Player Matchup

Susano
Susano
METΛ
Susano
Level 16
God Stats
2W - 0L
1,819 SR
Queue Stats
42W - 7L
1,894 Elo+
Party 2
Kuzenbo
Kuzenbo
Phiretop
Kuzenbo
Level 46
God Stats
2W - 0L
1,702 SR
Queue Stats
82W - 42L
1,658 Elo+
Party 1
Sol
Sol
SlippingSanity
Sol
Level 108
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 3L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
TheSaltyCbas
Hun Batz
Level 146
God Stats
3W - 5L
1,326 SR
Queue Stats
302W - 301L
1,581 Elo+
Party 2
King Arthur
King Arthur
poohcastillo
King Arthur
Level 121
God Stats
18W - 34L
1,383 SR
Queue Stats
362W - 364L
1,457 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,610 Elo+

VS

Team Averages
Level 93
1,555 SR
1,520 Elo+
Sun Wukong
Sun Wukong
AngryLenarr
Sun Wukong
Level 100
God Stats
6W - 7L
1,542 SR
Queue Stats
513W - 463L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
CoarseLemming27
Xing Tian
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
384W - 339L
1,513 Elo+
Party 3
Skadi
Skadi
DAAlexandre
Skadi
Level 108
God Stats
18W - 25L
1,455 SR
Queue Stats
300W - 247L
1,519 Elo+
Party 3
Ne Zha
Ne Zha
SkrMcFlr
Ne Zha
Level 43
God Stats
6W - 4L
1,778 SR
Queue Stats
231W - 178L
1,647 Elo+
Solo
Zhong Kui
Zhong Kui
ZMonay
Zhong Kui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 146L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
METΛ
Susano
20
8 / 6 / 3
13,322
555
25,035
23,892
11,514
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Phiretop
Kuzenbo
15
4 / 0 / 2
10,652
444
11,387
14,827
20,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 4 / 5
10,868
453
9,884
14,025
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
TheSaltyCbas
Hun Batz
19
1 / 6 / 7
11,464
478
8,669
26,831
12,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
poohcastillo
King Arthur
20
2 / 4 / 2
13,393
558
21,100
32,726
43,123
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AngryLenarr
Sun Wukong
20
4 / 1 / 3
13,415
559
29,030
25,350
38,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
CoarseLemming27
Xing Tian
17
1 / 4 / 6
11,084
462
8,423
23,016
29,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 4 / 2
13,283
553
15,948
21,741
10,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
SkrMcFlr
Ne Zha
20
5 / 3 / 6
13,094
546
11,826
23,213
12,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ZMonay
Zhong Kui
19
4 / 3 / 6
12,262
511
12,775
17,629
12,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
15
Kills
20
20
Deaths
15
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AngryLenarr
Sun Wukong
4
1
3
5.5
L
Xing Tian
CoarseLemming27
Xing Tian
1
4
6
1
L
6
4
2
1.75
W
Susano
METΛ
Susano
8
6
3
1.58
W
Kuzenbo
Phiretop
Kuzenbo
4
0
2
5
L
Ne Zha
SkrMcFlr
Ne Zha
5
3
6
2.67
W
0
4
5
0.63
W
Hun Batz
TheSaltyCbas
Hun Batz
1
6
7
0.75
L
Zhong Kui
ZMonay
Zhong Kui
4
3
6
2.33
W
King Arthur
poohcastillo
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,075
Damage
78,002
112,301
Taken
110,949
92,924
Mitigated
103,437
27,113
Healing
32,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AngryLenarr
Sun Wukong
29,030
7,189
0
8,484
25,350
38,439
264
3,089
22,261
0
119,466
L
Xing Tian
CoarseLemming27
Xing Tian
8,423
904
252
2,456
23,016
29,681
0
5,939
17,077
42,415
6,796
L
15,948
8,143
0
9,321
21,741
10,037
2,164
9,696
12,045
0
145,274
W
Susano
METΛ
Susano
25,035
8,050
0
3,407
23,892
11,514
0
7,294
16,478
0
119,221
W
Kuzenbo
Phiretop
Kuzenbo
11,387
4,852
476
3,431
14,827
20,342
46
3,145
11,529
38,047
3,966
L
Ne Zha
SkrMcFlr
Ne Zha
11,826
3,267
0
7,139
23,213
12,346
468
1,384
21,829
0
140,959
W
9,884
2,498
0
5,802
14,025
5,503
1,554
1,766
12,259
77,422
10,384
W
Hun Batz
TheSaltyCbas
Hun Batz
8,669
2,826
0
8,270
26,831
12,442
0
6,228
20,335
21
105,104
L
Zhong Kui
ZMonay
Zhong Kui
12,775
740
0
5,258
17,629
12,934
1,683
1,652
15,977
89,618
0
W
King Arthur
poohcastillo
King Arthur
21,100
2,383
0
5,727
32,726
43,123
0
1,199
29,611
1,166
124,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
63,138
730
Minions Killed
805
0
Camps Cleared
0
2,338,825
Distance Traveled
2,293,664
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,415
559
206
9
0
478,651
2
L
Xing Tian
11,084
462
51
2
0
448,818
3
L
Skadi
13,283
553
224
9
0
444,610
11
W
Susano
13,322
555
167
7
0
448,283
3
W
Kuzenbo
10,652
444
66
3
0
528,069
6
L
Ne Zha
13,094
546
181
8
0
500,330
6
W
Sol
10,868
453
124
5
0
401,189
2
W
Hun Batz
11,464
478
141
6
0
510,679
4
L
Zhong Kui
12,262
511
143
6
0
421,255
4
W
King Arthur
13,393
558
232
10
0
450,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role