Player Matchup

Agni
Agni
OurMessiah
Agni
Level 85
God Stats
2W - 0L
1,851 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 2
Ymir
Ymir
SwagMastrDaddyG
Ymir
Level 106
God Stats
21W - 12L
1,629 SR
Queue Stats
86W - 91L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
Thanatios
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,516 Elo+
Party 2
Cerberus
Cerberus
marmarcky
Cerberus
Level 119
God Stats
7W - 10L
1,530 SR
Queue Stats
79W - 91L
1,463 Elo+
Party 2
Hachiman
Hachiman
rainingj
Hachiman
Level 84
God Stats
30W - 22L
1,558 SR
Queue Stats
199W - 220L
1,434 Elo+
Solo
Team Averages
Level 108
1,613 SR
1,507 Elo+

VS

Team Averages
Level 39
1,380 SR
1,234 Elo+
Chaac
Chaac
BxdMxnnxrs
Chaac
Level 11
God Stats
2W - 12L
1,296 SR
Queue Stats
4W - 20L
1,203 Elo+
Party 1
Susano
Susano
InheritorJ
Susano
Level 33
God Stats
0W - 4L
1,307 SR
Queue Stats
7W - 29L
1,104 Elo+
Party 1
Anubis
Anubis
POH911
Anubis
Level 13
God Stats
0W - 6L
1,284 SR
Queue Stats
3W - 17L
1,163 Elo+
Party 1
Cthulhu
Cthulhu
egirlcream
Cthulhu
Level 13
God Stats
2W - 8L
1,413 SR
Queue Stats
2W - 12L
1,163 Elo+
Party 1
Heimdallr
Heimdallr
nafar14
Heimdallr
Level 126
God Stats
14W - 13L
1,600 SR
Queue Stats
478W - 530L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,293
561
7,229
3,504
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 6
7,146
550
5,048
5,521
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Thanatios
Hun Batz
11
5 / 2 / 5
7,087
545
3,953
8,882
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
marmarcky
Cerberus
13
3 / 1 / 1
7,454
573
6,287
10,875
8,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
rainingj
Hachiman
12
1 / 0 / 9
6,903
531
5,848
5,917
2,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 5 / 0
6,256
481
8,616
10,748
4,479
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
InheritorJ
Susano
9
1 / 4 / 0
5,653
435
1,913
9,096
3,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
POH911
Anubis
11
0 / 1 / 0
6,381
491
938
6,632
3,220
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
egirlcream
Cthulhu
7
0 / 5 / 0
5,094
392
2,374
10,595
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
nafar14
Heimdallr
10
0 / 3 / 0
5,684
437
3,330
7,575
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
2
3
Deaths
18
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
0
0.2
L
Susano
InheritorJ
Susano
1
4
0
0.25
W
4
0
2
5
L
Anubis
POH911
Anubis
0
1
0
0
W
4
0
6
7
W
Hun Batz
Thanatios
Hun Batz
5
2
5
3.75
L
Cthulhu
egirlcream
Cthulhu
0
5
0
0
W
Cerberus
marmarcky
Cerberus
3
1
1
3.5
L
Heimdallr
nafar14
Heimdallr
0
3
0
0
W
Hachiman
rainingj
Hachiman
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
17,171
34,699
Taken
44,646
19,614
Mitigated
20,486
13,272
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,616
2,067
0
774
10,748
4,479
0
6,356
4,392
0
42,260
L
Susano
InheritorJ
Susano
1,913
214
0
0
9,096
3,516
0
2,414
6,682
0
31,443
W
7,229
696
0
750
3,504
1,241
423
789
2,715
43,656
0
L
Anubis
POH911
Anubis
938
415
0
2,697
6,632
3,220
507
4,817
1,815
37,835
0
W
5,048
1,398
0
1,961
5,521
4,652
319
1,143
4,378
17,382
2,464
W
Hun Batz
Thanatios
Hun Batz
3,953
1,064
0
4,348
8,882
3,211
138
175
8,707
0
39,481
L
Cthulhu
egirlcream
Cthulhu
2,374
159
0
615
10,595
6,129
0
3,254
7,341
14,788
1,765
W
Cerberus
marmarcky
Cerberus
6,287
1,318
0
2,241
10,875
8,324
120
0
10,875
51,109
0
L
Heimdallr
nafar14
Heimdallr
3,330
1,455
0
2,124
7,575
3,142
0
1,437
6,138
0
44,677
W
Hachiman
rainingj
Hachiman
5,848
3,254
0
3,972
5,917
2,186
869
808
5,109
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,883
Gold Earned
29,068
363
Minions Killed
284
0
Camps Cleared
0
1,182,746
Distance Traveled
1,070,534
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,256
481
62
5
0
211,257
0
L
Susano
5,653
435
52
4
0
262,458
0
W
Agni
7,293
561
84
6
0
253,226
1
L
Anubis
6,381
491
81
6
0
219,818
1
W
Ymir
7,146
550
24
2
0
260,726
2
W
Hun Batz
7,087
545
64
5
0
253,525
3
L
Cthulhu
5,094
392
24
2
0
209,228
0
W
Cerberus
7,454
573
103
8
0
207,326
0
L
Heimdallr
5,684
437
65
5
0
167,773
0
W
Hachiman
6,903
531
88
7
0
207,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role