Player Matchup

Cthulhu
Cthulhu
F000xVITAE
Cthulhu
Level 109
God Stats
5W - 3L
1,660 SR
Queue Stats
34W - 35L
1,526 Elo+
Party 1
Fenrir
Fenrir
illmissyoux4L
Fenrir
Level 153
God Stats
9W - 9L
1,587 SR
Queue Stats
328W - 318L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
kweknshake
Xbalanque
Level 66
God Stats
35W - 32L
1,485 SR
Queue Stats
211W - 219L
1,465 Elo+
Party 2
Thanatos
Thanatos
montqnq
Thanatos
Level 48
God Stats
1W - 2L
1,337 SR
Queue Stats
45W - 56L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
sylence87
Baron Samedi
Level 7
God Stats
3W - 0L
1,731 SR
Queue Stats
7W - 3L
1,400 Elo+
Party 2
Team Averages
Level 77
1,560 SR
1,453 Elo+

VS

Team Averages
Level 101
1,646 SR
1,448 Elo+
Geb
Geb
Aldmagician
Geb
Level 158
God Stats
1W - 1L
1,858 SR
Queue Stats
73W - 84L
1,462 Elo+
Party 3
Izanami
Izanami
BigHoldie
Izanami
Level 16
God Stats
24W - 15L
1,396 SR
Queue Stats
25W - 18L
1,508 Elo+
Party 3
Kukulkan
Kukulkan
Ing-guido45
Kukulkan
Level 85
God Stats
3W - 1L
1,838 SR
Queue Stats
48W - 55L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
bpthetrooper51
Sun Wukong
Level 118
God Stats
6W - 5L
1,500 SR
Queue Stats
69W - 74L
1,440 Elo+
Party 3
Erlang Shen
Erlang Shen
the_war_Indian
Erlang Shen
Level 126
God Stats
2W - 2L
1,637 SR
Queue Stats
81W - 90L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
F000xVITAE
Cthulhu
19
4 / 3 / 16
13,408
583
21,736
23,731
24,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 18
13,669
594
17,581
31,595
20,336
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
kweknshake
Xbalanque
20
10 / 0 / 18
13,996
609
20,227
19,034
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
montqnq
Thanatos
17
3 / 3 / 10
11,711
509
10,094
22,919
9,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
sylence87
Baron Samedi
19
18 / 2 / 15
14,109
613
29,195
18,762
10,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 4
8,944
389
9,482
26,085
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
BigHoldie
Izanami
12
0 / 9 / 0
8,127
353
8,911
17,743
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Ing-guido45
Kukulkan
14
1 / 11 / 1
9,355
407
7,553
16,790
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
bpthetrooper51
Sun Wukong
16
5 / 7 / 1
10,561
459
16,149
32,317
25,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
the_war_Indian
Erlang Shen
16
2 / 8 / 2
10,334
449
15,899
30,613
16,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
16
45
Kills
8
10
Deaths
45
77
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Izanami
BigHoldie
Izanami
0
9
0
0
W
Cthulhu
F000xVITAE
Cthulhu
4
3
16
4
L
Kukulkan
Ing-guido45
Kukulkan
1
11
1
0.14
L
Sun Wukong
bpthetrooper51
Sun Wukong
5
7
1
0.79
W
10
2
18
9.5
W
Xbalanque
kweknshake
Xbalanque
10
0
18
19
W
Thanatos
montqnq
Thanatos
3
3
10
2.67
W
Baron Samedi
sylence87
Baron Samedi
18
2
15
12.75
L
Erlang Shen
the_war_Indian
Erlang Shen
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,833
Damage
57,994
116,041
Taken
123,548
73,180
Mitigated
82,075
66,141
Healing
25,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,482
926
37
2,245
26,085
28,431
260
9,122
16,835
23,624
0
L
Izanami
BigHoldie
Izanami
8,911
6,974
0
2,300
17,743
4,984
243
6,343
11,332
0
55,267
W
Cthulhu
F000xVITAE
Cthulhu
21,736
2,484
1,858
7,774
23,731
24,242
1,345
1,990
21,741
97,576
0
L
Kukulkan
Ing-guido45
Kukulkan
7,553
319
257
923
16,790
5,832
340
9,040
7,705
57,141
0
L
Sun Wukong
bpthetrooper51
Sun Wukong
16,149
3,161
0
11,699
32,317
25,859
703
17,378
14,041
0
76,815
W
17,581
6,458
0
8,469
31,595
20,336
180
7,544
24,051
48
69,038
W
Xbalanque
kweknshake
Xbalanque
20,227
10,659
0
14,330
19,034
8,785
7,318
4,397
14,637
0
127,462
W
Thanatos
montqnq
Thanatos
10,094
3,196
0
20,044
22,919
9,397
103
2,267
20,652
0
77,609
W
Baron Samedi
sylence87
Baron Samedi
29,195
3,540
4,322
9,344
18,762
10,420
2,808
6,121
12,492
113,997
0
L
Erlang Shen
the_war_Indian
Erlang Shen
15,899
7,285
0
8,343
30,613
16,969
679
7,719
22,656
0
92,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,893
Gold Earned
47,321
644
Minions Killed
461
0
Camps Cleared
0
2,325,784
Distance Traveled
2,031,731
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,944
389
24
1
0
403,750
7
L
Izanami
8,127
353
97
4
0
403,363
4
W
Cthulhu
13,408
583
182
8
0
480,119
1
L
Kukulkan
9,355
407
104
5
0
336,679
1
L
Sun Wukong
10,561
459
124
5
0
423,789
2
W
Fenrir
13,669
594
61
3
0
482,030
0
W
Xbalanque
13,996
609
158
7
0
429,189
0
W
Thanatos
11,711
509
115
5
0
485,529
2
W
Baron Samedi
14,109
613
128
6
0
448,917
6
L
Erlang Shen
10,334
449
112
5
0
464,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role