Player Matchup

Heimdallr
Heimdallr
M0813
Heimdallr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,497 Elo+
Party 2
Hel
Hel
SpecialSauceGuy
Hel
Level 108
God Stats
1W - 1L
1,705 SR
Queue Stats
79W - 58L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
Stormfire118
The Morrigan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 120L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
UntotenSoldier
Xbalanque
Level 146
God Stats
1W - 1L
1,431 SR
Queue Stats
119W - 93L
1,566 Elo+
Party 2
Hades
Hades
amyamy1012
Hades
Level 70
God Stats
1W - 2L
1,691 SR
Queue Stats
128W - 120L
1,439 Elo+
Party 3
Team Averages
Level 76
1,565 SR
1,499 Elo+

VS

Team Averages
Level 54
1,588 SR
1,637 Elo+
Maui
Maui
Kronomancer
Maui
Level 137
God Stats
3W - 0L
1,708 SR
Queue Stats
22W - 15L
1,590 Elo+
Party 1
Hercules
Hercules
MrAii123
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sapphireluv80
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
an0u2
Sun Wukong
Level 17
God Stats
1W - 0L
1,733 SR
Queue Stats
11W - 1L
1,757 Elo+
Party 1
Hel
Hel
Еthаn
Hel
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 31L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
M0813
Heimdallr
13
0 / 11 / 7
7,825
652
14,469
18,636
8,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
3 / 6 / 5
8,388
699
11,312
18,039
8,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Stormfire118
The Morrigan
14
1 / 8 / 4
7,752
646
11,891
11,581
5,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
UntotenSoldier
Xbalanque
14
1 / 8 / 7
8,328
694
18,986
13,912
5,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
16
3 / 7 / 4
9,561
797
18,268
20,753
15,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 30
9,955
830
7,247
20,130
18,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
MrAii123
Hercules
15
5 / 3 / 19
9,405
784
10,090
21,659
24,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Sapphireluv80
Danzaburou
15
0 / 1 / 32
9,411
784
12,672
14,276
9,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
an0u2
Sun Wukong
19
12 / 2 / 26
11,462
955
25,706
27,056
22,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
20
21 / 1 / 19
12,077
1,006
19,887
24,699
16,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
166
8
Kills
40
40
Deaths
8
27
Assists
126
Player
Kills
Deaths
Assists
KDA
W
2
1
30
17
L
Heimdallr
M0813
Heimdallr
0
11
7
0.32
W
Hercules
MrAii123
Hercules
5
3
19
4.83
W
Danzaburou
Sapphireluv80
Danzaburou
0
1
32
16
L
3
6
5
0.92
L
The Morrigan
Stormfire118
The Morrigan
1
8
4
0.38
L
Xbalanque
UntotenSoldier
Xbalanque
1
8
7
0.56
L
Hades
3
7
4
0.71
W
Sun Wukong
an0u2
Sun Wukong
12
2
26
12.5
W
Hel
21
1
19
30.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,926
Damage
75,602
82,921
Taken
107,820
43,572
Mitigated
90,166
23,598
Healing
68,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,247
1,354
3,066
3,072
20,130
18,302
994
5,575
14,555
16,972
0
L
Heimdallr
M0813
Heimdallr
14,469
5,474
0
796
18,636
8,359
924
6,234
12,389
0
26,135
W
Hercules
MrAii123
Hercules
10,090
2,247
358
3,522
21,659
24,215
771
11,601
10,058
0
14,694
W
Danzaburou
Sapphireluv80
Danzaburou
12,672
3,698
762
3,302
14,276
9,454
2,220
6,415
7,861
0
33,191
L
11,312
1,571
6,113
6,045
18,039
8,435
132
6,493
11,546
17,926
0
L
The Morrigan
Stormfire118
The Morrigan
11,891
750
2,152
1,603
11,581
5,570
114
3,325
8,256
21,291
0
L
Xbalanque
UntotenSoldier
Xbalanque
18,986
3,779
0
1,084
13,912
5,651
2,128
5,554
8,358
0
30,371
L
Hades
18,268
1,477
1,593
4,212
20,753
15,557
786
5,490
15,238
27,477
0
W
Sun Wukong
an0u2
Sun Wukong
25,706
3,620
1,099
7,403
27,056
22,124
1,822
10,107
16,949
20
51,981
W
Hel
19,887
2,158
27,978
17,795
24,699
16,071
1,107
7,773
16,926
41,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
52,310
102
Minions Killed
143
0
Camps Cleared
0
914,016
Distance Traveled
1,276,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,955
830
14
1
0
246,238
0
L
Heimdallr
7,825
652
26
2
0
171,521
0
W
Hercules
9,405
784
2
0
0
242,443
0
W
Danzaburou
9,411
784
33
3
0
242,930
2
L
Hel
8,388
699
11
1
0
185,369
0
L
The Morrigan
7,752
646
18
2
0
185,410
0
L
Xbalanque
8,328
694
22
2
0
188,780
1
L
Hades
9,561
797
25
2
0
182,936
1
W
Sun Wukong
11,462
955
46
4
0
292,908
0
W
Hel
12,077
1,006
48
4
0
251,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role