages
Level 79
1,450 SR
1,405 Elo+
Skadi
Skadi
Blaziken152
Skadi
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,539 Elo+
Solo
Cabrakan
Cabrakan
DeadByUnikorn
Cabrakan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 2
Sol
Sol
Millie6037
Sol
Level 89
God Stats
10W - 9L
1,387 SR
Queue Stats
294W - 325L
1,375 Elo+
Party 3
Chiron
Chiron
Xisenu
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Party 2
Ganesha
Ganesha
pinballwizard74
Ganesha
Level 114
God Stats
7W - 5L
1,363 SR
Queue Stats
322W - 341L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
8,068
807
5,804
12,579
7,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
EfficientData93
Tsukuyomi
14
1 / 8 / 5
7,603
760
6,351
13,630
5,967
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 3
7,782
778
5,896
14,997
7,341
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
NSR Cloud
Hachiman
12
0 / 5 / 2
6,685
669
7,877
10,333
3,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
NSR Viking
Jormungandr
16
7 / 6 / 3
10,192
1,019
13,283
22,986
20,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 18
9,878
988
15,468
9,570
4,615
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
DeadByUnikorn
Cabrakan
16
6 / 2 / 18
9,566
957
17,333
11,448
10,332
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 2 / 16
9,266
927
13,091
8,223
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chiron
Xisenu
Chiron
15
10 / 4 / 13
9,522
952
17,636
12,097
6,475
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 26
9,249
925
4,208
14,571
15,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
121
13
Kills
30
30
Deaths
13
19
Assists
91
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
L
1
5
6
0.8
W
Cabrakan
DeadByUnikorn
Cabrakan
6
2
18
7.5
L
Tsukuyomi
EfficientData93
Tsukuyomi
1
8
5
0.44
L
4
6
3
0.92
W
6
2
16
7
L
Hachiman
NSR Cloud
Hachiman
0
5
2
0.2
L
Jormungandr
NSR Viking
Jormungandr
7
6
3
1.42
W
Chiron
Xisenu
Chiron
10
4
13
4.13
W
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,211
Damage
67,736
74,525
Taken
55,909
45,572
Mitigated
40,763
14,734
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,468
6,237
0
1,604
9,570
4,615
1,205
1,630
6,901
0
31,671
L
5,804
1,239
1,721
1,342
12,579
7,589
0
5,876
6,703
0
7,982
W
Cabrakan
DeadByUnikorn
Cabrakan
17,333
2,011
1,702
2,587
11,448
10,332
1,336
3,343
8,105
24,399
0
L
Tsukuyomi
EfficientData93
Tsukuyomi
6,351
1,511
856
1,045
13,630
5,967
0
7,196
6,434
0
19,257
L
5,896
3,864
575
2,465
14,997
7,341
0
5,137
9,860
0
5,841
W
13,091
4,597
2,094
2,195
8,223
4,141
3,248
3,088
4,934
27,086
0
L
Hachiman
NSR Cloud
Hachiman
7,877
3,823
725
2,012
10,333
3,951
0
3,782
6,551
0
14,420
L
Jormungandr
NSR Viking
Jormungandr
13,283
2,629
204
3,789
22,986
20,724
0
12,641
10,345
27,141
0
W
Chiron
Xisenu
Chiron
17,636
8,908
1,185
2,337
12,097
6,475
1,771
3,187
8,795
0
29,295
W
4,208
289
3,394
3,103
14,571
15,200
48
2,035
9,752
7,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
47,481
70
Minions Killed
108
0
Camps Cleared
0
862,528
Distance Traveled
967,321
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,878
988
34
3
0
188,490
1
L
Nike
8,068
807
2
0
0
180,883
0
W
Cabrakan
9,566
957
18
2
0
191,886
0
L
Tsukuyomi
7,603
760
20
2
0
179,039
0
L
Bakasura
7,782
778
13
1
0
165,307
1
W
Sol
9,266
927
41
4
0
203,772
2
L
Hachiman
6,685
669
10
1
0
171,437
1
L
Jormungandr
10,192
1,019
25
3
0
165,862
0
W
Chiron
9,522
952
15
2
0
197,720
0
W
Ganesha
9,249
925
0
0
0
185,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role