Player Matchup

Freya
Freya
Gorilamcdoom
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Party 2
Vamana
Vamana
HayTownHawk
Vamana
Level 85
God Stats
3W - 11L
1,407 SR
Queue Stats
51W - 74L
1,378 Elo+
Party 2
Awilix
Awilix
Pe4ceBD4Journey
Awilix
Level 106
God Stats
0W - 1L
1,125 SR
Queue Stats
52W - 67L
1,386 Elo+
Party 2
Team Averages
Level 72
1,344 SR
1,421 Elo+

VS

Team Averages
Level 63
1,362 SR
1,350 Elo+
Hades
Hades
THUG LIFE 12321
Hades
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 22L
1,262 Elo+
Party 1
Jing Wei
Jing Wei
ThatEdward
Jing Wei
Level 119
God Stats
1W - 0L
1,296 SR
Queue Stats
59W - 72L
1,494 Elo+
Solo
Neith
Neith
howdy956
Neith
Level 4
God Stats
2W - 1L
1,291 SR
Queue Stats
10W - 18L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
9,761
651
9,511
17,147
8,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
16
3 / 3 / 3
10,309
687
10,016
17,228
28,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 2
10,684
712
5,723
11,836
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 2
10,869
725
9,535
12,600
6,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
ThatEdward
Jing Wei
17
3 / 1 / 7
11,534
769
11,586
9,255
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
howdy956
Neith
16
3 / 4 / 3
11,038
736
15,079
10,827
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
11
11
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
Vamana
3
3
3
1.5
L
4
3
2
1.67
W
5
3
2
2
W
Jing Wei
ThatEdward
Jing Wei
3
1
7
6.5
W
Neith
howdy956
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
36,200
46,211
Taken
32,682
43,065
Mitigated
16,025
13,592
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,511
3,420
0
7,116
17,147
8,093
0
3,792
13,355
35,864
0
L
Vamana
10,016
4,279
0
6,033
17,228
28,130
116
3,441
13,787
0
37,929
L
5,723
1,872
0
443
11,836
6,842
0
2,422
9,414
0
47,128
W
9,535
1,328
118
3,414
12,600
6,704
544
3,331
8,961
30,019
0
W
Jing Wei
ThatEdward
Jing Wei
11,586
6,924
0
5,416
9,255
4,080
1,271
2,927
6,147
0
67,372
W
Neith
howdy956
Neith
15,079
7,768
0
1,687
10,827
5,241
1,295
3,598
7,095
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
33,441
160
Minions Killed
172
0
Camps Cleared
0
834,331
Distance Traveled
769,443
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,761
651
51
3
0
236,920
5
L
Vamana
10,309
687
46
3
0
291,057
3
L
Awilix
10,684
712
63
4
0
306,354
4
W
Hades
10,869
725
44
3
0
245,248
2
W
Jing Wei
11,534
769
77
5
0
285,220
2
W
Neith
11,038
736
51
3
0
238,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role