Player Matchup

Thanatos
Thanatos
BenjaTookADab
Thanatos
Level 41
God Stats
4W - 9L
1,264 SR
Queue Stats
113W - 152L
1,300 Elo+
Party 3
Baba Yaga
Baba Yaga
RainyAchiever8
Baba Yaga
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,214 Elo+
Party 1
Scylla
Scylla
XIIICALIBEAR
Scylla
Level 7
God Stats
1W - 1L
1,281 SR
Queue Stats
1W - 6L
1,033 Elo+
Party 1
Neith
Neith
hammankid
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,024 Elo+
Party 1
Cabrakan
Cabrakan
nktvc
Cabrakan
Level 69
God Stats
15W - 19L
1,324 SR
Queue Stats
137W - 165L
1,306 Elo+
Party 3
Team Averages
Level 37
1,374 SR
1,175 Elo+

VS

Team Averages
Level 64
1,411 SR
1,377 Elo+
Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Neith
Neith
CAPTAINCRAZY345
Neith
Level 26
God Stats
0W - 5L
1,140 SR
Queue Stats
2W - 16L
1,111 Elo+
Party 4
Olorun
Olorun
Indicasonly
Olorun
Level 57
God Stats
50W - 48L
1,479 SR
Queue Stats
103W - 119L
1,362 Elo+
Party 2
Fenrir
Fenrir
jball1997
Fenrir
Level 76
God Stats
16W - 21L
1,437 SR
Queue Stats
147W - 158L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BenjaTookADab
Thanatos
9
2 / 3 / 3
5,399
600
3,742
8,061
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
RainyAchiever8
Baba Yaga
8
3 / 0 / 3
5,316
591
4,099
3,344
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
9
2 / 2 / 4
5,574
619
2,930
4,132
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
hammankid
Neith
8
3 / 2 / 4
5,125
569
4,063
4,329
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
nktvc
Cabrakan
8
5 / 3 / 2
5,469
608
6,630
6,745
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
1 / 2 / 2
4,669
519
2,445
7,110
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
 
Ares
5
0 / 5 / 4
4,222
469
1,858
8,916
5,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
5 / 3 / 0
5,472
608
5,042
5,299
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
9
2 / 3 / 0
5,317
591
3,657
7,725
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
jball1997
Fenrir
5
1 / 2 / 2
4,294
477
2,830
4,474
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
15
Kills
9
10
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
2
1
L
Ares
 
Ares
0
5
4
0.4
W
Thanatos
BenjaTookADab
Thanatos
2
3
3
1.17
L
5
3
0
1.67
L
Olorun
2
3
0
0.67
W
Baba Yaga
RainyAchiever8
Baba Yaga
3
0
3
4.5
W
Scylla
2
2
4
2
W
Neith
hammankid
Neith
3
2
4
2.5
L
Fenrir
jball1997
Fenrir
1
2
2
1
W
Cabrakan
nktvc
Cabrakan
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,464
Damage
15,832
26,611
Taken
33,524
11,301
Mitigated
17,275
9,145
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,445
325
44
1,122
7,110
5,437
0
1,890
4,962
0
16,610
L
Ares
 
Ares
1,858
601
0
547
8,916
5,026
0
4,108
4,544
5,385
0
W
Thanatos
BenjaTookADab
Thanatos
3,742
720
240
5,843
8,061
2,775
0
918
6,916
0
23,679
L
5,042
2,731
0
715
5,299
2,320
200
2,339
2,810
0
24,930
L
Olorun
3,657
1,521
64
3,030
7,725
3,015
0
3,299
4,365
34,920
0
W
Baba Yaga
RainyAchiever8
Baba Yaga
4,099
338
0
808
3,344
1,290
912
309
2,865
16,640
0
W
Scylla
2,930
1,146
0
250
4,132
1,623
273
2,424
1,708
26,697
0
W
Neith
hammankid
Neith
4,063
2,102
0
982
4,329
1,800
528
724
3,605
0
18,697
L
Fenrir
jball1997
Fenrir
2,830
772
0
337
4,474
1,477
0
1,188
3,184
0
14,439
W
Cabrakan
nktvc
Cabrakan
6,630
727
291
731
6,745
3,813
164
1,140
5,605
23,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,883
Gold Earned
23,974
212
Minions Killed
171
0
Camps Cleared
0
813,398
Distance Traveled
754,533
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,669
519
32
4
0
168,491
4
L
Ares
4,222
469
4
0
0
156,534
6
W
Thanatos
5,399
600
56
6
0
174,335
0
L
Neith
5,472
608
48
5
0
137,397
3
L
Olorun
5,317
591
60
7
0
157,504
1
W
Baba Yaga
5,316
591
32
4
0
158,992
0
W
Scylla
5,574
619
57
6
0
169,190
0
W
Neith
5,125
569
29
3
0
157,987
0
L
Fenrir
4,294
477
27
3
0
134,607
3
W
Cabrakan
5,469
608
38
4
0
152,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role